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Can We All Agree To Stop Voting For Domination?


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#21 Bassault

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Posted 19 January 2022 - 03:52 PM

View PostNomad Tech, on 17 January 2022 - 08:09 PM, said:


I hate Domination.. but i hate Conquest even more and i hate Incursion even more than both, so its the lesser of all evils in my case..

Also Domination would be fine if the maps supported it better.. And as a slow Assault pilot Conquest is cancer..


Why though? Just kill then cap later. Play it like you would Skirmish and then rely on your lighter teammates to cap.

#22 Kanil

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Posted 19 January 2022 - 04:40 PM

View PostBud Crue, on 17 January 2022 - 03:33 PM, said:

Perhaps it is different playing times? I play from 6-8 CST, UTC -6, and it just rarely gets voted for in my experience.


I think I play at roughly similar times to you, so I don't really have an explanation. I vote for Domination whenever it's paired against not-Skirmish, so it makes sense that I'd see it a bit more than someone who doesn't vote for it. One vote being enough to drag it from "almost forget it exists" to "most common mode" is an interesting thought.


View Post1453 R, on 17 January 2022 - 04:19 PM, said:

Though these days even that is becoming less certain, as the "Wisdom" of "You win Conquest by Moron's Bumrushing Theta, winning the Theta fight, and then spreading to cap!" is gaining ground despite being OBJECTIVELY FALSE.


Alright, suffice to say you and I absolutely do not see eye to eye on this one. I'ma stick with the Moron's Bumrush, 'cause even in 50kph land, it's really hard for the other team to get to 750 before you kill them all... and until it is, Conquest is only slightly different than Domination, in my experience.

Edited by Kanil, 19 January 2022 - 04:40 PM.


#23 Relishcakes

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Posted 19 January 2022 - 04:56 PM

I thin you've forgotten escort.......

#24 Bud Crue

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Posted 19 January 2022 - 07:55 PM

View PostKanil, on 19 January 2022 - 04:40 PM, said:


I think I play at roughly similar times to you, so I don't really have an explanation. I vote for Domination whenever it's paired against not-Skirmish, so it makes sense that I'd see it a bit more than someone who doesn't vote for it. One vote being enough to drag it from "almost forget it exists" to "most common mode" is an interesting thought.



LOL, I drink. A lot. Previously, I must have been reading the thread that is active at the moment regarding incursion and then, in my mind, replaced this thread's discussion of domination with that thread's discussion of incursion, and proceeded to speak nonsense/**** my pants. As such, ignore all my posts above. I'm a drunk fool. No other excuse. Incursion is what I thought we/I was asserting as rarely being voted for. You are 100% correct; domination is close to tied with skirmish as being most frequently voted for. Now excuse me, I have a drink that needs my attention.

#25 feeWAIVER

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Posted 19 January 2022 - 08:16 PM

I like domination.
We do need to get rid of incursion, maybe use those assets for something else, but incursion isn't working for anyone.

#26 Meep Meep

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Posted 20 January 2022 - 01:01 AM

Shift incursion over to faction play as another game mode and convert more faction maps into quick play maps. Also bring back escort.

#27 ScrapIron Prime

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Posted 20 January 2022 - 06:31 AM

View PostfeeWAIVER, on 19 January 2022 - 08:16 PM, said:

We do need to get rid of incursion, maybe use those assets for something else, but incursion isn't working for anyone.


Incursion makes more SENSE than the other game modes, though. "Go stand in the laser box until the enemy gives up" just doesn't have the same feel as "destroy their field HQ," you know?

its too bad they stopped developing assets for this game. as bad as Escort was, if they'd worked on the AI and put turrets on top of moving vehicles, then we could have games like Destroy/Defend The Convoy or similar stuff that actually makes sense. Instead we get games like "Hah, we killed all their mechs except that one Arctic Cheetah and... oh no! He stood in the laser box! We are defeated!"

For that reason, I actually like Incursion more than I like Assault.

#28 1453 R

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Posted 20 January 2022 - 06:48 AM

Incursion is fine. yes, it tends to play like Skirmish-with-extra-steps, but at least it HAS extra steps and there's ways to try and force movement on the map. People who ignore their base and expect to play Skirmish in the middle are often quite rudely surprised indeed when me and mine march into their undefended base and start wrecking it. If people played the mode instead of just assuming everything is Skirmish, they'd know better than to leave their base unwatched.

