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Is More Status Quo What This Game Really Needs?


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#21 RAM

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Posted 07 December 2022 - 12:41 PM

View PostDarian DelFord, on 03 December 2022 - 02:25 PM, said:

I have always said since I first played Neverwinter Nights on AoL, (First major MMORPG for you young in's) That if Mechwarrior ever had something like that I would never leave the game. MWO has just been a disappointing game right out of the gate.

EGA
Solaris
3025
Posted Image


RAM
ELH

#22 Davegt27

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Posted 07 December 2022 - 01:32 PM

View Postsycocys, on 06 December 2022 - 08:22 PM, said:

It could be made mildly better with maps (honestly not sure if they ever bothered to release more maps since I left), The mode itself its going to continue to be bad unless they change the mechanics of it.

The siege/defend mode in itself isn't a horrendous idea, it's made that way by dropping in the same map/mode 4 consecutive times with one objective. If you are going to drop 4 times in one session then it needs to be split up into 4 integrated sections/objectives leading towards the finish preferably not every one of them being 12v12 deathball, - They would have to make massive maps with less detail and successive drop points so the combat could be spread out then culminate in a siege type final bout.

What would (imo) be the best solution and probably within PGI's limited programming capability is matching up two teams for 3/5/(some odd number) of separate matches. They have a bunch of alternate maps already, just need a few more for each biome and have the realization that they don't need to be hyper detailed maps. If they split up team sizes to determine modes/maps in the next set of matches they'd be well on the way to having something resembling a campaign.


making the transition from match play (mech on mech combat) to strategic (planetary) to Galactic (parsec or higher) has always been the problem

also people hate change so I probably would not change the "siege/defend mode" except incursion

#23 Tarl Cabot

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Posted 07 December 2022 - 05:25 PM

View PostRAM, on 07 December 2022 - 12:41 PM, said:

EGA
Solaris
3025
Posted Image


RAM
ELH


Just to add to Ram's info
  • EGA was EGA 3025 MBPT on GEnie from 91/92 until 96. Used the original MW game as the combat engine.
    • This was primarily players vs NPCs. It never got to the PVP except for the times units went to Solaris.
  • Solaris was MPBT Solaris originally on AOL from 95 (There was a 2nd server that was linked to Earthlink/Prodigy.. and one other ISP), then Kesmai created and moved main hub to Gamestorm last 97 to 2000 (sold to EA 1999)
    • The SSW portion had been handled by an external company, but they failed to provide. The Houses setup SSW one day/weekend which used the Solaris drop zones/rooms as planets with supply lines, etc...
  • EA MPBT 3025 - 2001 utilized MW4 clone combat engine, beta. (hated dying to lost of a leg...ugghh). The planetary setup was really a placeholder. Still fun since there had been expectations of improvements all around Posted Image Think of MWO when PGI with their sales pitch and the initial product... expectations that the CW/FP would arrive earlier than it actually had. Then once it had, the initial setup was more of a place holder, with PGI making only minor improvements or none at all for a long time.


#24 sycocys

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Posted 07 December 2022 - 07:13 PM

View PostDavegt27, on 07 December 2022 - 01:32 PM, said:

making the transition from match play (mech on mech combat) to strategic (planetary) to Galactic (parsec or higher) has always been the problem

also people hate change so I probably would not change the "siege/defend mode" except incursion

Realistically you wouldn't have to change the mode(s) other than possible dropping it to 1 drop which would make it a far more strategic match. Although there's also no real requirement to do that if that's what is wanted.

As far as transferring, play wise it would still be mech v mech combat, instead of some out of the play meta map two teams just challenge each other for a campaign of matches. Heck they could just leave the meta map in place and just expand the matches out so when folks do get matched they are matched for a length of time instead of a single short match.

The only real major hurdles are map biome variety (which could be reasonably quickly overcome by adding some less detailed maps) and the little bit of programming that it would take to make a lobby that help up and teams dropped back into between matches which they should have most of the structure already built for.

For the most part nothing would change other than you are dropping against the same team multiple times in a row in different size matches, nothing that should be difficult to adjust to or even program on PGI's end.

#25 Ignatius Audene

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Posted 08 December 2022 - 12:15 AM

Nothing will happen with this code mess. It's so hard customized crytek and all included in the design are long gone. Here are dragons everywhere!

Edited by Ignatius Audene, 08 December 2022 - 12:17 AM.


#26 pbiggz

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Posted 08 December 2022 - 05:56 AM

I will say this.

If you are looking for a fun grand strategy/gritty world mech game where you can squad up with your friends and fight for your favourite house; the closest we ever got was phase 1/2 community warfare. I don't think we'll ever see it in MWO again, and frankly I doubt we will see it in a battletech game any time soon.

You're going to have to wait for a spiritual successor, with its own mechs and its own universe; something not tied down by the baggage that came with mechwarrior. I don't know when that will happen. There was a time when i'd have insisted i'd make that game, but lol i was like 19 years old at the time and in second year university for game development, I had no clue what I was saying.

#27 sycocys

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Posted 08 December 2022 - 12:15 PM

View Postpbiggz, on 08 December 2022 - 05:56 AM, said:

You're going to have to wait for a spiritual successor, with its own mechs and its own universe; something not tied down by the baggage that came with mechwarrior. I don't know when that will happen. There was a time when i'd have insisted i'd make that game, but lol i was like 19 years old at the time and in second year university for game development, I had no clue what I was saying.

