

Windshield Wipers?
#21
Posted 27 January 2023 - 04:42 PM
1. Atmospheric effects of different biomes influencing player controls adding a unique control feel to each map.
What does different control feel even mean? Also gross no.
2. Rounds impacting terrain creating debris splatters rewarding proper suppression, shot height placement, and terrain shots.
My aim is bad and I want it to be rewarded.
3. Weakening of the weapon height meta allowing mechs with lower mounted weapons to at least get some suppression when fighting a high mount mech.
Low mounts are only an issue uprange aka immediately in front of YOU. Low mounts aren't why your bullets eat dirt down range just shy of the enemy. Low mounts would be made worse because they'd be blinding THEIR OWN MECH when their shots eat dirt.
4. Weakening of the laser meta and adding to the value of projectile based weaponry from suppression effects.
Or just nerf lasers if its such an issue?????
5. Increasing the value of UAVs allowing the suppression of mechs that are close to exposing.
Like UAVs are underpowered somehow???
6. Visible damage to the windshield after structure is exposed rewarding cockpit shots and discouraging unarmored cockpits.
Headshots are already incredibly rewarding because the dude is dead. But also head hitboxes are incredibly tiny. You aren't going to influence head armor and headshot strategies with this
7. Forcing pilots to be more careful with terrain as crashing facefirst into a dirt wall or snowbanks could obscure vision.
And this is good why now?
8. Making floodlights useful for visibility.
Ew.
9. Lance mech diversification actually being a good thing.
How? Also, only groups can coordinate lance roles anyway.
10. Manual control of the wipers at the highest levels of play for timed clarity when exposing.
Ew.
#22
Posted 27 January 2023 - 08:16 PM
#23
Posted 29 January 2023 - 03:03 AM

#24
Posted 29 January 2023 - 05:53 AM
Napoleon_Blownapart, on 27 January 2023 - 08:16 PM, said:
pgi's interpretation of the community will is somewhat akin to being asked for a piece of toast with butter and jam, and receiving an untoasted bread crust dipped in molten crisco and rolled in koolaid powder.
its why people have to be very careful what they ask for. its kind of a monkey paw situation. people asking for shiny things is why we got this horrible platinum camo. that's a lot of money to turn up the specular channel on the materials. or pgi listening to the people who thought solaris dualing was a good idea. or listening to the people not utterly appalled by the fp implementation on how to fix it.
Edited by LordNothing, 29 January 2023 - 05:55 AM.
#25
Posted 01 February 2023 - 02:02 PM
Like a ******* MOVE horn.
#27
Posted 03 February 2023 - 08:20 AM
Knownswift, on 01 February 2023 - 02:02 PM, said:
Like a ******* MOVE horn.
LordNothing, on 03 February 2023 - 04:47 AM, said:
I believe that wanted effect can be achieved most of the times by asking in VOIP or chat if that friendly player could move a bit so you can pass.
#28
Posted 03 February 2023 - 10:56 AM
Curccu, on 03 February 2023 - 08:20 AM, said:
Or you just get alongside them and alpha all your ppcs/cannons. They'll either have a heart attack or crap their pants, but either way they won't be walking in your way.
#29
Posted 03 February 2023 - 04:02 PM
sycocys, on 03 February 2023 - 10:56 AM, said:
thats assuming they didnt hog a ramp or cram into a space so narrow only one mech can fit. a terrain feature overused way too much in the game's map design.
Edited by LordNothing, 03 February 2023 - 04:03 PM.
#30
Posted 04 February 2023 - 08:31 AM
LordNothing, on 03 February 2023 - 04:02 PM, said:
thats assuming they didnt hog a ramp or cram into a space so narrow only one mech can fit. a terrain feature overused way too much in the game's map design.
With that slam of coupled and non-limited noise in their ears they aren't likely to stay wherever they are.
Zero disagreement about the ramps and over use of channels, large part of the reason the MW5 maps play way better even most of the constructed ones have little of that going on.
#31
Posted 09 February 2023 - 11:22 AM
you have to think 31 century not 20th century
#32
Posted 09 February 2023 - 03:49 PM
https://youtu.be/T8Pj05tm3lc
(How are you guys posting videos directly? I tried image and code but it says "You are not allowed to use that image extension on this community".)

Edited by Orion_, 09 February 2023 - 03:52 PM.
#33
Posted 09 February 2023 - 04:18 PM
Orion_, on 09 February 2023 - 03:49 PM, said:
https://youtu.be/T8Pj05tm3lc
(How are you guys posting videos directly? I tried image and code but it says "You are not allowed to use that image extension on this community".)
I don't know if they do it manually, but the tag for it is bracketed: media and: /media
Just use the quote post option and you can see it broken down to the link code if that doesn't make sense, I'm not sure if the post itself needs to be formatted in a certain way or something, but that's a start anyhow.
Edited by sycocys, 09 February 2023 - 04:20 PM.
#34
Posted 09 February 2023 - 11:40 PM
Orion_, on 09 February 2023 - 03:49 PM, said:
(How are you guys posting videos directly? I tried image and code but it says "You are not allowed to use that image extension on this community".)
For videos, you need to post the actual YT link, not the cropped youtu.be sharing link.
For pictures, the link needs to end with a proper image extension like .jpg or .png for example.
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