#29 Teenage Mutant Ninja Urbie

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Posted 20 January 2022 - 07:36 AM

sorry, but Dom. is the better skirmish. no way it should go out;

instead, skirmish needs some timeouts or whatever too. quite sick of all the 'special snowflakes' hiding it out in some corner for 10minutes, doing zip, wasting everybody's time.


and incursion needs an overhaul, otherwise it's just skirmish+ as well. base should have some meaning&impact.

Edited by Teenage Mutant Ninja Urbie, 20 January 2022 - 07:38 AM.


#30 Blood Rose

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Posted 20 January 2022 - 11:52 AM

View PostNomad Tech, on 17 January 2022 - 08:09 PM, said:


I hate Domination.. but i hate Conquest even more and i hate Incursion even more than both, so its the lesser of all evils in my case..

Also Domination would be fine if the maps supported it better.. And as a slow Assault pilot Conquest is cancer..

Maybe try more run and less gun?

#31 PocketYoda

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Posted 21 January 2022 - 12:43 AM

View PostI LOVE ANNIHILATORS, on 19 January 2022 - 03:52 PM, said:

Why though? Just kill then cap later. Play it like you would Skirmish and then rely on your lighter teammates to cap.

Because just kill then capping doesn't work. You need at least three caps early on and hold them most of the game.. Killing seldom works because there are always light or fast medium pilots off capping that you may not be able to kill..

Capping is just as important as killing.

View PostBlood Rose, on 20 January 2022 - 11:52 AM, said:

Maybe try more run and less gun?

I play all types but Assaults are consistently the best for cbills.

View PostfeeWAIVER, on 19 January 2022 - 08:16 PM, said:

I like domination.
We do need to get rid of incursion, maybe use those assets for something else, but incursion isn't working for anyone.

I feel it and many other game modes just need overhauls.. if they ever happen though would be a shock.

Edited by Nomad Tech, 21 January 2022 - 12:47 AM.


#32 justcallme A S H

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Posted 21 January 2022 - 02:01 AM

View PostNomad Tech, on 21 January 2022 - 12:43 AM, said:

Because just kill then capping doesn't work.


It works almost always, actually.

If you manage to wipe 12 enemy mechs in 5 mins, even with a 4-cap, the enemies cannot win. It is mathematically impossible.

Even if one mech lives and goes and caps - you still cannot gain enough tickets to secure a win.

This is why killing first and capping later is the most successful way to win. Please stop spreading nonsense.

#33 PocketYoda

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Posted 21 January 2022 - 06:29 AM

View Postjustcallme A S H, on 21 January 2022 - 02:01 AM, said:


It works almost always, actually.

If you manage to wipe 12 enemy mechs in 5 mins, even with a 4-cap, the enemies cannot win. It is mathematically impossible.

Even if one mech lives and goes and caps - you still cannot gain enough tickets to secure a win.

This is why killing first and capping later is the most successful way to win. Please stop spreading nonsense.


As i said hunting 12 mechs in 5 mins isn't always a sure thing.. too many variables.. Especially in lower tiers.

#34 Blood Rose

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Posted 21 January 2022 - 11:09 AM

View PostNomad Tech, on 21 January 2022 - 12:43 AM, said:


I play all types but Assaults are consistently the best for cbills.


A) Try playing other classes
B) Try dropping some of the excess firepower for a bigger engine

#35 RickySpanish

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Posted 21 January 2022 - 12:08 PM

View Postjustcallme A S H, on 21 January 2022 - 02:01 AM, said:


It works almost always, actually.

If you manage to wipe 12 enemy mechs in 5 mins, even with a 4-cap, the enemies cannot win. It is mathematically impossible.

Even if one mech lives and goes and caps - you still cannot gain enough tickets to secure a win.

This is why killing first and capping later is the most successful way to win. Please stop spreading nonsense.


It's unpossible!! He says... Before he meets the team mates for whom checking the score and minimap is also mathematically impossible. Never underestimate the ability for people the screw up holding w until they're on a cap.





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