Ihlrath, on 14 September 2022 - 02:28 PM, said:
Oh well... what happens when you're like a ... is it possible to have a negative KDR?
... asking for a friend.
*shifty eyes*
No. Taken as a whole, the entire game's KDR is exactly 1.0, or at least it is when accounting for things like friendly fire or Heat Seppuku. Every kill has a death associated with it, and ideally every death is caused by an enemy kill. For every positive KDR, someone else has a negative - or more likely, several someone elses. People with highly positive KDR (call it 1.5+) are in a decided minority in any given arena shooter game like this.. A majority of players, considering the playerbase as a whole, tend to hover in the 0.7 to 0.9 region, or elsewise slightly-below-one, with an equally relatively small pool of terribads sinking significantly below 1. The bell curve in these games doesn't center on 1.0 KDR and never really has.
Not that any of this matters a whit to MWO, where overall KDR is a deeply misleading metric. One of the only things this game's fanbase gets even remotely right is tending to focus more on W/L than KDR, as win rate is the closest you can get to an aggregate measure of Gudness in this game. Do teams you're on tend to win more, or less? All that matters in the end.