Patch Notes - 1.4.252.0 - 22-March-2022
#41
Posted 21 March 2022 - 08:40 AM
I like the new QP map as I find that one fun in FP. Glad to have new options. Plus, it means less of a chance of getting Caustic or Terra which are both very hard for me to see anything on. I have the old.
Excited for tomorrow.
#42
Posted 21 March 2022 - 09:10 AM
Gas Guzzler, on 18 March 2022 - 02:12 PM, said:
New Mech models look great as always, like the way the SMN-G side torsos look!
Excited to see the rest of the new maps this year, PLEASE do Vitric Forge biome, and PLEASE include the big blue star.
Yes! I was going to say that but didn't remember the name of that map! Honestly, you can make TWO distinct QP maps out of that one--crater side and base side.
#43
Posted 21 March 2022 - 01:29 PM
#45
Posted 22 March 2022 - 11:23 AM
#46
Posted 22 March 2022 - 11:33 AM
#48
Posted 22 March 2022 - 12:00 PM
Liked new map.
Simple and beautiful.
Edited by Saved By The Bell, 22 March 2022 - 12:01 PM.
#49
Posted 22 March 2022 - 01:09 PM
#50
Posted 22 March 2022 - 02:23 PM
Remove snowy mountain sides that basically covers majority of map and it'll become instantly better; that is to say, that's one of the easiest changes I'd make to that map.
Catapult is good.
#51
Posted 22 March 2022 - 02:54 PM
Saved By The Bell, on 22 March 2022 - 12:00 PM, said:
I am not getting what you are saying. I guess you have an incorrect preview image in mech selection, if so:
Change the loadout of the jenner (e.g. remove a weapon), save, exit the mechbay.
Picture should be updated. Go back and restore loadout.
#52
Posted 22 March 2022 - 03:23 PM
#53
Posted 22 March 2022 - 03:38 PM
You have been warned...
#54
Posted 22 March 2022 - 04:34 PM
#55
Posted 22 March 2022 - 05:51 PM
#56
Posted 22 March 2022 - 08:31 PM
1. dynamic brawting
2. pretty funny
good work pgi
#57
Posted 22 March 2022 - 11:15 PM
Makes me go
Thnx
#58
Posted 23 March 2022 - 04:10 AM
#59
Posted 24 March 2022 - 09:11 AM
Scout Derek, on 22 March 2022 - 02:23 PM, said:
Remove snowy mountain sides that basically covers majority of map and it'll become instantly better; that is to say, that's one of the easiest changes I'd make to that map.
Yeah remove the whole "ring around the map" to avoid stupid camping situations and the map is an instant WIN!!! for nice brawling battles!
Also...
I don't know why...
It reminds me of some maps that I use to play on in Command & Conquer Red Alert 2 that were also small and symmetrical and forrest/mountain themed I think
Lockheed_, on 22 March 2022 - 05:22 PM, said:
And it also just adds to the general feeling that the game is going in wrong directions for me.
New Polar is, was, and will always stay CRAP! but not as much as that weird creature that is called New Caustic Valley which is by far the worst of them all!
#BringBackDominationOnOldPolar!!!
Johnny05, on 23 March 2022 - 04:10 AM, said:
It can be and that's why we need that whole "Campers Ring" totally REMOVED a.s.a.p. !!!
#60
Posted 24 March 2022 - 12:20 PM
-50% Cooldown = Small Laser with TWICE the firing rate!
+50% Range = Small Laser better than Medium Pulse Lasers (240m/480m vs 220m/440m respectively).
-10% Heat Gen
-10% STD Laser Duration
~CRG-1A1 can fire all 7x Small Laser at once with no ghost heat.
CRG-1A1 with 7x Small Laser vs 6x Medium Pulse Laser builds, both in 5.6 second timeframe:
Small Laser: 131.25 damage vs 60 damage MPL
Small Laser: 38.5 heat s 39 heat MPL
Small Laser with 50% longer range, better than Medium Pulse Lasers (240m/480m vs 220m/440m respectively).
Nice Quirks, and fully correct
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