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April Free Mech Event


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#41 Roodkapje

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Posted 26 April 2022 - 06:29 AM

View PostVamboozle, on 20 April 2022 - 04:03 AM, said:

So after years of avoiding it, looks like I’m finally going to own a trash can ������

Same! But mine was the Snowflake we got last year or so... Posted Image

View PostBowelhacker, on 20 April 2022 - 04:14 AM, said:

I've never purchased an Urbanmech, yet somehow I have several of them gathering dust in their mech bays. At least I can sell this one off.

I skill out mine eventually but it's not exactly a favorite here either... Posted Image

View PostAlbert C, on 20 April 2022 - 06:06 PM, said:

Received the fresh urbie after several hours of grinding. I thought it was a special vaiant with 30% bonus C-Bills but okay. 3MGs 3LPPCs with XL180/LE170 look legit on this one. 1500 scores to go.

View PostMeep Meep, on 20 April 2022 - 09:29 PM, said:


This is also fun.

um-r63

XL Engine on an IS Mech = Premature Death INCOMING !!! Posted Image

Just use the LFE ones and you will be fast enough too! Posted Image


View Postambosen, on 21 April 2022 - 12:52 AM, said:

I still don't get why so many people seen to hate urbies.

Don't hate them but do find them useless in most cases Posted Image

Quote

a surprisingly tough little mech with good hitboxes, a great ability to spread damage

Actually the one we got earlier just falls apart somehow while my other Light mechs don't have that issue ?!

Quote

that can also take cover in places many other mechs including some lights can't

Flea/Locust/Commando are waaaay better IMHO Posted Image

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and generally carry at least one high damage weapon and some support weapons most people ignore until it's to late.

The last one we got was useable with 1 x RAC/2 and 4 x ER SML and the current one is pretty much the same I think so if I am honest it would have been more fun to get a totally different mech this month Posted Image

Quote

Yeah, you're not gonna be the anchor mech of a firing line like you would in a madcat or atlas unless it's a very strange game with the opposing team making some very strange choices of both mechs and tactics, but you can definitely play it as a second liner, work as one of the team's dedicated can openers or assault escorts, general support mechs ect.

But... again...

There are other Lights that are soo much better at those things! Posted Image

#42 Meep Meep

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Posted 26 April 2022 - 07:42 AM

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

XL Engine on an IS Mech = Premature Death INCOMING !!! Posted Image

Just use the LFE ones and you will be fast enough too! Posted Image


If it was a brawler urbie with pulses yeah but its a mid/long range skirmisher and flanker so you should be able to spread incoming damage just fine.

#43 Roodkapje

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Posted 28 April 2022 - 11:55 AM

View PostMeep Meep, on 26 April 2022 - 07:42 AM, said:

If it was a brawler urbie with pulses yeah but its a mid/long range skirmisher and flanker so you should be able to spread incoming damage just fine.

Untill you are the last mech left and lose that 1 vs. 1 battle because of your XL Engine :(

#44 Meep Meep

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Posted 28 April 2022 - 12:52 PM

View PostRoodkapje, on 28 April 2022 - 11:55 AM, said:

Untill you are the last mech left and lose that 1 vs. 1 battle because of your XL Engine Posted Image


Well I would like to think that by that time I'm still fairly fresh and the other mech is beat up since I was playing ranged instead of brawler. But those end of match 1 vs 1 have many other factors to determine who might win.

#45 Curccu

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Posted 28 April 2022 - 10:38 PM

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

I skill out mine eventually but it's not exactly a favorite here either... Posted Image

So you haven't even played fully skilled urbie once and still say other lights are better.

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

XL Engine on an IS Mech = Premature Death INCOMING !!! Posted Image
Just use the LFE ones and you will be fast enough too! Posted Image


IS light without XL is slow and/or doesn't have enough weapons to do very well.
PS. check Grimm mechs how many not XL IS lights you can find.

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

Don't hate them but do find them useless in most cases Posted Image


Because you use LFE and probably not so good build + haven't even skilled your mech.


View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

Actually the one we got earlier just falls apart somehow while my other Light mechs don't have that issue ?!


Urbie is the most durable light mech in whole game, it's not mech issue... it's player issue.

