Khobai, on 30 June 2021 - 08:09 AM, said:
The problem is thats not battletech.
a 20 ton mech is not supposed to be equal to a 100 ton mech in combat.
the only way to make light mechs feel like their battletech counterparts is to introduce roles for them besides combat.
Exaclty what "roles?" There is absolutely no reason for scouts,sniper, artillery, fire support, field repair or any other "role" in this game. It is merely a robot shoot robot game. It's not Battletech;it is a very poor Mech warrior wantabe. Events have always rewarded damage for than any thing else. Game modes specifically have kill all enimes as the objective except for con-crap and incursion but both modes play exactly like skirmish as it is far easier to just kill the opfor then do the puny base or cap.
Have you ever just assaulted the base and done nothing else? I have. Even with that technical win you still get crap. If you had just killed and shot the enemy then assaulted base you'd have made bank.
Tell me why I should risk my light to "scout" when I know that for the 14285789 time on solaris city the fight will be in the d4-5 grind as both teams just lemming to the center. Con-crap is the only game mode you it is possible to just cap and win the match in minutes while every one lemmings to theta you just have to get three of the other caps and ignore theta completely.
How do your imaginary "roles" make my light op to get back on topic? Does my raven's +100 sensors make it godly? you know what makes my light op? A smart team that shoots at the enemy I have targeted and have spamed enemy here in the com wheel for the third time. What else makes my mech godly? Bap and Tag when I use a lrm.