Just had a match where a couple of lights held off 6 players on their own thanks to the new map setup. THANK YOU for not putting invisible walls on the new towers. No idea if the places where getting stuck was a problem have been fixed, but the towers give a whole new angle of attack if one has JJs. This is the kind of thing I have been wanting for a long time, and Vitric Forge was really the only place that provided anything similar. Now if we could just get a more linear map? Something like a canyon floor? One team "defends" a dam, and the other approaches from "downstream"? Maybe put tunnels/ledges that smaller mechs could go through? Just an idea I've had for a long time that might address NASCARing...
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Map Changes Feedback
Started by ESC 907, Apr 18 2023 07:46 PM
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