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Snubbergeddon Is Over...


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#1 Ihlrath

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Posted 30 August 2022 - 01:58 PM

We now return you to your regularly scheduled program of getting shot from across the map by Gauss and ERLL spam.

#2 CFC Conky

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Posted 30 August 2022 - 02:18 PM

Is it though?

Good hunting,
CFC Conky

#3 Ihlrath

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Posted 30 August 2022 - 02:23 PM

I mean, last two nights all I've seen is ERLL and Gauss spam up to patootie.

#4 ScrapIron Prime

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Posted 30 August 2022 - 02:34 PM

Well then my snubs and I will see you soon. Posted Image

#5 LordNothing

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Posted 30 August 2022 - 04:51 PM

i think its good enough. there are more egregious issues in this game than being able to brawl with a brawling weapon.

#6 Pixel Hunter

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Posted 30 August 2022 - 05:14 PM

View PostIhlrath, on 30 August 2022 - 01:58 PM, said:

We now return you to your regularly scheduled program of getting shot from across the map by Gauss and ERLL spam.

yep. the sweaty ECM's have blown off the dust of their hellbringers and timberwolves

#7 w0qj

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Posted 30 August 2022 - 05:25 PM

It is good enough already!

Abusing SNPPC by eating the Ghost Heat is no longer viable.
Previously, any mech with -10% Heat or more can just eat the Ghost Heat and fire off 3xSNPPC, which I've previously called an abuse.

Before this Aug-2022 patch (aka SNPPC weapon adjustment), I could previously:
~Fire off all four (4x) SNPPC on WHM-6R and reach Heat Capacity of ~75%. But no longer (instant shutdown).
~Fire off all three (3x) SNPPC on PNT-9R and can Alpha twice!! But no longer.

#8 Tarteso

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Posted 31 August 2022 - 07:44 AM

This only hurts mechs capable of boating them, mostly heavies and assaults. I still see lots of 2xSNPPC lights and mediums every match. So, if the goal was a nerf for heavies and assaults (alpha, again), and make lights "more viable": mission accomplished.

A more neutral change would be to roll back the stats 2-3 patches ago or just remove the splash

#9 ScrapIron Prime

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Posted 31 August 2022 - 11:15 AM

View PostTarteso, on 31 August 2022 - 07:44 AM, said:

This only hurts mechs capable of boating them, mostly heavies and assaults. I still see lots of 2xSNPPC lights and mediums every match. So, if the goal was a nerf for heavies and assaults (alpha, again), and make lights "more viable": mission accomplished.

A more neutral change would be to roll back the stats 2-3 patches ago or just remove the splash


And I see lots of 4 or 6 snub heavies and assaults post patch, just firing them 2x2(x2). What the nerf did was stop folks from using mechs like my 3 snub Vulcan. You clearly didn't encounter too many of those little devils, or you wouldn't be so hard on 2 snub Urbies.

#10 PiVoR

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Posted 31 August 2022 - 02:50 PM

This "nerf" changed nothing, i feel like an idiot for being the only one not running some kind of a snub build.

Edited by PiVoR, 31 August 2022 - 02:50 PM.


#11 Vorpal Puppy

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Posted 31 August 2022 - 02:57 PM

View PostScrapIron Prime, on 31 August 2022 - 11:15 AM, said:


And I see lots of 4 or 6 snub heavies and assaults post patch, just firing them 2x2(x2). What the nerf did was stop folks from using mechs like my 3 snub Vulcan. You clearly didn't encounter too many of those little devils, or you wouldn't be so hard on 2 snub Urbies.

I loved my little 3 snub Vulcan. It's still ok, and I still Alpha all 3 a lot of the time, but you have to watch the heat bar a lot more.

#12 ScrapIron Prime

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Posted 31 August 2022 - 03:13 PM

View PostPiVoR, on 31 August 2022 - 02:50 PM, said:

This "nerf" changed nothing, i feel like an idiot for being the only one not running some kind of a snub build.

The meta feels like that all the time. Posted Image

#13 PocketYoda

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Posted 31 August 2022 - 03:19 PM

They needed to up the heat a lot more if they were seriously intending to stop the Snub builds, that said imo the clan large lasers and Gauss are far worse than Snubs ever were.

Edited by Nomad Tech, 31 August 2022 - 03:19 PM.


#14 Ihlrath

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Posted 31 August 2022 - 03:49 PM

I generally don't run 'meta' builds because I think it's more fun and interesting to come up with something on your own or test out builds and hone things yourself. Mostly the long range pin point high alpha damage thing irritates me for one simple reason.


I suck at it.

Seriously, my hand is more unstable than Charles Manson on meth.

#15 XenoWraith

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Posted 01 September 2022 - 03:59 AM

Honestly the goal was to stop heavies and assaults from boating them and abusing the ghost heat. You will always see gauss, ppc, ERLLs in the meta. I’m just happy we won’t be seeing 6 snub Awesomes because they’ll just melt down.

#16 ScrapIron Prime

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Posted 01 September 2022 - 06:20 AM

View PostXenoWraith, on 01 September 2022 - 03:59 AM, said:

I’m just happy we won’t be seeing 6 snub Awesomes because they’ll just melt down.


No, they're still viable. Firing 3x3 or 2x2x2, the -20% heat quirk of the 8Q makes it work. Just resist the urge to fire 4 at once and its actually hard to overheat in a brawl.

https://mwo.nav-alph...95e70fe8_AWS-8Q

Edited by ScrapIron Prime, 01 September 2022 - 06:30 AM.


#17 RockmachinE

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Posted 01 September 2022 - 06:24 AM

View PostXenoWraith, on 01 September 2022 - 03:59 AM, said:

You will always see gauss, ppc, ERLLs in the meta.


Gauss hasn't been meta for years, same goes for ERLLs... haven't been meta for even longer. They've made a return only fairly recently. These weapons are far from standard when it comes to MWO meta.

No one was touching the Gauss after the drastic cooldown increase which was, I don't know, 4-5 years ago?

Edited by Louis Brofist, 01 September 2022 - 06:25 AM.


#18 1453 R

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Posted 01 September 2022 - 10:20 AM

They added one point of heat and gave the ghost heat some actual teeth. Boo heccin' hoo. Things are still cERPPCs for half the heat in exchange for (a chunk less than) half the range. They're still a six-ton AC/10 with unlimited ammo, extra splash damage, and phenomenal pressure capabilities. Gun is fine. Equip it, shoot it, kill red robits, profit.

#19 XenoWraith

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Posted 01 September 2022 - 12:19 PM

View PostLouis Brofist, on 01 September 2022 - 06:24 AM, said:


Gauss hasn't been meta for years, same goes for ERLLs... haven't been meta for even longer. They've made a return only fairly recently. These weapons are far from standard when it comes to MWO meta.

No one was touching the Gauss after the drastic cooldown increase which was, I don't know, 4-5 years ago?


I hadn’t played in that time period but I’ve always seen those in every match when I did play.

#20 Mark Yore

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Posted 02 September 2022 - 08:53 AM

View PostScrapIron Prime, on 31 August 2022 - 11:15 AM, said:

And I see lots of 4 or 6 snub heavies and assaults post patch, just firing them 2x2(x2). What the nerf did was stop folks from using mechs like my 3 snub Vulcan. You clearly didn't encounter too many of those little devils, or you wouldn't be so hard on 2 snub Urbies.


I chainfire 5 SNUBs on my MAD-6S. If you get the timing right then the heat is controllable.

It's also great for Light eradication.





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