

Tier Level-- Match Score
#1
Posted 08 September 2021 - 03:49 PM
With the new year of champ series starting in MWO
Are you OK with your standing in your Tier level, are you ok with finding a team, how is teamspeak working if any-- is discord helping your unit.
I bring this up because, i see many pilots trying to make TEIR LEVEL 1, running missle boats, being total ####, if do not do what i say, real emote can of things can happen, and i have had folks kill me--- o for shutting down, i'll be there in a min and shut down.and killed
In all honest form i can say, being a vet from BETA, i hate hearing your not my MOM,. your RIGHT i am much worst, and challenge you. I AM CLAN.
i would like to see if a play a light, run with 1 buddy, make 2 kills, and we win, we go up in tier LEVEL, it is not happening.
ITS all all about the guys in TV and YOUTUBE
#2
Posted 08 September 2021 - 06:29 PM
The competitive guys are being competitive.
The mid range guys are practicing and doing their best, having fun, winning/losing relatively evenly.
The casual/reward teams are just grouping up and having fun playing MWO in a different way/format to Solo/4man Quick play.
The mid/casual guys I see very little talk about them increasing their Tier when streaming or on discords. It's not a factor
I do see them talk about trying to be more cohesive as a team, trying different strats to win, breaking down why they lost (often incorrectly, but at least they give it a go). If course some don't and care for nothing of match outcome and that's completely OK too.
So I'm a bit lost as to why the Tier part is important as by and large most don't seem to care.
Could you perhaps explain in better detail what you mean here?
#3
Posted 08 September 2021 - 06:36 PM
Some like the social aspect. Some like Kill/Death stats achievements. Some like their PSR Tier label.
Some like Faction Play. A handful likes Solaris 7. Others love MWO Comp

- - - - - - - - - - - -
As for me, I'm perfectly fine standing pat near the MWO Tier basement, dutifully leveling up my 100+ unskilled mechs, and...cough...dying too...
Me likes Oogling at my mech bay stable, less than half of which are standard variants (go figure)...
and collecting +CBills bonus hanging/standing cockpit items!
Dreaming about the possibility of +CBills bonus warhorns one day...
Just here to have my stompy mech fun

