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Bug: Flea Hitbox Has No-Damage Deadzones

Balance Gameplay

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#1 B0bC4t3

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Posted 18 June 2023 - 03:58 PM

Simple issue :
Flea's hitbox seems incorrect.
I was firing point blank (with 5 erML and 2 LMG) in 1v1 on a disconnected opponent and found some zones where damage did not register (the crosshair turned red though)

The zones I found was the ridge just below the cockpit, and the laser emplacements for RT and LT.

It was on the Flea-17 specifically, unsure about other variants.

#2 Meep Meep

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Posted 18 June 2023 - 04:46 PM

Disconnected mechs can sometimes not take any damage to components. It's random. I've tested the flea hitbox on all the variants using alts and a training room and if anything the ct seems to be far more easy to hit at range than the torsos. Might explain how I so easily get ct cored by certain weapons when on the other side of the map and masc dodging.

#3 PocketYoda

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Posted 18 June 2023 - 05:59 PM

Easy test go into a test ground with a friend and test the fleas, then record it, while you are at it test locust and spiders.. both seem to have similar deadzones to me.





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