

Short Range Brawling Extinct?
#41
Posted 14 July 2022 - 09:26 AM
#42
Posted 14 July 2022 - 10:07 AM
Better to try to brawl in mechs that are a bit faster, so you don't get so easily abused by people that outrange you and can kite you, too.
#44
Posted 14 July 2022 - 12:51 PM
I wouldn't call it hard, it's always hard no matter what role you play in the game solo. Phoenix hawk dies by looking at it while Dervish has potential to do some brawling and for assault the mauler kicks hard with 50-80 alpha strikes. Assaults is mostly about hitting components that if you just shoot with no aim you missed the window. DPS becomes a physical limitation based on amount of guns compared to heavy and medium where DPS is compensated with machine guns.
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#45
Posted 14 July 2022 - 01:04 PM
Edited by Marquis De Lafayette, 14 July 2022 - 01:10 PM.
#46
Posted 14 July 2022 - 03:57 PM
#48
Posted 14 July 2022 - 08:20 PM
Edited by LordNothing, 14 July 2022 - 08:20 PM.
#49
Posted 15 July 2022 - 11:30 AM
But if the entire playerbase moves away from brawling, it's really the playerbases' fault that the playstyle died.
To help ensure the survival of brawling, I've slowly been gathering at least 1 mech of each class to configure for brawling. So far I have a medium and a heavy. Going to use my Hero bonus from the current event to get an Ultraviolet so it can be decked out for that brawling goodness. Maybe I'll even revisit my atlas and see what I can do with that for brawling.
Edited by Zeddicuus, 15 July 2022 - 11:32 AM.
#50
Posted 15 July 2022 - 11:49 AM
one idea i had for fixing the uac20 was to make it perform like a uac10 at uac10 ranges by adjusting the max range. it would be half as ammo efficient to use it as such this way, but it opens early match possibilities when it is too early to brawl effectively. for the is uac20 this would just mean adding 90 meters to the max range and of course you can always do that in the skill tree. clan version is already there. velocity could also stand to go up to 1000ms.
Edited by LordNothing, 15 July 2022 - 11:53 AM.
#51
Posted 21 July 2022 - 01:23 AM
caravann, on 14 July 2022 - 12:51 PM, said:
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Not true, but you're entitled to your opinion on what's hard and easy.
#52
Posted 21 July 2022 - 04:51 AM
They always do half hearted attempts to revive cannons like +100 velocity and quirks on few selective non meta mechs.
Edited by lazorbeamz, 21 July 2022 - 04:52 AM.
#53
Posted 21 July 2022 - 10:14 AM
Light and medium brawlers can be solid too, but brawling in a piranha is a different matter than in a Stalker.
Edited by An6ryMan69, 21 July 2022 - 10:14 AM.
#54
Posted 21 July 2022 - 12:10 PM
#56
Posted 23 July 2022 - 12:45 AM
ScrapIron Prime, on 21 July 2022 - 12:10 PM, said:
I have seen some of those La Malinches sniping with ER PPCs and Gauss Rifles. It is logical: All those quirks work with long range weapons too - 1000m effective range, faster cooldown, faster projectile, less heat.
#57
Posted 23 July 2022 - 07:56 AM
martian, on 23 July 2022 - 12:45 AM, said:
True, but they’re low torso and arm mounts. I guess I prefer my ranged guys not to be firing from the hip.
#58
Posted 23 July 2022 - 08:19 AM
ScrapIron Prime, on 23 July 2022 - 07:56 AM, said:
I guess that all those Assault snipers using this 'Mech have found it acceptable. After all, those quirks are nice and when your 'Mech is parked a kilometre away, the body shape is probably less important than when you would be brawling.
#59
Posted 23 July 2022 - 08:48 PM
PsionicMantis, on 14 July 2022 - 04:29 PM, said:
I used to but then i decided its no longer worth it.. Clan mechs with crazy alphas are the thing now.. hell even an adder with two heavy large is better than 75% of the whole IS line up.
#60
Posted 25 July 2022 - 01:14 AM
BellatorMonk, on 14 July 2022 - 09:13 AM, said:
Been back two weeks, drop some money on some of the current summer deals and updated my mech selection and got rid of some older chassis that don't seem to fit the current meta (I will explain my perception of the meta) and worked my way halfway up to PR3.
I had been trying to brawl with tried and true methods from the past in the 1st week and chalked up most of my losses and low scores to trying to get back into the saddle and in most cases a lack of SoloQ/PUG communication.
By the 2nd week I realized close range brawling was next to impossible at 300m or less w/o a lucky PUG drop or a premades. Nearly every match I had 1-4 lights on my tail (in my Assaults) within 30-60 secs of the match starting and in most cases the team just didn't care to help or were simply to dumb to understand the need to mitigate the light rush.
I saw that almost every build had been min/maxxed with lasers or SPPCs that cored vital areas in 1-2 hits before I could even get in range, focus a shot or stand "toe to toe" in many cases.
I have now adjusted my playstyle and mechs to take advantage of being those "meta lights", adjusted nearly every Heavy and Assault to being mid to long range in order to get enough damage in QPlay matches win or loss to maintain or increase my PR and make credits.
I see all these wonderful Youtube guys/builds from probably the current top clans and realized after trying some of them that the matches they are posting that look so good are because it took them many game to find that standout match for the build and they had a lance of buddies helping to setup the shots, kills, etc instead of purely playing solo like a lot of us scrubs.
I guess we will see what difference the upcoming MM patch makes and the only other suggestion I would have to counter the current "light meta" to allow quality brawling or tactical more matches again is increase armor on heavies/assaults by 25% or perhaps cap engine speeds to something lower than 120KPH unless MASC enabled.
This is just my view after two weeks of trying to get back into the saddle and trying to "git gud" again. I know and acknowledge gameplay is completely different with premades/clan comms, etc, I am talking strictly QPlay scenarios/solo play.
Out of curiosity I looked you up on the leaderboards just to see how much you are playing and lol I think you have played the most games this season by the looks of it ! You make my number of games statistically irrelevant lol.
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