-24 player, all for one, epic battle mode where all weapons are nerfed 50% (or armour buffed 50%) and everyone is out for themselves. Kinda like demolition derby but with mechs.
-4v4 lights/mediums battle mode (like scouting but without the flags to pick up).
-12 v 12 but everyone drops in the same mech/loadout, chosen randomly at match start from a predetermined (player built/voted on?) list.
These are all modes that I don't think need too much programming and so are hopefully viable options for PGI's workforce capacity. Anyone else have some relatively easy to implement game mode ideas?
Edited by DAEDALOS513, 19 April 2021 - 02:12 PM.