Aleksandr Sergeyevich Kerensky, on 07 May 2021 - 05:32 PM, said:
What are the mechs with low engine caps- that would suck balls? Reason I ask, is- during ye olden days... I could never afford a Direwolf— was the direwolf during that era bad? (It’s true I did not often see it- as it was usually atlas ddc, dragon slayer or heavy metals and battle masters on the battlefield...)
I still don’t have a Direwolf, but I do have an Anni (which is also 300 cap)... it’s my favorite mech... and I would hate for it to suck balls!
I'm mostly referring to mechs like the Cataphract 4X, all the slow lights (especially the Cougar), the slow Rifleman IIC variants, and the BJ/VND variants with 235 cap (they'd still be usable but they'd be a bit weaker).
The Daishi was actually very stronk back in its heyday because of all the firepower it can carry. It was pushed out of the meta by general Clan nerfs and stronger mechs replacing it. Desync wasn't a big deal for it because it never had good agility in the first place.
The Anni would likely remain strong regardless because it has strong quirks, good hardpoints, and mobility already so low that there's no way that an engine re-sync could harm it.
So basically, slow assaults would not have to fear a re-sync because they have other traits to make up for it and they never depended on mobility in the first place. Mechs from weight classes that are more dependent on mobility, on the other hand, might not fare so well (especially the Cougar, which would be nerfed to the same agility as a heavy mech by an engine-resync).
Edited by FupDup, 07 May 2021 - 06:03 PM.