(Poll) How Do You Like Cauldron Changes So Far?
#41
Posted 04 May 2021 - 07:41 PM
Cauldron values are inline with values closer to the games peak in 2016/2017. How is going back to values players preferred and enjoyed, not a good thing? There were no prolifict complaints back then and since the weapons patch the feedback has been 99% positive - across ALL players. How is that not a good thing as well?
Outside of that you are free to present your own ideas to PGI if you disagree with Cauldron direction. There have been many ideas put foward.
Just remember at the end of the day you don't balance a game from the bottom up. You consider it and approach accordingly. Plenty of the Cauldrons proposed values and ideas keep in mind players of all Tiers.
If it did not then Gauss/cERPPC would be unlinked. LRMs would probably be touched etc etc. However they have not.
Some players want a more PvE / MW5 type experience. Good thing i exists!
#42
Posted 04 May 2021 - 08:21 PM
#43
Posted 04 May 2021 - 11:57 PM
PraetorGix, on 04 May 2021 - 06:30 PM, said:
It's cute how you and other people seem to believe the Pantheon would bother to hear the opinions of non-members. They are reshaping the game to fit their tastes, second class players be damned. Consider yourself lucky if you liked the weapon changes, because as soon as they make something you dislike and try to say anything about it, you will be talking to a wall just like with Chris and Paul before them.
Well TBH this is a bit harsh. I have been talking to Krasnopesky on Discord and he was quick to respond to my questions. I also raised a concern about a certain agility outlier and he as interested to learn which one it was.
This showed me that if I really wanted to get involved I could, but I choose not to (aside from a few questions).
Also Krasnopesky and ASH for that matter as super diligent to respond to questions and concerns on this forum.
This is like WAY more than what he-who-shall-not-be-named and Paul did.
Currently I really agree with almost ALL material they have published.
Snubnose is currently exploited a bit too much so they are adressing that as announcd.
What else do you want?
#44
Posted 21 March 2022 - 10:53 AM
#45
Posted 21 March 2022 - 04:50 PM
#47
Posted 22 March 2022 - 12:02 AM
#48
Posted 22 March 2022 - 02:30 AM
ScrapIron Prime, on 21 March 2022 - 05:07 PM, said:
Similarly, people logging in multiple times to extol the merits of 8 v 8; just look at the number of posts some people have made over the years, account creation dates or when someone last posted. I'm afraid your statement needs revisiting
#49
Posted 23 March 2022 - 01:56 AM
Nomad Tech, on 22 March 2022 - 12:02 AM, said:
Immersion breaking? You're actually saying lights should just be bad and die to heavier mechs? Oh boy.
Lights don't dominate either. They're still underperfoming, looking at pure numbers. The game still favours heavies and assaults, so lights and mediums would need some more buffs to perform on par.
#50
Posted 23 March 2022 - 09:28 AM
Nomad Tech, on 22 March 2022 - 12:02 AM, said:
For goodness sake drop it for a while please. If all someone does is post 'lights op' in every thread regardless of the subject then they're in danger of becoming a bore.
#52
Posted 23 March 2022 - 11:24 AM
Bamboozle Gold, on 23 March 2022 - 01:56 AM, said:
Lights don't dominate either. They're still underperfoming, looking at pure numbers. The game still favours heavies and assaults, so lights and mediums would need some more buffs to perform on par.
To prove that someone with the data should perform some statistics analyses and find significant differences, not just show a simple graph with match scores averages per class, as it has been posted somewhere. And preferably spliting the data in pre- and post- cauldron balances. I think results would be interesting
#53
Posted 23 March 2022 - 02:24 PM
Tarteso, on 23 March 2022 - 11:24 AM, said:
I can't be bothered doing that much effort but here's what I did:
- Go to https://mwomercs.com...le/leaderboards
- Select season 66
- Select lights
- Sort by match score
- Take 200 top players
- Sort those by number of matches played
- Take the the 100 with most matches played
- Calculate average and median K/D, W/L and matchscore
- Repeat same for assaults
Results:
Feel free to calculate for mediums, heavies, pre-Cauldron seasons, whatever you fancy. But based on this lights perform worse than assaults for K/D, W/L and match score so I think that's enough of a statistical difference for me.
#54
Posted 23 March 2022 - 04:33 PM
#55
Posted 23 March 2022 - 04:51 PM
Bamboozle Gold, on 23 March 2022 - 02:24 PM, said:
As far as collecting data is so difficult, neither do I. But we can guess some things. My approach:
1. go to https://mwomercs.com...le/leaderboards
2. organize table by match scores in light, then medium, ... tabs (I think match score is the best parameter, but it is debatable, of course)
3. Pass several pages (or jump forward several pages) and see that average values tend to be around 200-250, no matter the ton class or the season
A similar result can be assumed by using the Jarl´s list, even more easily: just check the graph "players by avg match score >500 games" to see, pretty evidently, that mean value is around 200-250. Also, after checking several pilot pages, that mech usage is approx. 25% each class, a bit less for lights and a bit more for assaults, maybe.
So, all they have about the same performance, apparently. Anyway, I´m not going for the "lights OP" thing, just curious to know if the supposed "light disadvantage" is real.
#56
Posted 23 March 2022 - 04:54 PM
Dogstar, on 23 March 2022 - 09:28 AM, said:
For goodness sake drop it for a while please. If all someone does is post 'lights op' in every thread regardless of the subject then they're in danger of becoming a bore.
Because its true stop hiding behind broken mechs.
Bamboozle Gold, on 23 March 2022 - 01:56 AM, said:
Lights don't dominate either. They're still underperfoming, looking at pure numbers. The game still favours heavies and assaults, so lights and mediums would need some more buffs to perform on par.
Pure numbers are meaningless.. Pure numbers show only half the story if that.. hiding behind fake data is why we are in the mess we are now..
Use your eyes not some data that can be manipulated and is frankly wrong..
Edited by Nomad Tech, 23 March 2022 - 04:58 PM.
#57
Posted 23 March 2022 - 10:15 PM
Nomad Tech, on 23 March 2022 - 04:54 PM, said:
Show us these live match numbers which indicate Light mechs overperforming
It should be very easy if they're as powerful as you make them out to be
Acquire these non-manipulated sample sizes, for my special eyes to peruse
https://leaderboard....Amcgral18%0D%0A
We apparently play the same amount of Light mechs (nearly zero), yet I don't have an issue with them, for some odd reason
Edited by Mcgral18, 23 March 2022 - 10:15 PM.
#58
Posted 23 March 2022 - 11:57 PM
Nomad Tech, on 23 March 2022 - 04:54 PM, said:
Damn this sounds familiar from political rhetoric. So we cannot trust publicly available data but instead should listen to you and our own anecdotal experiences which tell us the lights are OP. Damn bro. Dunno about you but when I was in high school I had to learn about psychological biases and why decision making is best done when backed with data and not just opinions.
#59
Posted 24 March 2022 - 12:40 AM
Its the opposite here.
#60
Posted 24 March 2022 - 10:09 AM
Nomad Tech, on 23 March 2022 - 04:54 PM, said:
Accusing your ideological opponents of cheating and subterfuge so that anything they say is debased.
Nomad Tech, on 23 March 2022 - 04:54 PM, said:
Passing your rhetoric and anecdotes off as fact, while calling into question actual, certifiable evidence to the contrary.
Nomad Tech, on 23 March 2022 - 04:54 PM, said:
And this right here might be the slimiest thing you've ever said on these forums. You aren't making an appeal for us to heed the evidence of our eyes and ears, you're appealing for us to reject the evidence of our eyes and ears.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users