My main greif with it? 7 seconds cool down. Name one weapon with equal or more cool down before skill tree and/or mech quirks. i'll start the short list of the "big" weapons.
Erppc IS=4
Hppc=5
Lpl=3
mrm 40=4.5
Lrm 20=4.3
Ssrm6=4
Srm6=3.75
Hgr=5
uac 20=4
ac20=4
lbx 20=4
Even looking for the specific quirks of missile cool down combined with the skill tree the best cool down on my mechs is minus 2.59 which means it still has a cool down of 4.41. Barley close to a few of the "big" weapons. How bout we make the cd one or two seconds less universal? Atleast then the dam thing can be use more than a few times in qp before the match is over. I only need a ton and a half at most ammo for it even without the missile ammo skill nodes.
I found it pretty shocking that several hero mechs have less cool down than standard variants with a mere minus 1.89 while my best came in at minus 2.59.
