Duke Falcon, on 26 April 2023 - 10:30 PM, said:
I see your points as I did earlier. But I think you built upon things considering your own tier. It not made all my questions invalid though. Not make your answer clear things enough to be calm about a brighter future...
To many times I saw on lower tiers that weight-classes are distorted. Five assaults on one side but a single light. Or the opposite. Such things could affect greatly a match. Dropdecks help upon this how? If everyone want to bring a 4xheavy drop deck then matches would be really boring, right? Or PGI determines drop decks like for EQ? Then you spent as much time to built a deck as the match would took? Sorry but QP drop decks have lots of shady points what need to be "officially clarified", then field tested before introduced. What works well in EQ where there is no tier-limitation, may fail if you let half-yolo T5-4 teams together, what albeit funny, finally toss you back to more challenging modes like FP.
Again, I see what did or do you mean. You want drop decks in QP because that may fix some flaws QP have. Would do for sure, the problem is not that! The problem is always the new flaws what are the result of lack of enough testing or intent to code\whatever properly.
And when I talk about farming I mean farming. I am in T5, check it on my profile. I easily farm the others there in QP if I am not drop for sheer stupidness. A drop deck for me in these lower tiers mean accomplish free mechs events shorter than ever. Because farming. And before you ask why not I rise through the tiers: Why should I? If I want challenge I drop in FP or group drop in higher tiers or play EQ. Drop decks would not motivate me to rise in QP higher. The contrary instead, because it create even a more friendly "live weapon test" for me. +more fun seeing how some potatoes done silly things like a mech-comedy.
So, just to make my point clear, clarify how or what I think about introduce or not the drop decks in QP:
You know what? I do not care! I would not come to complain here later to the forums you let things being easier. But there would be many who will came here and cry. Add decks! If you so eager about that. BUT give us an officially clarified explanation how would those EXACTLY work and not modify them every month because this-or-that not works as intented! Give drop decks ONLY if those trully work because we not need something what may sounded good but basicly works broken. Give us details, carved in stone and not apologies later why not things works as they SHOULD be.
Or finally everything would vanish as Solaris7?
Meh! Who cares untill we have a more-or-less working FP... I am done here with this whole DD-topic! May you be right about DDs despite the fact that most things in MWO never worked as they should been...
Just what tier do you think I am?
Tier doesn't enter into this at all. Drop decks would eliminate weight based matchmaking which would actually make the matchmaker more resilient, not less.
You cant just make stuff up man. All of your critiques are based on bizzaro edge cases that probably wont happen, or include complex systems that basically don't interact.
You're artificially keeping your tier low to get easier matches, which sounds pretty scummy to me, but I can't tell if you're accusing me of wanting drop decks to make it easier for me to farm? Or if you're saying I want them so i'll skill up more easily. Either way, I don't appreciate the insinuation. Drop decks are a good idea and if you're resorting to baseless conspiracy about my personal motivations just to try to trick people into thinking its bad, then you, like every other naysayer here, has run out of gas.