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

Flea/Locust/Commando are waaaay better IMHO Posted Image


Sure they are... at some things, on some things urbie whoops them completely.
IS light without XL is slow and/or doesn't have enough weapons to do very well.
PS. check Grimm mechs how many not XL IS lights you can find.

Edited by Curccu, 28 April 2022 - 10:39 PM.


#46 Culnan

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Posted 29 April 2022 - 10:03 AM

Are we going to see the May event overlap with this one? The 'April' event is going to be running for most of May, so if it follows sequentially most of May will be in June etc...

I like the free mech events, but they're really disconnected from calendar months now. Either a reset (2 running at same time) or just renaming the future events would be a nice touch.

#47 The6thMessenger

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Posted 30 April 2022 - 06:39 PM

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

XL Engine on an IS Mech = Premature Death INCOMING !!! Posted Image

Just use the LFE ones and you will be fast enough too! Posted Image

Don't hate them but do find them useless in most cases Posted Image

Actually the one we got earlier just falls apart somehow while my other Light mechs don't have that issue ?!

Flea/Locust/Commando are waaaay better IMHO Posted Image


Yikes. You just don't know how to urbie.

If you find the small faster mechs much more survivable, either you're not doing it right, or your in an environment where the enemies are typically bad shot.

Edited by The6thMessenger, 30 April 2022 - 11:58 PM.


#48 ghost1e

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Posted 01 May 2022 - 05:07 AM

View PostRoodkapje, on 26 April 2022 - 06:29 AM, said:

XL Engine on an IS Mech = Premature Death INCOMING !!! Posted Image

Just use the LFE ones and you will be fast enough too! Posted Image

1. XL is pretty much a staple on IS lights and fast mediums
2. LFE urbie is actually just worse than STD urbie.
3. urbie is actually pretty XL-safe, as seen here: Posted Image

#49 Zoigle

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Posted 02 May 2022 - 03:10 PM

So uh, are the events where you need to use more than one meta mech to complete them just gone now? This one's just a match score grind, last Lucky Charms that i didn't bother finishing was one, and i thiiiink the mech for that month was too. I personally find just grinding match score pretty boring, and like to be encouraged to dust off mechs i haven't run in a while. Just me?

#50 Roodkapje

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Posted 09 May 2022 - 09:26 AM

View PostCurccu, on 28 April 2022 - 10:38 PM, said:

So you haven't even played fully skilled urbie once and still say other lights are better.

IS light without XL is slow and/or doesn't have enough weapons to do very well.

Because you use LFE and probably not so good build + haven't even skilled your mech.

Urbie is the most durable light mech in whole game, it's not mech issue... it's player issue.

Sure they are... at some things, on some things urbie whoops them completely.
IS light without XL is slow and/or doesn't have enough weapons to do very well.
PS. check Grimm mechs how many not XL IS lights you can find.

Not only do you not know me : You are also horribly wrong! Posted Image

View PostThe6thMessenger, on 30 April 2022 - 06:39 PM, said:

Yikes. You just don't know how to urbie.

If you find the small faster mechs much more survivable, either you're not doing it right, or your in an environment where the enemies are typically bad shot.

Yeah those 450+ damage rounds with any Urbie really suck indeed...

You guys are funny! Posted Image

View PostTheUltimateGhost, on 01 May 2022 - 05:07 AM, said:

1. XL is pretty much a staple on IS lights and fast mediums
2. LFE urbie is actually just worse than STD urbie.
3. urbie is actually pretty XL-safe, as seen here: Posted Image

Theory != Experience

And my experience with the Urbie mechs is simply totally different than what you would expect! ;)

View PostZoigle, on 02 May 2022 - 03:10 PM, said:

So uh, are the events where you need to use more than one meta mech to complete them just gone now?

This one's just a match score grind, last Lucky Charms that i didn't bother finishing was one, and i thiiiink the mech for that month was too. I personally find just grinding match score pretty boring, and like to be encouraged to dust off mechs i haven't run in a while.

Just me?

Not just you! :)

#51 Curccu

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Posted 09 May 2022 - 12:12 PM

View PostRoodkapje, on 09 May 2022 - 09:26 AM, said:

Not only do you not know me : You are also horribly wrong! Posted Image

True I don't know you, but I do know that you sir are the one whose clueless and wrong in this subject called how to urbie well.

