HammerMaster, on 05 May 2021 - 12:02 PM, said:
OmniMechs are what addresses the "where are we dropping" issue.
The fact that it wasn't implemented properly doesn't mean they shouldn't have done it in the first place.
At this point yes. It's not gonna happen.
Snowflake mechs never should have been a thing and that's what I decry.
What we have, well I guess its what we have.
I don't have to agree with it.
So what you are saying is that we should adhere to table top and only have official vairents with the exception of omnimechs. Considering the fan base of MechWarrior have had access to complete mech customization since MechWarrior 2 (which included clan battlemechs, not just omnimechs) I think its pretty clear the core fanbase expects customization.
Now i do run near stock configs (up tuned to scale with tech level) for fun, but most people see the MechWarrior series as a "make your dream machine" game. The ownership of designing something and using it to win matches matters ALOT to people, its personal customization and actualization.
Now if you consider that not to be what YOU want, thats fair, thus i would direct you to MechWarrior Living Legends, or any of the single player games. If you want hard core commitment to the lore, heck, id like that game too, but this is not, and never was suggested to be or meant to be what you are defining as your ideal MechWarrior title. In your own posts you essentially admit, that your opinion is irreverent to the conversation by stating that the game never even started in the same neighborhood as the ideal you hold, and the devs never had any interest in that direction.
You are looking for another game entirely, and i understand that, but its not a legitimate argument against this, or any other change. To me that's the same as saying Chivalry needs to adhere to the rules of Chainmail, or heck Chess... its just not the same game, no matter the asthetical similarities.
Kaeb Odellas, on 05 May 2021 - 12:08 PM, said:
Am I the only one who gets excited when they get a bad map for their loadout? Making the best of a bad situation is interesting in a video game! Put your thinking caps on and make it work!
This can be resolved by making it so you choose your loadout, not mech. So if yer in a UAC 10 quirked brawl god mech, best you can do is run a weaker fit for better range on Polar Highlands, or, as you said, try to make the brawl fit work. As was outline earlier there is also the team synergy to consider. If you are in a medium laser Hunchy, and yer on a team with all ppcs and gauss, i don't care how good you are, you are NOT going to do well on a long range map with a team that doesn't want to close and support you.
With loadout selection the team can agree to fit a lance of brawlers and send them in to break up the enemy firing line, or if they don't, you can switch to a large laser fit, and not feel worthless. Trust me I am all about Improvise, Adapt, Overcome, but there are limits, and MOST people don't enjoy trying to do something they believe is impossible, like taking a small pulse Nova against an army of snipers with no support in open terrain.