Jump to content

Streaks Are Garbage


41 replies to this topic

#1 Ihlrath

    Member

  • PipPipPipPipPipPip
  • Wild Dog
  • Wild Dog
  • 375 posts

Posted 18 June 2023 - 03:18 PM

Lock on takes forever, if your brawling and they bump you, you loose lock. When do finally fire the missiles spread out to hit nothing more than arms and legs if you're further than 30 meters out. Seriously I know the Cauldron hates lock on weapons but can we please start seeing balance done for other weapon systems that don't have a range over 1k?

#2 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,940 posts
  • LocationOutreach

Posted 18 June 2023 - 04:06 PM

Streaks have always been an absolute ***** for PGI to balance. Too good and lights (already statistically the worst class) get shredded even more than before. Not good enough and they're never worth the tonnage.

IMO they should be dumb-fireable, and maybe they should act like tow missiles; following your reticle so long as you track a target. That could create more room for funsies.

#3 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 18 June 2023 - 06:02 PM

They got nerfed badly last year by the cauldron.. many are light lovers.. so Streaks were a serious threat. They removed that threat promptly.

The fact everyone and their dog runs ECM as well especially on lights doesn't help.. Better to use Srms.

#4 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,940 posts
  • LocationOutreach

Posted 18 June 2023 - 06:12 PM

View PostPocketYoda, on 18 June 2023 - 06:02 PM, said:

They got nerfed badly last year by the cauldron.. many are light lovers.. so Streaks were a serious threat. They removed that threat promptly.

The fact everyone and their dog runs ECM as well especially on lights doesn't help.. Better to use Srms.


It's not a conspiracy. Streaks don't work the way they should and as long as they don't get a mechanical change either they shred lights or they suck.

#5 Ihlrath

    Member

  • PipPipPipPipPipPip
  • Wild Dog
  • Wild Dog
  • 375 posts

Posted 18 June 2023 - 07:06 PM

View Postpbiggz, on 18 June 2023 - 06:12 PM, said:


It's not a conspiracy. Streaks don't work the way they should and as long as they don't get a mechanical change either they shred lights or they suck.



Being able to dumb fire would be nice. As they are now they're basically useless. All I'm saying is I think there's been enough balancing done on the long range stuff. I'm constantly seeing ERLL, ERPPC spam and getting plunked by gauss regularly. Can we please get some love on other types of game play? Lock on times, heat for up close weapons, maybe make SRMS not spread to the point if you're not humping someone they're missing and hitting legs? Just something.... There's a lot of frustration with the Cauldron and the thought that they've spun the game even further into the Long range/sniping meta is a real thing that a lot of people are irritated with. All I'm saying is that maybe they could balance something other than things that are over 1k range and cultivate some good will from folks that don't like sniping.

Still... streaks blow.

#6 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,932 posts

Posted 18 June 2023 - 07:11 PM

tweak the lock time-range curve to give lock time buffs inside 200m. locks at point blank ranges should be damn near instant.

#7 Ihlrath

    Member

  • PipPipPipPipPipPip
  • Wild Dog
  • Wild Dog
  • 375 posts

Posted 18 June 2023 - 07:21 PM

View PostLordNothing, on 18 June 2023 - 07:11 PM, said:

tweak the lock time-range curve to give lock time buffs inside 200m. locks at point blank ranges should be damn near instant.



^^^ Simple and effective. Now the question is can it be done? And if it can, will they even consider it?

#8 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,932 posts

Posted 18 June 2023 - 08:01 PM

View PostIhlrath, on 18 June 2023 - 07:21 PM, said:



^^^ Simple and effective. Now the question is can it be done? And if it can, will they even consider it?


well they did it before when they revamped the lock mechanics. made lock time a function of range. they just need to converge at the zero point so zero range = zero lock time. i think its defined by a float curve and would be fairly easy to tweak.

Edited by LordNothing, 18 June 2023 - 08:12 PM.


#9 Vonbach

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 702 posts

Posted 19 June 2023 - 03:30 PM

If streaks were good lights would have a counter and we cant have that.