View PostRoodkapje, on 09 May 2022 - 09:26 AM, said:

Yeah those 450+ damage rounds with any Urbie really suck indeed...

Yes 450+ is ok average for urbie, for some reason I don't think you are talking about average...

View PostRoodkapje, on 09 May 2022 - 09:26 AM, said:

Theory != Experience
And my experience with the Urbie mechs is simply totally different than what you would expect! Posted Image

You clearly don't have much XP with urbie but hey Grimm mechs and all those noob tier1 pilots have no clue what they are talking about.

#52 Horseman

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Posted 09 May 2022 - 02:56 PM

View PostRoodkapje, on 09 May 2022 - 09:26 AM, said:

Theory != Experience
And my experience with the Urbie mechs is simply totally different than what you would expect! Posted Image
Considering the person you're talking to, it's completely ridiculous to assert he doesn't have experience.
Considering that his light mech performance record is consistently much better than yours (not that hard, you statistically reduce your team's probability of success when you drop in a light mech), it's even more ridiculous to assert that you know how to play light mechs better than he does.

#53 ghost1e

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Posted 10 May 2022 - 06:33 AM

View PostHorseman, on 09 May 2022 - 02:56 PM, said:

Considering the person you're talking to, it's completely ridiculous to assert he doesn't have experience.
Considering that his light mech performance record is consistently much better than yours (not that hard, you statistically reduce your team's probability of success when you drop in a light mech), it's even more ridiculous to assert that you know how to play light mechs better than he does.

I mean, to be fair, lights are my worst class. Though I'd like to think I'd still make a somewhat decent div B level in them, definitely above the QP average.

As for Urbie experience, I have only really played the K9, as I didn't really get to try the R80 much yet.
Here's the stats (purely from QP, not including a few 1v1s & comp matches):
Games Played: 56
W/L Ratio: 2.06
K/D Ratio: 2.22
Avg. Damage: 421.32

#54 Roodkapje

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Posted 10 May 2022 - 07:22 AM

View PostCurccu, on 09 May 2022 - 12:12 PM, said:

True I don't know you, but I do know that you sir are the one whose clueless and wrong in this subject called how to urbie well.


Yes 450+ is ok average for urbie, for some reason I don't think you are talking about average...


You clearly don't have much XP with urbie but hey Grimm mechs and all those noob tier1 pilots have no clue what they are talking about.

View PostHorseman, on 09 May 2022 - 02:56 PM, said:

Considering the person you're talking to, it's completely ridiculous to assert he doesn't have experience.
Considering that his light mech performance record is consistently much better than yours (not that hard, you statistically reduce your team's probability of success when you drop in a light mech), it's even more ridiculous to assert that you know how to play light mechs better than he does.

Again : You guys are very funny! Posted Image

Are you seriously going by statistics in a game where you heavily depend on the rest of your team ?!

This is not 1 vs. 1 in Counter-Strike/Quake III Arena/UnReal Tournament/etc. Posted Image

#55 Curccu

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Posted 10 May 2022 - 07:51 AM

View PostRoodkapje, on 10 May 2022 - 07:22 AM, said:

Again : You guys are very funny! Posted Image

Are you seriously going by statistics in a game where you heavily depend on the rest of your team ?!

This is not 1 vs. 1 in Counter-Strike/Quake III Arena/UnReal Tournament/etc. Posted Image


For some reason some people can affect their stats and match outcome and some others cannot, is it because they have always good luck/team or that they understand game better and carry more weight by playing better? and/or build their mechs better so they can carry more?

You in your absolute denial is funny though...

Edited by Curccu, 10 May 2022 - 07:58 AM.


#56 Horseman

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Posted 10 May 2022 - 09:11 AM

View PostRoodkapje, on 10 May 2022 - 07:22 AM, said:

Are you seriously going by statistics in a game where you heavily depend on the rest of your team ?!
What do you think we should be going by, haruspicy?
Given a sufficent number of matches, the main factor determining your win/loss rate are your own contributions to your team, positive and negative noise will average out to 1.0
One good player can carry harder than multiple casuals, and their contribution can make the difference between a win and a loss.

#57 Roodkapje

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Posted 11 May 2022 - 10:35 AM

View PostCurccu, on 10 May 2022 - 07:51 AM, said:

You in your absolute denial is funny though...

