Comms Vernacular
#1
Posted 22 July 2022 - 06:38 AM
I had noticed that when an enemy mech's left arm or left torso is cored/damaged etc, that I am basing that call and interpretation on the paper doll of said mech even in real life it would be the right arm/torso when actually facing someone.
For me in the quick moment, I see the left arm/torso on the paper doll as red/yellow and call out "Left torso!!" instead of right because of facing.
What or how do others see this and make their calls?
#2
Posted 22 July 2022 - 07:00 AM
#3
Posted 22 July 2022 - 07:27 AM
orientation being arbitrary i find it clearer to use the target-local torso designations. especially when considering that other players will be in different orientations. so its better to use the local orientation for the target.
it sort of makes me long for the mw2 3d gauge which showed the damage transformed into your space so shoot where there is yellow/red. what you see is what you get. though that's hard to communicate over comms so even then you would want the local orientation.
Edited by LordNothing, 22 July 2022 - 07:31 AM.
#4
Posted 22 July 2022 - 07:46 AM
#5
Posted 22 July 2022 - 07:55 AM
GoodTry, on 22 July 2022 - 07:46 AM, said:
yea but thats not really helpful unless the whole team is facing the enemy from the same side. thats fine if you got a firing line going, but if your team is scattered and has multiple angles, you are going to confuse some of them. of course sometimes thats easier and faster to say than doing the linear algebra in your head first.
Edited by LordNothing, 22 July 2022 - 07:56 AM.
#6
Posted 22 July 2022 - 08:26 AM
Edited by TheCaptainJZ, 22 July 2022 - 08:27 AM.
#7
Posted 22 July 2022 - 08:40 AM
Sometimes if I'm feeling chatty I'll clarify for any less experienced players who might be in the game. So like "Right torso open! Right torso, left facing." Dunno, maybe that makes it worse.
#8
Posted 22 July 2022 - 08:42 AM
- "Indigo" appears nowhere in the NATO phonetic alphabet. It's "INDIA."
- The NATO phonetic alphabet is used for grid coordinates and calling out targets.
- The Greek alphabet is used to designate the Control Points in Conquest mode [Gamma, Epsilon, Theta, Kappa, Sigma].
And when you need help "over here" it's "GOLF 6" (map coord) not "Gamma 6."
It's pretend giant robots in space, so you're welcome to use whatever terminology you want. However, comms conventions are used because while the default language in MWO is (for better or worse) English, having a common terminology reduces confusion for everyone regardless of native language.
</rant>
Edited by bilagaana, 22 July 2022 - 08:58 AM.
#9
Posted 22 July 2022 - 10:03 AM
bilagaana, on 22 July 2022 - 08:42 AM, said:
- "Indigo" appears nowhere in the NATO phonetic alphabet. It's "INDIA."
- The NATO phonetic alphabet is used for grid coordinates and calling out targets.
- The Greek alphabet is used to designate the Control Points in Conquest mode [Gamma, Epsilon, Theta, Kappa, Sigma].
And when you need help "over here" it's "GOLF 6" (map coord) not "Gamma 6."
It's pretend giant robots in space, so you're welcome to use whatever terminology you want. However, comms conventions are used because while the default language in MWO is (for better or worse) English, having a common terminology reduces confusion for everyone regardless of native language.
</rant>
What is NATO? The BT phonetic alphabet is used in BT.
#10
Posted 22 July 2022 - 10:38 AM
Using it in comms is pretty standard practice in MWO these days, simply because it's useful for the same reason NATO finds it useful, as the game seemingly artificially lowers the quality of microphones in my experience. Though sometimes people get some of the letters wrong, like Golf vs "Gamma", or Bravo vs "Beta".
Edited by Akamia Terizen, 22 July 2022 - 10:43 AM.
#11
Posted 22 July 2022 - 10:55 AM
John Bronco, on 22 July 2022 - 10:03 AM, said:
What is NATO? The BT phonetic alphabet is used in BT.
(Thanks for the chuckle. Not too many of those elsewhere in MWO, these days.)
Meanwhile, back here in what we like to think of as...reality:
Alfa, Bravo, Charlie, Delta, Echo, Foxtrot, Golf, Hotel, India, Juliett, Kilo, Lima, Mike, November, Oscar, Papa, Quebec, Romeo, Sierra, Tango, Uniform, Victor, Whiskey, X-ray, Yankee, Zulu.
From Wikipedia--the font of all contemporary wisdom:
The International Radiotelephony Spelling Alphabet, commonly known as the NATO phonetic alphabet, is the most widely used set of clear code words for communicating the letters of the English alphabet.
To create the code, a series of international agencies assigned 26 code words acrophonically to the letters of the English alphabet, so that the names for letters and numbers would be as distinct as possible so as to be easily understood by those who exchanged voice messages by radio or telephone, regardless of language differences or the quality of the connection.
Edited by bilagaana, 22 July 2022 - 11:39 AM.
#12
Posted 22 July 2022 - 12:32 PM
The thing that bothers me is the way people use the word "cored". Coring a mech, like an apple, means a hole all the way through the middle of it. Cored = destroyed center torso = dead. If the mech is still standing, it cannot by definition be "cored".
#13
Posted 22 July 2022 - 01:11 PM
" Target Incel in Gee-6!""
"okay but which one????"
#14
Posted 22 July 2022 - 01:15 PM
Good comms should be clear and concise. Visual calls aren't.
Edit: and on the topic, shouting "contact!" or saying "enemies here!" "enemies there" doesn't help at all, for similar reasons as visual calling, but also because no actual information is conveyed.
Edited by MyriadDigits, 22 July 2022 - 01:17 PM.
#16
Posted 22 July 2022 - 03:32 PM
Talk **** after you're dead.
Dead people shouldn't be allowed to talk or type.
I'll trade the couple helpful people for no more little boys.
#17
Posted 22 July 2022 - 03:37 PM
#18
Posted 22 July 2022 - 04:17 PM
PGI should just program betty to announce that you're a **** team even if you win.
#19
Posted 22 July 2022 - 04:29 PM
MyriadDigits, on 22 July 2022 - 01:15 PM, said:
Good comms should be clear and concise. Visual calls aren't.
Edit: and on the topic, shouting "contact!" or saying "enemies here!" "enemies there" doesn't help at all, for similar reasons as visual calling, but also because no actual information is conveyed.
I try not to say useless stuff like "enemies here", but to be honest sometimes I get in trouble and my finger probably slips off of the VOIP push-to-talk a bit too soon. So my mouth says "enemies here at G6, blah blah", but because my finger slipped off mid-sentence as I scramble to try to run away and not die, the only thing my teammates hear is "enemies here".
Most likely followed shortly after by me dying...
#20
Posted 22 July 2022 - 06:28 PM
99% of the time specifying which doesn’t make a difference, because the person will see it on their own hud when targeting and work it out themselves, or they’ll just snap fire anyway, but just by saying it brings focus to a target, which will often do the trick.
I will say though, when specifying which mech, state the mech and it’s designation, saying “foxtrot is red crit!” doesn’t help if you’re in a brawl with 5 enemies and it’s faster to visually identify the mech rather than read designations. “Atlas Juliette red crit CT” or “Juliette Atlas focus legs” is very helpful.
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