Edited by w0qj, 08 September 2021 - 06:44 PM.
#4
Posted 08 September 2021 - 08:10 PM
i just play for fun or for events now and again. hell sometimes i just spend hours in the mechbay dicking around. honestly i think to many people care to much about the competitive/stat aspect of the game and forget to have fun. i personally stopped playing FP years ago because as a Solo dropper it was an almost guaranteed loss with most units being far to toxic for my liking to even bother. not sure if any of that has changed but i don't care enough to bother especially with the massive wait times for FP.
#5
Posted 24 September 2021 - 04:04 PM
CASE in POINT, only 1 time, i contacted what thought was ok group, granted i am KHAN of group that lasted, for about 2 months, i joined and the students that started it moved ON, this so CALLED Leader, brought up the FACT, that i was only TIER 2, and my MATCH SCORE, was only 170, DONE DEAL i was banned from the teamspeak.
BUT now its is so much harder to move up in TIER LEVEL, i think i could get TIER level 3, i would need to be 45 to 50 matchs, above a 250 match leverl, but also on a winning team, much harder, and if play a light, like i did ALOT- it even harder,
FOLKS will grade you, i would like to see the game last, a few ADJUSTMENTS, maybe talent can move on.
SAWK
#6
Posted 24 September 2021 - 04:32 PM
#7
Posted 24 September 2021 - 05:10 PM
Sawk, on 24 September 2021 - 04:04 PM, said:
CASE in POINT, only 1 time, i contacted what thought was ok group, granted i am KHAN of group that lasted, for about 2 months, i joined and the students that started it moved ON, this so CALLED Leader, brought up the FACT, that i was only TIER 2, and my MATCH SCORE, was only 170, DONE DEAL i was banned from the teamspeak.
BUT now its is so much harder to move up in TIER LEVEL, i think i could get TIER level 3, i would need to be 45 to 50 matchs, above a 250 match leverl, but also on a winning team, much harder, and if play a light, like i did ALOT- it even harder,
FOLKS will grade you, i would like to see the game last, a few ADJUSTMENTS, maybe talent can move on.
SAWK
Can we have this in a little more coherent manner?
#8
Posted 24 September 2021 - 07:07 PM
Sawk, on 08 September 2021 - 03:49 PM, said:
Are you assuming everyone wants to get to Tier 1?
I have seen this myth in MWO and many other games including ones before MWO existed.
Not everyone desires to be Tier 1 then add in the system is busted.
#9
Posted 24 September 2021 - 09:28 PM
#10
Posted 25 September 2021 - 03:30 PM
OK as stated---- the PSR/TIER system is BROKEN, there were words of helping the LIGHTS, and MEDS, I think a small rework, in making KILLS and ASSISTs, a bigger part of a LIGHT mechs LIFE, per match.
Thing is there are still folks joining, but how long will they stay, till they get QUESTIONED, then many leave if not part of a family, or group, i am asking to make easier to find the TALENT, that may fall in the cracks of TIME.
SAWK Clanner
PS respond if Talented
#11
Posted 25 September 2021 - 04:07 PM
Edited by GuardDogg, 25 September 2021 - 04:09 PM.
#12
Posted 25 September 2021 - 06:25 PM
Generally speaking the tier system is pretty blunt and doesn't mean too much, but it DOES provide a very basic picture of how someone is playing. I usually see it as someone who reaches tier 2 is grasping basic fundamentals of the game with tier 1 being imminent as long as they continue to do what got them into t2, and tier 1 players will have those fundamentals down and will have had them down for a while. The gradient of t1 is huge, though, and goes from JUST those fundamentals to elite levels of play that are exemplified by most of the known-name top players in MWO. Tier 3 and below means that there's still incredible amounts of room to learn OR there's a clear failure to execute on known fundamental knowledge, either willingly or unwillingly. Anything beyond that and it's not very useful at all, except for the very broad execution of not hucking t1 players into cadet games where people can't line up their legs in the direction that they want to go.
There's nothing bad about being a T5 mechdad with a beer in one hand and a joystick in the other while roleplaying in ingame chat, it's good that people can enjoy the game experience the way they want to. There's no shame in treating a hobby as a hobby and not going all-in on it or getting sweaty about it.
It's bad to be a T5 mechdad logging onto the forums saying that lights are broken and it's PGI's fault that light mechs will nascar around the map and shoot my 32kph assault in the back while I'm afk and have it autopiloting in a straight line towards a corner of the map, because I'm actually one of the top ten players in the game and the system is just broken and not recognizing my genius. Then making another thread about how I want to find and fight all the cauldron members IRL and that I hope they choke on their breakfast for nerfing streaks that one time.
Lights can be difficult to play, but they have no problem climbing in tier or achieving large match scores when played well.
What I can parse out that's hilarious to me is getting banned from a group that's apparently roleplaying as clanners for poor performance. That's just sticking to the source material even if it's a crude and assholeish from the out of character aspect to ban someone from a social circle for a poor match score. We're probably missing something like someone screaming about batchalls and trials of possession and drunkenly calling someone's house at 3 AM to scream about the dishonorable freeborn scum that resulted in the banishment from the group.
I guess I'll further add that my experience when I came back and was reset to t5 was that tiers are definitely a gradient of skill- I was playing like an absolute moron both in drops and in the mechlab and was topping out with scores that I will likely never be able to replicate after settling back to where the matchmaker wants me. If you belong in a certain tier you will absolutely float or sink to it regardless of what you're playing or how you're playing it, there's no secret PGI intern who hates you preventing you from climbing by adjusting numbers in the background just to spite you.
Also, the OP seems to have a history of these threads that blame pretty much everything except his performance for not climbing in tier, so it's clear that it is a metric that matters very much to him and that's why this thread exists.
Edited by Commoners, 25 September 2021 - 06:55 PM.
#13
Posted 25 September 2021 - 11:02 PM
Sawk, on 25 September 2021 - 03:30 PM, said:
Well, I respond even though I am not talented ...

Sawk, on 25 September 2021 - 03:30 PM, said:
OK as stated---- the PSR/TIER system is BROKEN, ...
The current PSR/Tier system is not perfect, sure. BUT it is much better than the previous PSR system that was in place between 2015-2019. The old PSR system was heavily slanted toward the upwards movement and eventually placed Tier-5-skilled players in Tier-2, purely by the virtue of playing a lot of games. You know ...
Sawk, on 25 September 2021 - 03:30 PM, said:
I think that the recent changes have really helped the light and low-end medium 'Mechs. They no longer die so easily to some stray shots from heavier 'Mechs and their improved agility lets them maneuver around bigger 'Mechs better.
And if you try, you can usually secure one or two kills and a half dozen assists without big problems (of course, sometimes you get better games, sometimes not-so-good games).
Sawk, on 25 September 2021 - 03:30 PM, said:
May I ask what "TALENT" are you talking about?
Sawk, on 25 September 2021 - 03:30 PM, said:
If you are a Clanner, why do you have the "Privateer" badge right next to your name?
The Clans hate the mercenaries. They consider them the antithesis of the Way of the Clans.
#14
Posted 26 September 2021 - 04:28 PM
OK look at both your leaderboard stats, and web pages, and you are indeed TALENTED, Commoners, you play all 4 class's of mechs, but you are not top 100, but DARN CLOSE though.
THE question is how do find you talent, YOU have no NEED ??, i here in the GAMES the few times, of folks feel locked like they need something, some run solo, if we GOT or had NO TIER LEVEL, would be better or make easier , for some to find a way up solo.
SAWK
PS i am not GIFTED PILOT, but i am not newbie come fight me : V)
#15
Posted 26 September 2021 - 09:29 PM
Sawk, on 26 September 2021 - 04:28 PM, said:
First the board game. Then sure some been mech pilots since MechWarrior 1, the computer game. I started in MechWarrior 2, then 3 had multiplayer. But wasn't much into the MP. Then Mechwarrior 4 came along. The field of being a mech pilot in mechwarrior 4 was huge and grew. Then teams, clans (group). Myself Became a instructor for the Clan. Piloting skills, formations. Others had jumping skills (training). And we (NS13 "NukeSylo-Thirteen") earned badges (decals). Myself as [13]VisciousDog
Link: http://www.geocities...elitemercs.html
In MWO the skills I learned/taught are not much easy to use as a lonewolf, but do most to put my effort for the team, than myself using the skills. The T1 pilots are more into the numbers "Match scores" (points), and can take out 12 pilots in about 3 minutes. That is how both sides in T1 functions (3-5 min matches). Other than in T3, the rounds can be up to the whole 15 minutes of tactical. Sometimes standing, walking around for many minutes waiting for action can be frustrating, but it pays off when done correctly and done right. Positioning, battle formations and I really enjoy formation with a lance mate to assist, protect.
You can see some of my videos. https://www.youtube....Skif-GfNR6zqTDA
I treat my MWO as a simulator. Others treat is as a video game. Others as a arcade game "Put your initials here"
Tiers should be renamed to something more accurate for pilots. Choose your bar, nightclub, or night out, location. T5 is "Welcome to the club"
Edited by GuardDogg, 26 September 2021 - 09:41 PM.
#16
Posted 26 September 2021 - 10:06 PM
Sawk, on 26 September 2021 - 04:28 PM, said:
Okay, okay - I am just joking.