No reason you can't, iirc this game pre-funded for some ungodly amount of money. Do it and don't waste the money trying to start up 3 other projects and divert it backwards to old projects and I'm sure you could do equally well if not better with no IP backing it.
Then again I doubt PGI paid enough to get exclusive rights so you might even be able to utilize the ip.

#28 LordNothing

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Posted 08 December 2022 - 01:52 PM

View Postpbiggz, on 08 December 2022 - 05:56 AM, said:

I will say this.

If you are looking for a fun grand strategy/gritty world mech game where you can squad up with your friends and fight for your favourite house; the closest we ever got was phase 1/2 community warfare. I don't think we'll ever see it in MWO again, and frankly I doubt we will see it in a battletech game any time soon.

You're going to have to wait for a spiritual successor, with its own mechs and its own universe; something not tied down by the baggage that came with mechwarrior. I don't know when that will happen. There was a time when i'd have insisted i'd make that game, but lol i was like 19 years old at the time and in second year university for game development, I had no clue what I was saying.


thats living legends 2. currently in development. but i worry it will not get off the ground so long as mwo is still kicking. best we can hope for is if they dont get a license renewal from ms in a few years, and this game and mw5 may not be making enough to do that. not to say that i want mwo to die, but i think its had its day in the sun. if pgi is unwilling to develop its successor (and it could easily add a pvp mode to mw5 to do that, assuming the modders haven't done it already).

if you build it they will come, but at least try to finish the job this time. for a game that was meant to last a decade plus, mwo was certainly built on a shaky foundation.

#29 Gasboy

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Posted 09 December 2022 - 10:17 AM

View PostLordNothing, on 03 December 2022 - 12:58 PM, said:

others are happy with the same old game.


Nothing wrong with that.

Quote

i even sill throw a few bucks there way from time to time, despite seeing little reason to do so. i play the game sparsely, events only, and only until i complete them. a couple days a month. it feels like work, not a game.


When it feels like work, it's time to find a new game.

Quote

you play other games, that cost less than the latest mech pack,

BWAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....

Oh... you're serious.

BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....

I wish new games actually cost less than a mechpack.

Micro$$$$$$$oft just said their standard games will cost 70 dollars US.

Quote

why do people defend the adherence to the status quo? why dont people demand exciting new features. new mech pack, they made mech packs for years and it did little to change the game, why now, why this mech? was it only because the mesh was sitting there in the mw5 assets? you think the game will be any less of a slog because of it. they did that for years, and only the civil war pack was a real paradigm shift for supplying us with new build opportunities. now its just chase the quirks that make some weapons marginally better on a particular chassis than others. we have builds for all the weapons in the game. a boat in every possible flavor, and copies in some other chassis. many copies. has this improved the game in any significant way when carried to absurd proportions?

You talk as if no on has ever complained. Here or elsewhere.

#30 pbiggz

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Posted 09 December 2022 - 10:21 AM

60-90 daystm forums were some of the most toxic forums i've ever been in.

#31 LordNothing

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Posted 09 December 2022 - 01:45 PM

View PostGasboy, on 09 December 2022 - 10:17 AM, said:


Nothing wrong with that.



When it feels like work, it's time to find a new game.


BWAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....

Oh... you're serious.

BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....

I wish new games actually cost less than a mechpack.

Micro$$$$$$$oft just said their standard games will cost 70 dollars US.


You talk as if no on has ever complained. Here or elsewhere.


idk, i picked up scorn, which is an artistic masterpiece, for $30 bucks on black friday. turns out steam also has sales. $40 for a hatchet man that cant use its hatchet, lol. i mean you can play the redundant made for the masses tripple a games that are all pretty and no soul, those cost $70+ and require hardware you cant afford. still its better value than another ******* mech. besides there is a massive backlog of hit games, that i have never played, that you can get pennies on the dollar now, not to mention indie games. pgi needs to realize they have competition.

Edited by LordNothing, 09 December 2022 - 01:52 PM.


#32 feeWAIVER

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Posted 09 December 2022 - 02:07 PM

Ever heard of Steam? Games are cheaper now than they've ever been.

#33 pbiggz

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Posted 09 December 2022 - 05:30 PM

View PostLordNothing, on 09 December 2022 - 01:45 PM, said:


idk, i picked up scorn, which is an artistic masterpiece, for $30 bucks on black friday. turns out steam also has sales. $40 for a hatchet man that cant use its hatchet, lol. i mean you can play the redundant made for the masses tripple a games that are all pretty and no soul, those cost $70+ and require hardware you cant afford. still its better value than another ******* mech. besides there is a massive backlog of hit games, that i have never played, that you can get pennies on the dollar now, not to mention indie games. pgi needs to realize they have competition.


Valheim is 15 dollars CAD.

You can play FF14 for free to level 60.

Stellaris is 50 CAD, and if you play with someone who has all the DLC, you don't need to buy any of it yourself.


Unless you have very powerful nostalgia reasons for wanting a mech pack, they are aweful value. I dont fault PGI for making them, they need to at least try to keep the lights on, but yeah, nobody should be fooling themselves into thinking they're doing anything but getting a goodie for their donation.





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