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Ecm Invulnerable At Close Range?


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#1 Vathailos

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Posted 04 January 2023 - 04:49 PM

In playing a mech w/ Streaks, Clan Active Probe, ECM, and TAG, I am finding that today a lone mech (Arctic Wolf) simply has to leg-hump me and I cannot lock target and therefore cannot shoot streaks - despite the fact that:
  • I am using the CAP,
  • I have TAG on him, and
  • I turned my ECM to JAM instead of the normal Counter mode.
I had THREE counter-ECM methods, used in conjunction, and no target lock. FYI there were no mechs near him using their ECM also.

Is this working as intended, because it's certainly anti-lore. It's certainly broken regardless but is it bug, hack, or some nonsense Rock-Paper-Scissors "balancing" code?

#2 Chloe Cole Kerensky

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Posted 04 January 2023 - 06:47 PM

Bring a PPC to knock out the ECM...Posted Image

#3 Tundra Wolf

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Posted 04 January 2023 - 09:24 PM

You only had two counter ECM methods, not three. The Active Probe does not counter ECM when you also have ECM equipped.

Quote

A Mech that equips both ECM and BAP will only receive the sensor range bonus and the ability to detect powered down Mechs from BAP. Other BAP features get overridden by the active ECM.


Source: https://mwomercs.com...23-21-may-2013/

TAG only nullifies ECM (one target only) if the beam is held on the target from beyond the ECM's range. As long you do not see those red low signal bars you remain out side the enemy ECM field.

You had ECM set to Disrupt Mode when it should have been set to Counter.

Edit: You also got to be 120m away from the ECM 'mech for ECM (Counter-Mode) or TAG to work.

Edited by Tundra Wolf, 04 January 2023 - 09:59 PM.


#4 Aidan Crenshaw

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Posted 04 January 2023 - 10:01 PM

View PostTundra Wolf, on 04 January 2023 - 09:24 PM, said:

snip

This exactly.

#5 Meep Meep

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Posted 05 January 2023 - 04:00 PM

Short story is that yes ecm is invulnerable to locks when under 120m for your own mech. Unless of course you hit it with a ppc.

#6 Thorqemada

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Posted 05 January 2023 - 04:21 PM

View PostVathailos, on 04 January 2023 - 04:49 PM, said:

In playing a mech w/ Streaks, Clan Active Probe, ECM, and TAG.
  • I have TAG on him, and
  • I turned my ECM to JAM instead of the normal Counter mode.
I had THREE counter-ECM methods, used in conjunction, and no target lock. FYI there were no mechs near him using their ECM also.


BAP counter ECM is overriden out by your own ECM in whatever mode it is, TAG may work but it takes time to get a lock and when the target moves and the game thinks you lost lock it resets every time and if you encounter a Stealth Mech i have no clue if TAG works.

The BAP only does the non counter ECM stuff like range increase etc. if paired with ECM, they did this intentionally!
Though in case your ECM is destroyed it should work like the normal BAP, so it can be sort of a backup.

#7 foamyesque

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Posted 05 January 2023 - 09:03 PM

View PostMeep Meep, on 05 January 2023 - 04:00 PM, said:

Short story is that yes ecm is invulnerable to locks when under 120m for your own mech. Unless of course you hit it with a ppc.


UAVs or an ECM on Counter will also work.

Edited by foamyesque, 07 January 2023 - 01:37 AM.


#8 ScrapIron Prime

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Posted 06 January 2023 - 06:41 AM

The extra tonnage for streaks just isn’t worth it because it renders the weapon system completely unable to fire sometimes. Just use regular SRMs and get in some practice with them.

#9 SafeScanner

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Posted 06 January 2023 - 07:18 AM

Isnt BAP a 1-1 device? so it will only counter one mech at a time?

think the only real hard counter to Stealthed lights are Uav,PPC and a tag? even then its a bit touch and go
when ecm is everywhere

but yea SRM's are great alternatives just lacks range

Update: try ATM/srm6 you get short/long range

Edited by SafeScanner, 06 January 2023 - 07:29 AM.


#10 Nightbird

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Posted 06 January 2023 - 08:54 AM

View PostVathailos, on 04 January 2023 - 04:49 PM, said:

In playing a mech w/ Streaks, Clan Active Probe, ECM, and TAG, I am finding that today a lone mech (Arctic Wolf) simply has to leg-hump me and I cannot lock target and therefore cannot shoot streaks - despite the fact that:
  • I am using the CAP,
  • I have TAG on him, and
  • I turned my ECM to JAM instead of the normal Counter mode.
I had THREE counter-ECM methods, used in conjunction, and no target lock. FYI there were no mechs near him using their ECM also.




Is this working as intended, because it's certainly anti-lore. It's certainly broken regardless but is it bug, hack, or some nonsense Rock-Paper-Scissors "balancing" code?


Within ECM range, TAG is countered by ECM, it does not counter ECM. As in, if you are under enemy ECM with just a TAG, it will not let you lock.

ECM supercedes BAP if both are equipped. ECM on disrupt + BAP = counter 0 ECMs. ECM on counter + BAP = counter 1 ECM.

Therefore you had only 1 anti-ECM device.

Countering ECM is also not instant, after you switch your ECM to counter, it takes several seconds for it to work, and until then you are jammed.

Next time share a video, but basically if it is a short encounter, there wasn't enough time for his ECM to be countered after you switched your ECM. If long, then someone else with ECM was nearby.

Edited by Nightbird, 06 January 2023 - 08:55 AM.


#11 TheCaptainJZ

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Posted 06 January 2023 - 09:36 AM

iirc, Clan AP only works against the mech you have targeted so if you can't target the ECM'd mech, you can't counter it (an issue with Stealth mechs really, not ECM). IS BAP will counter the closest enemy mech that isn't already countered, regardless.

But yeah, with the prevalence of ECM, this is one of the reasons why you don't see a lot of Streakboats out there. The Streakcrow used to be pretty heavily favored at one time.

#12 An6ryMan69

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Posted 06 January 2023 - 09:41 AM

Even a single light mech with ECM on counter can jump into a whole lance of lock-needing missile mechs and shut them down, unless countered - and as you can see by this thread, just how to counter is honestly complex beyond what you can actually figure out in a match situation; we can barely figure out how to do it here.

Long story short is if your mech is completely set up with lock-needing weapons there will be times when some smart-azz just rolls up and basically completely shuts you down, sometimes until he kills you, and you'll be pizzed-off. Been there, done that.

Edited by An6ryMan69, 06 January 2023 - 09:42 AM.


#13 foamyesque

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Posted 06 January 2023 - 10:17 AM

View PostSafeScanner, on 06 January 2023 - 07:18 AM, said:

Isnt BAP a 1-1 device? so it will only counter one mech at a time?

think the only real hard counter to Stealthed lights are Uav,PPC and a tag? even then its a bit touch and go
when ecm is everywhere

but yea SRM's are great alternatives just lacks range

Update: try ATM/srm6 you get short/long range


Stealth armour is not countered by UAVs, but TAG (from outside the ECM bubble) NARC (though as stealth tends to be on lights, good luck hitting them), and PPCs will do so.

PPCs are arguably the best anti-ECM system in the game because they always work and also do damage to boot. Make a nice supplement to missile machines.

#14 DollaMenunaire

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Posted 06 January 2023 - 11:21 AM

I find the nuance of ECM and how it works fascinating





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