Sawk, on 26 September 2021 - 04:28 PM, said:
I do not think that it would work. Elite players would farm less skilled opponents two minutes into the game.
As it is now, a really skilled player will leave Tier 5 in no time.
Sawk, on 26 September 2021 - 04:28 PM, said:
PS i am not GIFTED PILOT, but i am not newbie come fight me : V)
As soon as I see you in the game.

#17
Posted 27 September 2021 - 02:08 AM
GuardDogg, on 25 September 2021 - 04:07 PM, said:
Why?
martian, on 26 September 2021 - 10:06 PM, said:
Not sure if counted as elite but I was pretty good back in the day before I basically quit after Russ said they will no longer develop this game, just maintain.... but before ELO was implemented long long time ago I had ~10 KDR and it was nowhere close it it after ELO came and PSR after it and this new PSR now.
#18
Posted 27 September 2021 - 08:47 AM
You may now check me on Jarl to see if I am "competent" or not. And? Jarl would tell I am horrible because it see only one third of my games (you know, FP). Jarl could tell things about me as a pilot but would it tell you that it took me two days to bring back to T5 from T4 because I accidentally levelled my PSR\TIER up? No.
Why? Because T5 has a lot of fun where I can do whatever I want even silly or idiotic things. Noone would blame me because they think: "Lowly T5 pug!" And? I have fun without consequences.
So do not care about this whole buggy system just enjoy the game. Those whom want challenge and test themselves could find their way to do so in FP or COMP. Those may care about TIER but I advice them: Do not judge those whom do not give sh!t about TIER\PSR\Superior Jarl listed stats.
That is my sudded, scrappy two cents of thoughts now... And sorry for the harsh words, I know mods would warn me again but sometimes some words must be used to make statements clear and understandable...
#20
Posted 27 September 2021 - 04:27 PM
Commoners, on 25 September 2021 - 06:25 PM, said:
i think its a lot more complicated than that. take me, i'm solidly in Tier 3 as a player (before the PSR changes i was high Tier 2 but that is just from having played for quite some time and being placed with all the Teir 1 meta try hards made me take a rather long break from the game). i'm also someone who doesn't care about meta and play mechs and builds i like not what someone else tells me is the most effective. oh i took advice and learned a few tricks over the years but i still don't play meta builds. i also have hand tremors that get pretty bad at times. this effects where i am placed just as much as my actual skill lvl. i like to think that there are more players like me out there who just want to have fun than those that only care about some outside stat page and meta nonsense. oh there will always be those that see stats as a kind of **** measuring contest but i just don't care and never will. you will always have disparity in skill and there will always be those better than you or worse. the current Tier/PSR i think works just fine at that.
honestly though if we had enough players to take comp and group out of QP i think the current PSR system would do its job just fine. as i have said before its the low player count and the mix of Soup Que that bug up the MM. for me Tier 3 is the best place to be as i get good matches without dealing with the try hards.
if i remember right the PSR system calculates not just what you did in the match but how it compares to the rest of the team (hence why you can go up in PSR even if your team loses 0-12 and can go down if you win 12-0). though this also means that if you get that one guy on your team that is just that good (or is a Tier 1 that got shoved into a Tier 3 match due to low population) that he gets 5 kills (mostly solo with a few KMDD mixed in) and over 1,000 dmg your PSR might go down even though you did average or even well.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users