Alstren, on 19 August 2022 - 04:02 AM, said:
Do you have any idea how destructive to the game it would be if someone could pay 1000$ for a ppc that does twice the damage with no heat build up? Thats a horrendous idea.
The rendering issues are the cry engines fault they would need to change engine to fix it which would require remakeing the entire game from the ground up.
Ill ceede that the terrain hitboxes are stupid and annoying.
The crashing in both cases is on your end.
Ghost heat is needed to prevent the game being ruined by one shot builds like I dont know a annihilator with 7 snub ppcs deleting you in one shot rather than you having a chance to react.
Radar derp can easily be tweaked to be less strong granted.
If the Clans were op compaired to IS mechs no one would ever play IS mechs.
There is a revive game mode its called event que and it shows up periodically and is actually really fun.
Why do you want a repair system? it would just waste cbills and increase the games grind for the immersion of having a window that says you owe money?
Are you seriously gonna play a competitive online arena shooter with a joystick? If this was MW5 Id understand whole heartedly.
Elaborate on the cockpit simulaition because that one I kinda agree its under utilized.
By no other challenges Im assuming you mean unlockable stuff? because we have events that run every month now other than that I dont really see what you want.
I do agree the only way to "fix" the game is to make a new game mostly due to the cry engine being awful. But that game would be doomed to failure if PGI burnt its customer base to the ground with hyper aggressive monetization.
Like I said, more destructive to the "player base" than what? The astounding lack of players already in here? I'm in T3 and I regularly match with the same people day to day and I've only been reinstalled for like a week. What exactly are they missing out on? They cannot grow the game of playerbase to anything like it was 10 years ago by maintaining the same game. Especially with the unfixable or design components that aren't worth the time and money to fix. They need to move on to a new game. MWO2 or something.
I don't have to pay 1000$ for that. I can just drop in an assault, because the heat scalling is completely borked up. Shoutout, who remembers the 9 ppc direwolf!
Yes, I know, the rendering is an issue with the engine. They need to just move on.
Lol, nice to know idiots can diagnose my computer from across the world without even seeing anything. No dipstick, it's an upgraded computer in every component to what I used to run MWO on stably for WEEKS at a time. This is 100% due to the steam rework and patches. I literally never used to have this issue, and that was nearly a decade ago.
OMG...the forums never change. Ghost heat was stupid when it was launched and is still stupid today. Instead of punishing people for what appears to be a perfectly legitimate use of their hardpoints and tonnage, give them a reason not to so this. Easiest is to remove the insane weapon convergence (which again has been a problem from day 1.
Yeah, and no one would fly a P-51 into a modern combat zone. Duh. Why you think the table top has like 2-3 IS mechs per clan mech. A perfect chance to pit respawning IS mechs vs repairing clanners. Theres about 1000 ways people have posted to try and balance IS vs Clan without just nerfing clan or buffing IS. They just ignored them. This decision seriously degrades the actual immersion in Clan vs IS and a major part of the tone and feel of the games.
I want repair in the game because it gave people are reason to use cheaper equipment. If I am a new player and I want to bank C-bills to buy the mech I really want, then give me a cheapo mech where repair and rearm are minimal so I can maximize my gain. They used to have this. But people wanted to only drop their top tech atlas and drive it directly into 6 enemies without any repercussion. Again, give life to the actual mech stable you have.
Are you seriously going to bring a mouse and keyboard to a tank fight? a jet fight? Again, missing the point. Mechwarrior has never been and should never be fortnight.
The cockpit used to be one of the funnest things about old mechwarrior. Did you ever get to try one of those Pod cockpits they set up? It's like a driving chair for Forza. Honestly, I think they should go all out on VR with it. It would make an awesome simulator.
Sorry, no I meant VTOLs, tanks, infantry, elementals, aerospace fighters...all the rest of the combined arms of battletech.
Edited by Tyman4, 19 August 2022 - 05:56 PM.