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Huge Anime Nerd Requet


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#21 Vlad Ward

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Posted 11 May 2021 - 10:59 AM

View PostNightbird, on 11 May 2021 - 10:55 AM, said:

facepalm


It's not like Heavyarms was famous for landing all those missiles.

#22 ScrapIron Prime

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Posted 11 May 2021 - 11:02 AM

I still want bolt-ons to make a black knight look like Gypsy Danger. But that's just me. Posted Image

#23 Speedy Plysitkos

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Posted 11 May 2021 - 11:12 AM

Em, how do you cool that on such small mechs ?

#24 Otto Cannon

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Posted 11 May 2021 - 02:38 PM

Posted Image

I'm loving the rotary ACs, I use them on everything possible. Gotta have moar dakka.

#25 Stonefalcon

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Posted 11 May 2021 - 03:58 PM

View PostPHANT0M23, on 10 May 2021 - 01:23 PM, said:

and,

"but the AnNiHiLaToR has them..."

it's a slow, ugly ****. stfu

Your face is slow and ugly. The Annihilator is sexy AF. Real mechs have curves.

#26 vonJerg

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Posted 11 May 2021 - 11:29 PM

View PostVlad Ward, on 11 May 2021 - 10:54 AM, said:

Replaced the LRMs with MRMs ...


Blah, real man use rocket launcher 20. All RL20s you can mount.

#27 CoffeeKitty

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Posted 13 May 2021 - 06:00 PM

i run a marauder II with quad RAC2s and a ton of heatsinks, i can cyclebetween them often and it works out fantastically. it also has some backup medium lasers and stealth armor for reposistioning, i rarely pull less than 1k damage in that thing, its ******* hilarious.

https://mech.nav-alp...6c4c313a_MAD-4L


this thing is perfectly balanced to be able to fire all 4 rac2's and eat the ghost heat to overheat at the exact time most of them jam, but it's also cool enough to basically be heat neutral while firing two rac2s, and can handle firing 3 untill jam.

so the optimal way to play it when you're being rushed is to all in the heat, but if you have sustained capabilities where you're not getting hit you can alternate and keep 3 firing when one jams, due to the RNG of it.

its nutty.

also i take both stealth armor skill nodes for a total of 45% stealth armor CD so i can toggle it on and off frequently, ideally you dont want stealth armor on while firing but you can definitly get away with it with 4.2 heat dissipation per second after skills

lasers only exist if i get an arm gone or if i get rushed and i got a coolshot up, its just 10 oh **** damage or the occasional UAV killer (switch to ERML if you want to do that realistically), i rarely use them but they're invaluable in a pinch like coring out a fleeing light mech.

Edited by CoffeeKitty, 13 May 2021 - 06:09 PM.


#28 PHANT0M23

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Posted 27 May 2021 - 04:49 AM

View PostStonefalcon, on 11 May 2021 - 03:58 PM, said:

Your face is slow and ugly. The Annihilator is sexy AF. Real mechs have curves.


bahahahahaaahhahaaa

#29 PHANT0M23

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Posted 11 December 2021 - 08:04 AM

View PostvonJerg, on 11 May 2021 - 11:29 PM, said:


Blah, real man use rocket launcher 20. All RL20s you can mount.


I guess this would make more sense, given that canon Heavyarms actually only used each missile launcher ONCE in each engagement. Could also do SRMs and be able to slap some dudes more with better DOT.

#30 ScrapIron Prime

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Posted 11 December 2021 - 09:55 AM

View PostPHANT0M23, on 11 December 2021 - 08:04 AM, said:


I guess this would make more sense, given that canon Heavyarms actually only used each missile launcher ONCE in each engagement. Could also do SRMs and be able to slap some dudes more with better DOT.


Depends on the build. 2 RL15's weigh the same as 2 SRM2 plus ammo. 60 damage once or 8.6 damage every 2.2 seconds.

I only have two mechs with RL mounted. The first is a 3 ERLL build Centurion AL. It doesn't get close to things, so SRM's are not as useful as 60 damage once to finish something off. The other is an older gimmick build for faction play... Assassin with 4 RL20 and 2 MPL... third or fourth mech in the drop, obliterate the objective, then melee to buy others time to do the same.

Both are niche uses. In every other case, I choose SRM or MRM.





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