#10 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,940 posts
  • LocationOutreach

Posted 19 June 2023 - 03:30 PM

View PostVonbach, on 19 June 2023 - 03:30 PM, said:

If streaks were good lights would have a counter and we cant have that.


Lights have a counter, its called shooting them.

#11 Vonbach

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 702 posts

Posted 19 June 2023 - 03:43 PM

View Postpbiggz, on 19 June 2023 - 03:30 PM, said:


Lights have a counter, its called shooting them.

And this friends is why streaks have to suck.

#12 feeWAIVER

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,739 posts

Posted 19 June 2023 - 04:07 PM

View PostVonbach, on 19 June 2023 - 03:30 PM, said:

If streaks were good lights would have a counter and we cant have that.


the best counter to a light is a medium.

#13 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,940 posts
  • LocationOutreach

Posted 19 June 2023 - 04:41 PM

View PostVonbach, on 19 June 2023 - 03:43 PM, said:

And this friends is why streaks have to suck.


No its not. Streaks can be good but they're boring and dumb and they need a lot more love than just a tweak to their stats to be worth taking.

Edited by pbiggz, 19 June 2023 - 04:42 PM.


#14 SafeScanner

    Member

  • PipPipPipPipPipPip
  • 365 posts
  • Locationuk

Posted 19 June 2023 - 05:32 PM

View Postpbiggz, on 19 June 2023 - 04:41 PM, said:


No its not. Streaks can be good but they're boring and dumb and they need a lot more love than just a tweak to their stats to be worth taking.


Bypass ecm? maybe throw an extra 100m on IS/clan streaks or put damage on par with standard srm

#15 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 19 June 2023 - 06:26 PM

View Postpbiggz, on 19 June 2023 - 04:41 PM, said:


No its not. Streaks can be good but they're boring and dumb and they need a lot more love than just a tweak to their stats to be worth taking.


That sounds like a cop out.. You said we needed a counter yet the cauldron in their infinite wisdom removed the best counter asap as soon as they got the power too.

#16 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,932 posts

Posted 19 June 2023 - 11:48 PM

View PostVonbach, on 19 June 2023 - 03:30 PM, said:

If streaks were good lights would have a counter and we cant have that.


both streaks and lights are in a bad place, why not buff both?

in before whiney bad assault pilots.

Edited by LordNothing, 19 June 2023 - 11:50 PM.


#17 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,932 posts

Posted 19 June 2023 - 11:54 PM

View PostSafeScanner, on 19 June 2023 - 05:32 PM, said:

Bypass ecm? maybe throw an extra 100m on IS/clan streaks or put damage on par with standard srm


thats bap's jerb. it got a buff, but id rather it be stronger than the same and lighter+smaller. ecms can stack, why not baps?

Edited by LordNothing, 19 June 2023 - 11:54 PM.


#18 Aidan Crenshaw

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 3,659 posts

Posted 20 June 2023 - 12:01 AM

View PostLordNothing, on 19 June 2023 - 11:54 PM, said:


thats bap's jerb. it got a buff, but id rather it be stronger than the same and lighter+smaller. ecms can stack, why not baps?


They do. 2 APs counter 2 ECMs

#19 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,940 posts
  • LocationOutreach

Posted 20 June 2023 - 02:25 PM

View PostPocketYoda, on 19 June 2023 - 06:26 PM, said:

That sounds like a cop out.. You said we needed a counter yet the cauldron in their infinite wisdom removed the best counter asap as soon as they got the power too.


The counter for lights is the same as the counter for mediums, heavies, and assaults.

You shoot them.

#20 SafeScanner

    Member

  • PipPipPipPipPipPip
  • 365 posts
  • Locationuk

Posted 20 June 2023 - 03:06 PM

View PostLordNothing, on 19 June 2023 - 11:54 PM, said:


thats bap's jerb. it got a buff, but id rather it be stronger than the same and lighter+smaller. ecms can stack, why not baps?


I meant not to be affected by ecm (not a full on bap counter) can still lock on ect ect and if needed add a debuff of 25% range/lock on makes it unique and then we can argue its the best light killer besides just shooting them





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users