Nightbird, on 02 May 2021 - 09:33 PM, said:
If I remember 2017 correctly, the queue was 5-10% lights whereas today it is 10-15%. That been said, I don't mind if the light pilots club became more exclusive, we all know that the worse the pilot, the more tonnage needed to perform.
I'll be honest with ya, I wish PGI would post it somewhere, the true percentages of the weight classes played. I play at all hours EST, morning afternoon or night, and the numbers are all over the place. Lights are usually, not always but usually far under the other weight classes.
LouisTerrin, on 03 May 2021 - 12:01 AM, said:
The biggest thing you're gonna be waiting for then is the re-rescaling. When lights over 20 tons stop being humongous, they'll become more survivable. They've gotten their firepower back, they're about to get their agility back, all that's left is to put them on a diet so they get their small size back.
And this is REALLY a problem that I have...... we have all been screaming, lights especially, for the re-scaling to happen, that was the single largest nerf to light mechs in this game. It made what 75+% of them nigh unplayable. The cauldron I do not think has any power over this, and its an undertaking that PGI has to do.
Khobai, on 03 May 2021 - 02:20 AM, said:
some these changes are bad. theyre just going to be a reminder of why assaults like the kodiak had their agility nerfed in the first place. it was nerfed for a reason. people are about to get a repeat lesson.
And this is why I made the original post in this threat about a 100 ton assault mech being able to fire in its rear arc in less than a second. The Kodiak could do that. Seriously, we have vids of it.... like 1.3 seconds if I remember correctly. Now with all that said, I can not tell you how the changes above are going to physically affect these units, gonna have to wait and see. But you are correct there is a reason their mobility was changed.
D A T A, on 03 May 2021 - 02:43 AM, said:
Unfortunatelly not...the buff given to 100 tonners non brawlers are very small compared to the buffs given to mechs from 75t below
Hope so
x Deathstrike x, on 03 May 2021 - 02:58 AM, said:
I think Darian DelFord is concerned about his favourite mech the Flea to be less effective.
However, considering the weapon buffs and agility increase mechs like the Firestarter with 8x SPL should become much more viable again.
With the micro pulse laser we even got an new overperforming light which is the PIR-2.
Lowering heat of IS ML and ERML also buffed lights in a way.
So overall I would say lights will not get the short end of the stick. Lights got their buffs as well.
It's just not the Flea that gets all the love
Actually the Jenner is my favorite light mech
. I just play the flea now cause its one of the few viable light mechs. I have toyed with many of the builds, and most suffer from the same problem, being obliterated at the range they have to get < 150m to be effective. The Piranha , well, its the Piranha. The lights did get the short end of the stick. With the amount of PPFLD running around, its what doubled? Lights did get minor weapon buffs yes, never argued that, my point / counter point, is the heavier chassis benefited far more from it then the lights did.
evilelrond, on 03 May 2021 - 04:06 AM, said:
What's with all the negativity about lights? They're stronger than ever before. Put 10 mgs on them and do 10dps with no heat and high crit chance, then focus rear torsos.
There was a time when lights were WAY worse, and only the unpredictable and lucky could make them work. I remember people used to brag about being able to get multiple kills in a locust. Now it's almost expected of light pilots.
Dearest cauldron members, don't make lights stronger. Just start making light piloting guides. Like torso twisting, it's a lost art that needs to be reintroduced to the community.
LOL, Spoken like someone who has little knowledge of light play.
Overall I am for change, I just see all these changes headed in a direction that will not level the playing field as even as we could get it.... yet..... I know this is a process, and the process will take time.
You want to help lights.... REDUCE the sensor profile. I have never understood why a 20 ton mech has the same profile as a 100 ton mech in this game.
Edited by Darian DelFord, 03 May 2021 - 05:16 AM.