Weeny Machine, on 09 January 2022 - 09:15 AM, said:
Look, all I say is this: you wanted group mode, you got group mode, e.g. skirmish. Was it healthy? According to the crying on the forum not.
Casual was healthy. And you can argue as much as you want: a pre-made with synced builds, meta builds, com and the willingness (and also the experience working as an "old" team) will always have a serious advantage.
Sure, some people want to play with friends but others also enjoy the advantage over others and their epeen stroking.
Take me, I play casual and use also my Huginn, Firestarter etc.
But again: the simple statement is that groups shouldn't be in casual - especially not of 4s. It hasn't worked in other games, and it doesn't work here
And pbiggz: if you want to play grouped...then play a group mode. Remember: this was casual mode which was invented exactly for what it was. They crying of people like you brought groups into this mode, not vice versa. Therefore get off your high horse please.
Lets break this down cause there's alot of ******** going on in here.
This isn't theoretical. We've done the song and dance before.
Do you know why there are 4 mans in the QP queue? Because both of the queues were dying, and the most active players in the game needed somewhere to go.
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
Casual was healthy. And you can argue as much as you want: a pre-made with synced builds, meta builds, com and the willingness (and also the experience working as an "old" team) will always have a serious advantage.
Sure, some people want to play with friends but others also enjoy the advantage over others and their epeen stroking.
The vast majority of groups are just dudes on coms hanging out with their friends shooting robots, not sweaty comp tryhards farming the pugs. It's been established in other threads and in this one that just as many groups
drag teams down as they do up, so suggesting that merely
being in a group implies heightened coordination and thus an unfair advantage is misleading.
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
But again: the simple statement is that groups shouldn't be in casual - especially not of 4s. It hasn't worked in other games, and it doesn't work here
Praytell,
which game does it not work in? Because no other game punishes groups like MWO, even now, and for a game like this, the best way to get it new players is for people to
bring their friends, which you seem to think should be grounds for a soft ban.
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
Take me, I play casual and use also my Huginn, Firestarter etc.
Yeah so do i dude. Im mid tier 3, not a competitive sweatlord. I dont play very frequently, and when I do,
I play with my friends.
You're telling me i shouldn't be allowed to do that, so maybe you should:
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
get off your high horse please.
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
And pbiggz: if you want to play grouped...then play a group mode. Remember: this was casual mode which was invented exactly for what it was. They crying of people like you brought groups into this mode, not vice versa. Therefore get off your high horse please.
So this is revisionist at best. We've had quick play, which became a solo queue, which, if I remember correctly, allowed for small groups, and we had the group queue to grab 12 mans and the like. The population was far higher when we had those. We also had community warfare, which was a stomping ground for bigger units who enjoyed the partial RP aspect and cooperating with a wide array of other players from other units.
Faction play is dead. Suggesting that group players should go there is essentially telling them they deserve an empty queue because you think you'll win more. Frankly,
you don't get to tell the most active players in the game that they aren't entitled to matches.
As I mentioned before, the group queue, was
also dead. So this:
Weeny Machine, on 09 January 2022 - 09:15 AM, said:
They crying of people like you brought groups into this mode, not vice versa. Therefore get off your high horse please.
put simply, is a lie. The queues weren't merged to pander to people you don't like, they were merged so
the matchmaker would function and people could get matches.
The heart and soul of your argument is based on the misleading assertions that groups
always have an advantage, and that they exist as some sort of plot by PGI and group players to pander to their interests over yours, and that the interests of group players are inherently
counter to and
in conflict with those of the "solo queue".
Groups don't
always have an advantage, they statistically do not change win loss rates, their presence in the quick play queue was a matter of necessity, not pandering to their interests, and their interests
are your interests, because without them, this game is dead. We have fewer than a thousand active users at peak hours, fragmenting the queues because you think you'll win more is tantamount to suicide for this game, and suggesting they belong exclusively in separated group and factionplay queues that don't have enough players in them to really be viable, amounts to a soft ban.
This argument is capricious, selfish, without substance and should be dismissed entirely.
Edited by pbiggz, 09 January 2022 - 09:42 AM.