Hello everyone,
I have been a founder member since begining launch of this game.
This is one of my first posts on this site and would like to mention about the energy mounts on the arges mech.
This is the first cyclops mech to have an energy point in the cockpit, why does it fire as low as the arm mounts? The head and torso energy mount should fire lasers higher and not low. I Hope pgi fixes this laser mount display, its all I ask.


Arges Cockpit Energy Mount Low, Why?
Started by centrios, Jun 08 2023 01:17 PM
5 replies to this topic
#1
Posted 08 June 2023 - 01:17 PM
#2
Posted 08 June 2023 - 01:23 PM
isnt the cockpit laser its mouth?
and its not the only one the hero version has a cockpit laser
and its not the only one the hero version has a cockpit laser
Edited by SafeScanner, 08 June 2023 - 01:38 PM.
#3
Posted 08 June 2023 - 04:55 PM
Yes I just noticed that Sleipnir hero mech also has energy hardpoint in cockpit. The laser mount in cockpit is clearly higher than the arms, but when it shoots the beams come out the same height as the arms. The cyclops laser beams should look like the tri beams from the supernova Seraph, head top and arms low. It looks terrible when you see all lasers shooting in a flat low line formation. I hope PGI codes this to make the cyclops hero and legend mech more effective with 1 visable higher laser mount.
#4
Posted 08 June 2023 - 06:50 PM

*shrugs* looks pretty high to me. The torso laser is about in line with the arm lasers
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users