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Patch Notes - 1.4.254.0 - 24-May-2022


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#41 Snake2208

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Posted 24 May 2022 - 11:44 AM

Small bug in the new Skill point thingy, when you select a Whole tree to upgrade a stat when already have a few nodes activated, the "current mech enhancements" window will wrongfully calculate the new stats. (It will add the nodes you are activating plus the whole tree)

For example for the K9 skeletal density is 3.9% per node, if you have selected all but one it says 35.1% which is ok, but if you select the last one it says it will be 74.1% instead of the correct 39% :P

#42 Vamboozle

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Posted 24 May 2022 - 11:52 AM

Disappointed to have lost Bitching Betty - though this fun fluff really

More importantly lost the audio prompt for target acquired - which is frustrating as I realise I rely on this.

Haven't come across it yet but I'm guessing Incoming Missile audio prompt is also missing?

#43 Flanking Boy

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Posted 24 May 2022 - 12:04 PM

its a little annoying but my screaming Betty have left me :'(

#44 Vamboozle

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Posted 24 May 2022 - 12:07 PM

View PostVamboozle, on 24 May 2022 - 11:52 AM, said:

Disappointed to have lost Bitching Betty - though this fun fluff really

More importantly lost the audio prompt for target acquired - which is frustrating as I realise I rely on this.

Haven't come across it yet but I'm guessing Incoming Missile audio prompt is also missing?


Yup - I can confirm all the voice audio cues have gone - incoming missile, target destroyed, critical damage......

#45 Big Jeka

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Posted 24 May 2022 - 01:17 PM

Where is Bitching Betty voice?

#46 MF H3NDO

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Posted 24 May 2022 - 01:59 PM

Posted Image

#47 Snake2208

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Posted 24 May 2022 - 02:33 PM

Yeap, i think it was not intended, or maybe they saw some of the videos pointing out some issues like Birthday Truck xD also laser AMS displays the name incorrectly ingame.

#48 Bows3r

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Posted 24 May 2022 - 02:33 PM

I really like the addition of event queue! Perhaps we can see more interesting and more time limited events in the future such as was present on the PTS. Great work!

#49 P H O T O N

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Posted 24 May 2022 - 02:46 PM

Some issues discovered:

1. Sounds from command wheel accessed using E all gone.
2. Override enabled sound gone.
3. Mouse sensitivity much higher. Is this because some skill nodes are increasing torso speed that shouldn't?

#50 Agyar30

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Posted 24 May 2022 - 03:22 PM

I like the ideas and the skill tree changes, but it is a bit of a mess bug-wise at the moment. I hope things will be fixed soon.

#51 Testcore

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Posted 24 May 2022 - 06:49 PM

First, thank you for this patch!

The skilltree changes look very good and feel good right now!

The "Target spotted marker lifetime is reduced to 5 seconds" feels like a loss of quality of life, but I guess we were just used to the unfair 10 seconds. Maybe it should be removed at all, just a short 1 - 2 second blinking of the mech and thats it.

As it is hard to always find the right spot in the forum where to post stuff, two things i want to mention for a possible future patch:

Bring a button to INSTANTLY open a chest! We dont want to click 4 buttons to get into the inventory, find the chest and THAN open it! Quality of life!

And

Bring a button in the menue to ALWAYS start the match with Override. You have buttons for things like glass etc, we want a permanent override! Quality of life!

Thank you!

#52 Testcore

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Posted 24 May 2022 - 07:28 PM

On the other hand: Did you change the fonds for text announcements ingame? They dont look as crisp as the older ones?

And did you change the voice announcements? No mo "target aquirred" etc?? Ah, i see, a bug

#53 An6ryMan69

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Posted 24 May 2022 - 08:41 PM

Glitch to report.

Just played a match, Grim Plexus, Incursion, using my Top Dog. Sorry no pics.

Got two kills and did a bunch of damage but the game summary said "0 Damage Done" and I *think* that my C-Bill and XP rewards were also cut short due to 0 damage error.

Love the Event Queue, by the way, thanks!

Edited by An6ryMan69, 24 May 2022 - 09:17 PM.


#54 The Kinda Brave Little Toaster

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Posted 24 May 2022 - 09:32 PM

For me, at least, some 'mechs get 2-8 FPS powered up, 40 FPS powered down. Why though? Arctic wolf is useless. Bushwacker still gets 60FPS with the engine running or not. I'm confused.
(spectating a MAD 4HP, 12 FPS, urbies, normal FPS) seems to be mech specific problem.
Anyone else have that?

Got more CPU that i know what to do with and 16GM ram so i'm not sure i have a hardware bottleneck.

Edited by The Kinda Brave Little Toaster, 24 May 2022 - 09:58 PM.


#55 Drunken Fraggle

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Posted 24 May 2022 - 09:33 PM

All my "Dialogue" boxes are ticked on, yet I get no dialogue sounds?

#56 Agyar30

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Posted 25 May 2022 - 12:07 AM

Wait time is killing event queue, period. Faction play/solaris 2.0. I am sad about it, but that is the situation after few hours of its introduction. What will happen later i can not even imagine (i do, nothing). Improve what you have, do not split it. Same mistakes again and again. Your playerbase is smart, they gravitate towards the best mode (quick play) to get games, they want to play. Improve that. I know event queue is not permanent, but what is the reason of its temporary existence if i can not play it since i get zero games after 10 minutes in the queue?

#57 Galahad2030

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Posted 25 May 2022 - 02:20 AM

Loving the new launcher animation.

Is there a mech sale associated with this patch?

#58 Aidan Crenshaw

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Posted 25 May 2022 - 02:28 AM

View PostGalahad2030, on 25 May 2022 - 02:20 AM, said:

Is there a mech sale associated with this patch?


They announced one for the 4th phase of the may-hem event. It should include the mechs that got quirk rework. Probably goes live during this week.

#59 SirHavan

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Posted 25 May 2022 - 03:07 AM

Request - for Event Queue - is there a way to display the people in the queue?

#60 Voice of Kerensky

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Posted 25 May 2022 - 03:27 AM

After patch:
Posted Image

"The program cannot be started because the computer does not have... ...Try reinstalling the program."





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