Guta, on 23 January 2022 - 11:12 PM, said:
Yes we got beat, yes we all knew it was coming, and yes I sighed pregame to express that. The matchmaker is flawed and PGI lacks the resources to change/fix it considering the tiny player base, this has been known for a long time. But would you rather wait 10 minutes per drop for a more balanced experience? Would you still complain if you did and still lost? There are limitations we all have to work within, as devs, as players, as fans, but it's up to each of us as individuals to make the most of that experience nonetheless. I go up against 4 mans like that all the time, but I still have fun. I even win some of them dropping almost exclusively solo, and I have fun then too. We all get good drops and bad drops, but if you ignore the former to let the latter ruin your experience, then that's on you.
Yes Mr Nice Mech, I acknowledged our likely loss. But I neither surrendered nor allowed that to ruin my experience. You were worried about a 4 man but if you sort by damage I did more than 2 of them and ranked 4th in the whole game for damage and top on our team. Knowing exactly how uphill the climb was, probably better than the rest of our team (since I was the 1st to acknowledge it, I think that's fair to say), I still shot the enemies which is more than all but 2 or 3 of our team can say. Certainly more than you, specifically, can, since you admit to going afk to type at the enemy team. More mechwarriors and fewer keyboard warriors screaming into the void at something that won't change (as others have already explained more eloquently than I can) and we do better than 12-2, it's that easy. If we don't make the most of what we have, how can we complain about not having more?