MechaGnome, on 28 April 2021 - 03:15 AM, said:
Look at all the buffs on Clan.. and all this LGR whining.. nearly every IS weapon got nerfed.. even the poor ssrms..
nearly every IS weapon got buffed, with the exception of a few things that were already performing well and remain unchanged.
MechaGnome, on 28 April 2021 - 03:15 AM, said:
Those 33 clan changes were way more powerful than the IS stuff, and still clanner whine about weak *** LGR + PPC stuff when the patch added way more deadly stuff.
i disagree. both sides got substantial buffs, but i would say the buffs to IS in particular allow for a lot of strong new options.
MechaGnome, on 28 April 2021 - 03:15 AM, said:
AC20 spam now, the overpowered laser boating crazy clan **** now with less heat and more boating.., and PPCs everywhere now.. The only thing i think IS got was the overpowered Rac5 buff and that didn't even need it Rac 2s needed a nerf.. or ghost heat.
i can't say i've seen an excessive amount of C-AC20s. i feel like they're in a decent spot now, rather than being almost entirely inferior to UAC20/LBX20 like they were before.
clan laser vomit is certainly more potent now, though i don't know if i would call it overpowered. you'll feel it a lot harder if you're not diligent about torso twisting. some mechs admittedly struggle with spreading damage at the moment due to poor agility/hitboxes, but that's something future patches will help to address.
C-ERPPCs remain unchanged (other than reverting them to pre-march patch values), so any increase in their usage that you claim to be noticing isn't the result of any direct buffs.
RAC2s are fine. not bad, not amazing. they're good when you can catch someone who's out in the open and unable to effectively return fire, but you'll find that this scenario isn't as common when dealing with more skilled players. RAC5s on the other hand, were hot garbage. now they're actually usable.
MechaGnome, on 28 April 2021 - 03:15 AM, said:
All complaining about poor LGR and the dual HGR is the real issues.. which is yes IS problems now..
the light gauss concerns seem valid, it is quite strong now.
MechaGnome, on 28 April 2021 - 03:15 AM, said:
Poor SRMs and SSRMs got shafted again.
SRMs got a nice buff, what are you talking about?
as far as the streak changes go, i'm all for making them more generally useful and less of a hard counter to lights. i don't know how well this patch accomplished that, but that was the intent at least. it's not an easy thing to properly balance.
MechaGnome, on 28 April 2021 - 03:15 AM, said:
MRMs are still dumpster mess
i think you're doing something wrong, because i've found that they perform fairly well on almost anything.