

Why Doesn't Anyone Play Solaris?
#21
Posted 12 October 2021 - 04:07 PM
#22
Posted 13 October 2021 - 01:10 AM
Vorpal Puppy, on 12 October 2021 - 04:07 PM, said:
Skill based MM, or even MM pools, would require there to be enough people actually playing for MM to work. Which there won't ever be, because there's no MM...
#23
Posted 13 October 2021 - 06:20 AM
Vorpal Puppy, on 12 October 2021 - 04:07 PM, said:
Separation of players between "competetive league" and "beer league" would lead to a longer waiting time for a game.
Anyway, I think that it is too late for that.
#25
Posted 15 October 2021 - 01:40 AM
I like Atlases, on 09 October 2021 - 08:17 PM, said:
Because :effort:
Shifting divisions, mechs, sponsors, yadayadayada...why would I *want* to play Solaris when I can grab my preferred build and click "quick play"?
#26
Posted 15 October 2021 - 01:51 AM
Scythe Kagato, on 15 October 2021 - 01:40 AM, said:
Shifting divisions, mechs, sponsors, yadayadayada...why would I *want* to play Solaris when I can grab my preferred build and click "quick play"?
Well if you ignore parts of the yadayada, if you would like to challenge yourself to play against similar skilled opponents (IF there was enough players and working matchmaker... we got neither atm).
#27
Posted 15 October 2021 - 05:46 AM
#28
Posted 15 October 2021 - 08:00 AM
Edited by Gas Guzzler, 15 October 2021 - 08:00 AM.
#29
Posted 15 October 2021 - 08:07 AM
The MM is bad, there is no Elo adjustment for chassis, there is no limit to Elo difference for pilot match-ups, there is and still is meaningless divisions where one two meta mechs outperform all. No math no match.
#31
Posted 15 October 2021 - 10:26 AM
I think i only tried 2 or 3 times in solaris and just... didn't like it.
maybe 3 preference tabs:
"Hidden" tab: mech weight class [light, med, heavy, assault]
Tab 1: tech base: IS v IS, IS vs Clan, Clan Vs clan
Tab 2: preferred grouping [standard flood gate programming] 1v1, 2v2, 12v12, clan bid, 24 free for all etc
Edited by Alex Morgaine, 15 October 2021 - 10:31 AM.
#32
Posted 15 October 2021 - 11:21 AM
Alex Morgaine, on 15 October 2021 - 10:26 AM, said:
I think i only tried 2 or 3 times in solaris and just... didn't like it.
maybe 3 preference tabs:
"Hidden" tab: mech weight class [light, med, heavy, assault]
Tab 1: tech base: IS v IS, IS vs Clan, Clan Vs clan
Tab 2: preferred grouping [standard flood gate programming] 1v1, 2v2, 12v12, clan bid, 24 free for all etc
1. Matching by weight class DOES NOT WORK. Matching by tonnage DOES NOT WORK. In the same tonnage - nevermind bracke - you can have absolute monsters and irredeemable ********.
2. Too many ****ing buckets
#33
Posted 15 October 2021 - 11:27 AM
Alex Morgaine, on 15 October 2021 - 10:26 AM, said:
is not waste time and money on additional buckets that don't really add anything special to the game, and instead focus on the the issues with the current buckets, and adding more maps and mechs to keep things fresh and exciting.
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