Edited by TheMightyOne69, 19 August 2021 - 06:35 PM.


Lrm 15 And Lrm 15 + Artemis Data Look Incorrect
#1
Posted 19 August 2021 - 06:29 PM
#2
Posted 19 August 2021 - 10:57 PM
2. As for MWO ingame client's MechLab, it does state properly the stats of LRM15 (3slots / 7ton) vs Artemis LRM15 (4slots / 8ton).
Await for further details from you, many thanks!
#3
Posted 19 August 2021 - 11:01 PM
To answer your question: The base stats of LRM15 and LRM15+Artemis IV are supposed to be identical (apart from tonnage and slots, see above). The benefit of Artemis IV is very much situational. You need to be in LOS to the target and not be in "low signal" state, then your missile spread is reduced by 30%.
MWO Wiki said:
Artemis is an upgrade to LRMs and SRMs by reducing missile spread by 30% at the cost of increased weapon size and tonnage and increased ammunition cost; it does not impact SSRMs nor ATMs (the Artemis upgrade is already "baked into" ATMs). However these benefits are only active if you have line of sight of the locked on target at the time of missile fire. Firing indirectly provides none of these benefits and will perform exactly the same as if they were not upgraded.
The Artemis bonus stacks with the bonuses of TAG and NARC. Artemis benefits are removed if the Artemis equipped 'Mech is within an enemy ECM bubble.
Source
Edited by Ekson Valdez, 19 August 2021 - 11:02 PM.
#4
Posted 20 August 2021 - 12:55 AM
TheMightyOne69, on 19 August 2021 - 06:29 PM, said:
It doesn't change in-game. The bonus is just applied.
Get into a private lobby and test. You will see it most certainly works.
#5
Posted 21 August 2021 - 01:01 AM
...plus afair the boni do not add up so you only need either TAG or Artemis or NARC.
Edited by Thorqemada, 21 August 2021 - 01:03 AM.
#6
Posted 22 August 2021 - 09:45 PM
https://mwomercs.com...atch-notes/2251
#7
Posted 23 August 2021 - 01:31 AM
Aidan Crenshaw, on 22 August 2021 - 09:45 PM, said:
https://mwomercs.com...atch-notes/2251
I have read through it and i would like you to quote me the sentence where it does say TAG does no longer give accuracy boni bcs i do not find such thing in the patch notes.
In the Mechlab it still says TAG is to give accuracy boni...
All i read in the patch notes is that TAG no longer gives a lock on speed up bonus and all the notes in regard to TAG revolve around lock on and not accuracy...
Edited by Thorqemada, 23 August 2021 - 01:32 AM.
#8
Posted 23 August 2021 - 01:53 AM
Quote
- Weapon Lock-on speed booster removed
- Targets that are being painted by TAG are treated as if they are in direct LOS for the purposes of Weapon Lock-On time and Missile spread.
#9
Posted 23 August 2021 - 03:56 AM
Regarding that quote and the patch notes this is about the change of behavior of missiles when a target that is outside the LOS of the missile carrier is painted by a third party TAG so it is treated is IF a direct LOS exists between the missile carrier and the target.
It does in no capacity suggest any change to the TAG used by the missile carrier itself in a LOS situation!
#10
Posted 23 August 2021 - 04:45 AM
Thorqemada, on 23 August 2021 - 03:56 AM, said:
That is because the other part of the patch notes in that very section already explain it
Quote
- Attempting a weapon lock in direct LOS will see a 20% reduction in weapon lock-on time over the previous universal lock-on base time.
- This rate is a flat rate that applies equally across all ranges provided you have direct LOS to the target. Furthermore, this value cannot be augmented in any way.
Edited by justcallme A S H, 23 August 2021 - 04:45 AM.
#11
Posted 23 August 2021 - 04:47 AM
This is also supported by the Wiki: https://wiki.mwomerc...rmation_Warfare
Ash, your quote speaks about lock-on time, but we are talking about missile spread. Just so we don't get mixed up!
#12
Posted 23 August 2021 - 06:30 AM
Other then cutting through ECM, although that isn't exactly an augmentation as such. More a cancellation of something else.
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