View PostHorseman, on 10 May 2022 - 09:11 AM, said:

What do you think we should be going by, haruspicy?

You guys take this waaaay to seriously! LOL! Posted Image

#58 ambosen

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Posted 11 May 2022 - 02:00 PM

I'm just gonna come out and say it. I've never seen a team of all fleas or locusts commit a 12-0 win in a skirmish game against a mix of other mechs, most of which have them theoretically out tonned and outgunned. I have seen teams of urbies do it. Hell, i've been on both the sending and receiving end of the should really be expecting this by now total party kill urbie rush.

For those who don't know, the urbie has great torso twisting, and can support pretty good all around armor coverage. Think it's still got the heaviest armor of any light in the game, with a good amount of structure behind it regardless of specific urbie. It's cockpit is difficult to hit due to relative size of hitboxes in comparison to center torso, as can be it's arms and left and right torso. It has a lower profile then many light, medium, and heavy mechs and *all* currently existent assaults in both tabletop and MWO, it has pretty decent management by default, as well as enough space and spare tonnage to fit in a decent mix of utility equipment with weapons, something a lot of lights and some mediums lack. With the next slowest engine in the game not found *only* on the urbanmech, it'll do 54 kilos per hour, placing it very firmly into mid range assault speeds.

In comparison, the panther, A light with 5 more tons of weight has less relative arrmor, more vulnerable limbs, less overall flexibility in weapons loadout, almost half again the width, a taller profile, much more obvious and more easily hit cockpit, and will never match the speeds an upengined urbie can.

Without much upgrading at all, you can raise that urbie to more typical medium and heavy speeds. Or even some lights, all while maintaining an armor structure and frequently weapon number and raw damage output advantage over other lights, and again some mediiums and heavies up to 25 tons heavier in some cases.

It is just due to design and location, a better choice for a single AMS or laser AMS carrier then several more expensive competing mechs (yes, several lights can mount two orr more, but a lot of them have arms, legs, and torsos that are much more vulnerable where those AMS systems are located.)

Or if I'm not making this obvious enough: the urbie is something that very few light mechs are: flexible enough to fulfill a variety of different roles regardless of specific sub model. I've used urbies as everything from stealthy spotters or long range snipers, general second line support platforms to close range brawlers. It can't do it quite as well as some mech chassis absurdly specialized to specific roles, but it doesn't need to.It just needs to do it better then the other guy, and for a lot of mechs does by default. In experienced hands an urbie can often come out of a fight the winner even against much heavier mechs, just because it's a very versatile platform that lets you do stuff some mechs in similar tonnage range straight up can't.

Don't get me wrong. I love fast little MG or various pulse laser boats as much as the next guy, but sometimes you really need something that can clear the way for bigger heavier mechs on your end with judicious application of gauss or PPC fire to that atlas's derriere. Or use an LBX-10 to sandblast armor off a brawler giving your more long range oriented missile toting friends trouble. Or just do damage overtime fairly quickly at midrange. Or take a leg right off the fresh enemy light in a single volley.

The urbie is great, in large part because of what it can do that most other light mechs can't. Be flexible.

#59 Big-G

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Posted 11 May 2022 - 02:37 PM

View Postambosen, on 11 May 2022 - 02:00 PM, said:

I'm just gonna come out and say it. I've never seen a team of all fleas or locusts commit a 12-0 win in a skirmish game against a mix of other mechs, most of which have them theoretically out tonned and outgunned. I have seen teams of urbies do it. Hell, i've been on both the sending and receiving end of the should really be expecting this by now total party kill urbie rush.


I've seen a team of 4 BJ-A's decimate an opposition like you would expect a pack of piranha's... :o

#60 ambosen

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Posted 11 May 2022 - 09:03 PM

View PostBig-G, on 11 May 2022 - 02:37 PM, said:

I've seen a team of 4 BJ-A's decimate an opposition like you would expect a pack of piranha's... Posted Image



Yeah, but that's with a a mech that's pretty much a purpose built can opener that can close to short range and dump critical hits into internals via machine guns. The fairly common two large pulse laser six light machine gun combo on those can really ruin even a fairly hefty assault like an atlas or anihilatorr's day with good positioning and just a tiny bit of luck. Especially if they're the sort that leaves next to no, or no arrmor on the back figuring they won't get flanked somehow.





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