PeppaPig, on 06 December 2021 - 01:42 AM, said:
OK, guessing you don't work in retail or marketing . . .
I've worked in both.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
So your argument here is that my suggestion is invalid not on it's own merit (opr lack of), but because you think they wouldn't want to revive it and earn more MC.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
You literally just described exactly how MWO already functions. You get higher rewards on premium time, and after each match it gives you the option to "buy this reward" with MC. You seem to be completely out of touch with how MWO functions. You are missing options and statistics that are literally shown to you on the screen in game.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
Buy "ftp" I assume you mean "free-to-play". If you're taking the stance that the game can and should be played entirely for free, then that goes completely against the previous comments about MWO needing to make money to cover costs. Now you're literally contradicting yourself.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
Okay now you're showing your true colours as a gatekeeping edgy overlord. Those "tryhards" are a much larger proportion of playerbase than your "extreme meta gaming" group. Being rewarded for playing does not make someone a tryhard. By your flawed logic, then every MWO game mode is for tryhards since they all give rewards.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
Again, you're missing the forest for the trees. Nobody is being penalized. Players who commit to active premium time receive higher rewards - This is already the established system PGI has in place for MWO.
You seem to be new to online gaming, so you probably haven't heard of "botting". Botting is where players leave their computers running overnight and through the day, allowing a piece of software to automatically join games and simply spin in a circle or some other nonsense to continuously lose matches and accumulate the rewards received for losing. This is most likely why PGI included a report option for Non-Participation->AFK. Botting has been a major problem in many online games, and MC rewards for losses would provide a massive incentive for botters to abuse the MC reward.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
So your argument for providing additional revenue for PGI is "don't bother." Sorry Chief, this ain't it.
PeppaPig, on 06 December 2021 - 01:42 AM, said:
Tell me you have no idea about business or marketing without saying you have no idea about business or marketing.
So, to sum up your post:
1. Rewarding active premium time players more than non-premium players is wrong and PGI should not do this, despite the fact they already do.
2. PGI should not attempt to revitalize a game mode they spent time and effort to implement because you assume nobody would be interested, except you already said the "tryhards" would be interested. (wtf lol)
3. The only cross-section of the playerbase that matters are the elite meta gamers, not the "tryhards" or casuals, and the elite meta-gamers already have enough MC and premium time, so any effort to improve the MC reward system is pointless because nobody else matters.
Your post reads as one of the most idiotic passive-aggressive neckbeard gatekeepey whines I've read in a long time.
I'm suggesting ways to improve the game and generate more revenue for PGI and you seem to be against those ideas. Okay, bucko, thanks for your response.