D V Devnull, on 23 September 2021 - 09:41 AM, said:
In terms of Bug Reporting about this, there is still a Glitch-type issue at the Bridge over the C6/D6 Door zone. When traversing in one direction, every thing is fine. But, when going the other way, only either a High-Speed Mech or a JumpJet-equipped Mech can make it back across the other direction. In order to enable easy fixing & repair, the Approximate Coordinates of the Glitch are as follows...
2799 — 2429.5 — 274 ... Facing SouthEast @ ~142 Degrees
...and I will just have to hope that Francois (or Matt/Daeron/Mark/etc.) is listening backstage for anything that still needs repairs done on it. May we all look forward to a brighter Match out there on the "HPG Manifold: Reborn Edition" lunar surface.
UPDATE EDIT :: Right after posting this, I went across to the top-side entry zone over in B6 and ran into a similar problem. It's rather trap-like too, unfortunately. For this ugly larger Glitch which should not exist, the Approximate Coordinates are...
2690.5 — 3078 — 263 ... Facing South @ ~190 Degrees
...and it can actually force a Mech which finds itself unable to escape into being forced to drop off the side entirely. This subsequently causes the player's Mech to take Severe Leg Damage which it should never have been cursed with. Consider this note about it as a priority call for fixing & repair in that spot!
2799 — 2429.5 — 274 ... Facing SouthEast @ ~142 Degrees
...and I will just have to hope that Francois (or Matt/Daeron/Mark/etc.) is listening backstage for anything that still needs repairs done on it. May we all look forward to a brighter Match out there on the "HPG Manifold: Reborn Edition" lunar surface.
UPDATE EDIT :: Right after posting this, I went across to the top-side entry zone over in B6 and ran into a similar problem. It's rather trap-like too, unfortunately. For this ugly larger Glitch which should not exist, the Approximate Coordinates are...
2690.5 — 3078 — 263 ... Facing South @ ~190 Degrees
...and it can actually force a Mech which finds itself unable to escape into being forced to drop off the side entirely. This subsequently causes the player's Mech to take Severe Leg Damage which it should never have been cursed with. Consider this note about it as a priority call for fixing & repair in that spot!
...and then hope that these can be repaired some time soon. Getting stuck while moving around the HPG Manifold map's area is really not fun. Being forced to take leg damage due to having no other choice than dropping off is also more not fun. Being the darn Bug Magnet of a player that I am makes these much less fun than that.
~D. V. "trying to help iron out high-up spots in v1.4.246.0 where one can be stuck on HPG Manifold" Devnull