Horizonal Fov
#1
Posted 17 December 2022 - 01:57 PM
I am using widescreen monitor 34 inch 2560x1080
I really need this
#3
Posted 27 December 2022 - 07:47 PM
Are actually manually adjusting the FOV via the user.cfg file? MWO has a slider for the FOV in settings since 2016... And the FOV a player uses will be dependent on several things, not with just monitor size and resolution, but also the distance the user is from that monitor.
And FOV used on most mechs may not work for all mechs.
If you are trying to customize your FOV, be forewarned that the UI does not scale.
https://www.fov-calculator.com/en/
https://themetalmunc...ub.io/fov-calc/ this one is both a vertical and horizonal calculator - This heavily modified Cryengine 3 uses vertical fov value. The in-game slider goes from 60 to 120 with default at 75? Anyhow.. the larger the number further the target appears at default view (non-zoom) but it does not affect when zooming into a target.
https://mwomercs.com...ruth-about-fov/
Also, there is a Free Look hotkey, where you can look further to the left/right. Default hotkey is/was Left Cntrl key.
Edited by Tarl Cabot, 27 December 2022 - 08:01 PM.
#4
Posted 28 December 2022 - 12:18 PM
#6
Posted 28 December 2022 - 12:31 PM
I'm searching but nothing. Is there anyone who can help?
A command like cl_hfov for example?
#7
Posted 28 December 2022 - 12:36 PM
Tarl Cabot, on 27 December 2022 - 07:47 PM, said:
Are actually manually adjusting the FOV via the user.cfg file? MWO has a slider for the FOV in settings since 2016... And the FOV a player uses will be dependent on several things, not with just monitor size and resolution, but also the distance the user is from that monitor.
And FOV used on most mechs may not work for all mechs.
If you are trying to customize your FOV, be forewarned that the UI does not scale.
https://www.fov-calculator.com/en/
https://themetalmunc...ub.io/fov-calc/ this one is both a vertical and horizonal calculator - This heavily modified Cryengine 3 uses vertical fov value. The in-game slider goes from 60 to 120 with default at 75? Anyhow.. the larger the number further the target appears at default view (non-zoom) but it does not affect when zooming into a target.
https://mwomercs.com...ruth-about-fov/
Also, there is a Free Look hotkey, where you can look further to the left/right. Default hotkey is/was Left Cntrl key.
C:\Users\pcusername\Saved Games\MechWarrior Online\Profiles\gameusername\attributes.xml
<Attr name="OptionCfg.cl_fov" value="120.000000"/>
Edited by TAMTAMBABY, 28 December 2022 - 12:37 PM.
#11
Posted 31 December 2022 - 08:43 PM
Edited by Tarl Cabot, 31 December 2022 - 08:44 PM.
#13
Posted 01 February 2023 - 01:54 PM
And perhaps r_DrawNearFOV= [what you want]. I'm not sure if it can help for a widescreen monitor.
Edited by MrVaad, 01 February 2023 - 02:25 PM.
#14
Posted 02 February 2023 - 05:47 AM
MrVaad, on 01 February 2023 - 01:54 PM, said:
And perhaps r_DrawNearFOV= [what you want]. I'm not sure if it can help for a widescreen monitor.
I think you should keep the thread in your signature updated
there is a limit for the first command max 120
I haven't tried the second command yet but I'm not sure it will work in attributes.xml.
as I understand after the update some commands are restricted
#15
Posted 02 February 2023 - 08:13 AM
You should be able to use lower/bigger values through the user.cfg
#16
Posted 02 February 2023 - 11:02 AM
MrVaad, on 02 February 2023 - 08:13 AM, said:
You should be able to use lower/bigger values through the user.cfg
I tried many commands that work on cryengine, I just tried to expand the fov horizontally and failed.
https://docs.cryengi...play/CRYAUTOGEN
I see what you see.
I found this.
but it doesn't work
hfov = horizontal fov
#17
Posted 02 February 2023 - 11:06 AM
#18
Posted 02 February 2023 - 11:09 AM
Cryengine variables list change a little with each version.
You can't take any post from a website and expect it to work.
#19
Posted 02 February 2023 - 11:13 AM
MrVaad, on 02 February 2023 - 11:09 AM, said:
Cryengine variables list change a little with each version.
You can't take any post from a website and expect it to work.
well these are standard options aren't they? fov? so angle?
so what i mean is main commands.
Do you think there is no obstacle for commands in the game?
for precautionary purposes. COMMANDS THAT WORK, COMMANDS THAT DO NOT WORK
like blacklist?
#20
Posted 02 February 2023 - 11:20 AM
Isn't it a validation mechanism?
<Attr name="OptionCfg.cl_fov" value="80.000000"/>
e.g
OptionCfg. ?
don't these commands confirm before they run?
it would be a weakness if every command on cryengine worked.
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