Does MWO have a maximum amount of mouse buttons it can see? I just got a new mouse after 10 years, a Steelseries Rival 5, and I can't get MWO to see any 'mouse button' above 5. The button input is still accepted if I do something like rebind mouse button 9 as F7 in the steelseries program. I am just wondering if there is a way to get MWO to see all 9 mouse buttons without having to do that.
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Maximum Amount Of Mouse Buttons?
Started by Bronze Dragon, Mar 13 2022 02:47 PM
6 replies to this topic
#1
Posted 13 March 2022 - 02:47 PM
#2
Posted 14 March 2022 - 07:19 AM
The game client does not natively support more than 5 mousebuttons.
#5
Posted 18 March 2022 - 06:34 PM
Bronze Dragon, on 17 March 2022 - 10:52 AM, said:
And I take it theres no way around it. Rats
5 mouse buttons are the presets mouse buttons, Mouse1 through Mouse5. Extra mouse buttons other than the first 5 buttons would be programmed as macros tied to keyboard strokes, such as to fire weapon group 5 and 6, set two of the extra mouse buttons setup to initiate 5 and 6 top key respectively (not 5 nor 6 keypad). I would suggest saving it as a profile as MWO while having a base default setting for normal computer uses or other games.
Edited by Tarl Cabot, 18 March 2022 - 06:35 PM.
#6
Posted 21 March 2022 - 09:24 PM
Yeah, as Tarl noted, there's plenty ways around it. Just assign keyboard strokes to the mouse buttons beyond the fifth.
#7
Posted 08 April 2022 - 12:20 PM
Will Steel series let you rebind the mouse button to gamepad/joystick buttons? That would be a good workaround so you dont have to use buttons on your keyboard.
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