Perhaps, everyone, it is time for the LRM List to finally get some changes for Quality-Of-Life improvements in gameplay here? Instead of only...
- Clan LRM Stream /w Soft Min. Range
- Clan LRM+Artemis Stream /w Soft Min. Range
- I.S. LRM Splat /w Hard Min. Range
- I.S. LRM+Artemis Splat /w Hard Min. Range
...which currently exists in the game, maybe we need to expand this into...
- Clan LRM Stream /w Soft Min. Range
- Clan LRM+Artemis Stream /w Soft Min. Range
- Clan LRM Splat /w Hard Min. Range
- Clan LRM+Artemis Splat /w Hard Min. Range
- I.S. LRM Stream /w Soft Min. Range
- I.S. LRM+Artemis Stream /w Soft Min. Range
- I.S. LRM Splat /w Hard Min. Range
- I.S. LRM+Artemis Splat /w Hard Min. Range
...as to then give both sides of the fence some choice about how they wish to fire during a Match which the darned MatchMaker places them in, and also what they're willing to accept in how they apply their damage against opponents on the battlefields. Basically, both sides would have the choice of either going for Splat-Fire and getting as much Damage as possible at once while risking being under-run for Range in combat, or they can instead pick to Stream-Fire and accept the Missiles hitting one at a time while risking AMS wiping them out too easily and blocking a lot of their Damage while being able to fire within that annoying Minimum Range limiter at their discretion and allowing for decreased Damage being dealt.
Now, before anyone tries to nay-say about this, it happens that I need you to please keep in mind that doing this should realistically be nothing more than a little gentle bit of a copy-pasta with some rather minor syntax alterations and an absolute very scant few new internal identifier numbers. Put simply, we would only need a mere eight new internal identifier numbers when one includes the Ammo packs to be used, and only four if they can simply somehow re-use the Ammo packs which we already own & have for working with. Literally speaking, the entire catalog of current Launcher Models can be reused with
absolutely zero modifications for all of this, and therefore makes things extremely simple to implement as it would also respect the modeling on the Mechs we currently have, unlike what will be happening with the I.S. LRM Splat-Fire systems which are being changed in about another day. Also, while it would mean there is bleedover from MW5's designs going into MWO happening, it also incurs an honestly nice backport of a newer idea into an older game, which would make a lot of people happy right now as I'm rather sure the increase in functionality & options would be welcomed greatly.
Of course, who knows... Maybe I'm just some absolute crazy maniacal insane radical who was simply trying to make everyone's collective existences a little better than they are now... That's even though I don't use the LRMs anymore unless I'm really feeling physically terrible & ruined IRL on a given day, which just is not that often right now.
~D. V. "
would not know if a great idea about LRMs actually proposed forth from their poor mind" Devnull