Okay, here is where I come in... Please pardon my wall-of-text, and read all the way through?!?!?!?
Areno, on 07 January 2022 - 05:22 PM, said:
It is not possible to win 6 games in a row lost.
Matt Newman, on 07 January 2022 - 08:20 PM, said:
You don't have to win 6 games in a row.? Not sure what you mean.
martian, on 07 January 2022 - 09:24 PM, said:
Those wins do not have to be achieved in a row. You just have to accumulate them in the next 30 days.
Hello people... I very much do not know quite why I can see it so well, but '
Areno' happens to be squishing their words together rather heavily like a ".ZIP File" (
or some other compressed thing) here. They are upset due to being incapable of acquiring even a single Win towards any of the items which require it. One then has to understand what is going on, and whether or not they are at fault in the slightest for what happens to them. Some may chock it up as whining, but I'm trying to make an honest constructive effort to help '
Areno' (
and everyone else, Developer and Player alike) with this singular chunk of a post.
My question back at '
Areno' would be whether or not they are getting their Team to work together, or if everyone in the Matches which they are put in have decided to play like as if it were "Call Of Duty" solo players in silence instead? If they are making every effort they can to get their Team to work together, and then those people fail to play as a Team even with '
Areno's best efforts, that at least shows '
Areno' is basically not at fault for anything happening to them. Also the words of '
martian' above apply here, because '
Areno' should know that there is tons of time available for them to complete the Event and rushing will never be necessary... at least unless their Real Life is blocking them from having the full measure of allocated time through some conflicting situation.
This said, I have been noticing major issues in how MWO's MatchMaker assembles any battle since when those functions were rebuilt. This is where you come in Matt because you are the one who thankfully can affect change where needed, and
you will be extremely appreciated by players without question where your efforts result in things receiving repairs. (
I am personally rather thankful you have been providing various Events for all the players to enjoy, and I hope that you had Happy Holidays as we came from 2021 into the 2022 year!) When the MatchMaker is putting a battle together, it seems in at least 50% of cases (
at least in my personal experiences) like it is dumping most or all of the stronger players on one side, and putting the weak ones all together on the opposite with an occasional better person who did not deserve being steamrolled thrown in on the weak side to get run over. That then results in an awful stomp occurring which could have been avoided during the Match-building sequence if strong and weak players had been evenly distributed on both Teams for the battle. I admit that I do not know exactly what in the MatchMaker's code is causing people to be improperly grouped like this, but something in the back of my mind felt poking me with a mental pitchfork was necessary and that I had no choice but to point the situation out for examination. Please get some engineers investigating this soon, so that everyone can enjoy better-balanced battles?
~D. V. "
Trying to diffuse confusion about '
Areno'
s complaint regarding the 2022 January Event" Devnull
[
One single solitary Edit by the Post Author because a tiny piece of their posted words seemed to be pedantically messing up the readability of their post... Sorry!!!]
Edited by D V Devnull, 08 January 2022 - 03:34 AM.