Been Away, Lrm Changes?
#1
Posted 11 November 2021 - 11:42 PM
#2
Posted 11 November 2021 - 11:46 PM
The14th, on 11 November 2021 - 11:42 PM, said:
Nothing has changed on them.
Perhaps you were getting hit by IS LRMs (which fire in clumps), but your memory is of Clan LRMs (which fire in streams and spread all over the place.)
#3
Posted 12 November 2021 - 12:02 AM
The14th, on 11 November 2021 - 11:42 PM, said:
Well, that depends on how long you've been away. The last major change to LRMs was on March '19 https://mwomercs.com...atch-notes/2251
#4
Posted 12 November 2021 - 05:59 AM
#5
Posted 12 November 2021 - 06:22 AM
I was in the same category.... got knocked down to tier 5 due to being away a really long time.
#6
Posted 12 November 2021 - 06:35 AM
Aaaand... pay attention to the new mech quirks. There have been a lot of recent changes, and the best missile mechs are the ones that have not only cooldown for missile rate of fire, but also tighter spread and/or velocity. MechDB is a good site to look this stuff up on.
https://mwo.nav-alpha.com/
#7
Posted 12 November 2021 - 07:22 AM
(thanks for adding the bit about direct fire lock times i forgot about that. i still find Artemis (it doesn't effect lock times in any way) not worth the tonnage for something that only helps a small amount only half the time, less than half in some matches. better to just slap on a TAG especially if you are running multiple launchers)
Edited by VeeOt Dragon, 12 November 2021 - 07:23 AM.
#8
Posted 12 November 2021 - 07:51 AM
LRM behavior remains unchanged both for IS & Clan per se.
Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill.
By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as a starter:
https://mwomercs.com...auldron-changes
Wishing you a nice stay in MWO !
Edited by w0qj, 12 November 2021 - 07:52 AM.
#9
Posted 12 November 2021 - 03:08 PM
VeeOt Dragon, on 12 November 2021 - 07:22 AM, said:
(thanks for adding the bit about direct fire lock times i forgot about that. i still find Artemis (it doesn't effect lock times in any way) not worth the tonnage for something that only helps a small amount only half the time, less than half in some matches. better to just slap on a TAG especially if you are running multiple launchers)
I think you mean Target Decay. IIRC, Target Retention keeps things locked longer when they are in LOS but outside the lockon cone (usually behind you). Target Decay keeps them locked longer when they break LOS entirely.
#10
Posted 12 November 2021 - 06:04 PM
#11
Posted 12 November 2021 - 08:06 PM
The14th, on 12 November 2021 - 06:04 PM, said:
I'd recommend all the target retention,decay and sensor range skill nodes with the clan/beagle active probe. I had a lrm show down with an ac20 4 ml lrm 20 atlas in a cat c1 4ml lrm 15. I won due to having all the nodes with only 56% left of my mech in a duel on conquest on mining. Max sensors and having a uav or two helps. I should've had a tag but I find myself using lasers more often with all the newer ecm mechs about.
#12
Posted 13 November 2021 - 03:55 PM
#13
Posted 13 November 2021 - 09:08 PM
tenchugecko, on 13 November 2021 - 03:55 PM, said:
Incoming mis… BOOM.
Still, it’s way better than the warning you get when any other weapon is being fired at you.
CRUNCH. Incoming gauss rifle? I figured that out, thanks. CRUNCH.
#14
Posted 14 November 2021 - 08:19 AM
ScrapIron Prime, on 13 November 2021 - 09:08 PM, said:
Still, it’s way better than the warning you get when any other weapon is being fired at you.
CRUNCH. Incoming gauss rifle? I figured that out, thanks. CRUNCH.
I'd love for pgi to do an april fools patch. The only thing added for the next two days or so is an incoming weapon name warning replacing the missile text with to whatever is being fired at you. Incoming dual hdr? wtf?! You have died! Incoming er-ppcs! You have died!
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