First, this is NOT a rant about lights being OP, but not the complete opposite either. For many this will be old news but if it can stop even one new player from complaining about light mechs then my work will be done.

Whenever a player comes on these forums to complain about light mechs, one of the standard responses is, to paraphrase, 'go run them and see'. Now I have a lot of light mechs in my hangar but never really run them that much and to be frank, I'm not good in them at all.
Anyway, I decided to take the advice and run light mechs. Last month, out of 211 matches, 127 were in lights. My average match score is down about 100 points and I'm now I the bottom quarter of T4 from low T3.
So, what can I say about light mechs? Well, there aren't OP, that's for sure. Some are pretty strong, like the Flea, Locust, Firestarter, and Pirhana, but I also get decent results (for me) in the Commando, Osiris, Spider, and even the Huggin.
I know someone will pipe up about how great the Urbie is, and it is indeed, but I see Urbies more as confused medium mechs so imo they don't count.
Driving light mechs has taught me the importance of things like positioning and paying attention to the type of weapons my opponents have. I have a terrible habit of just charging into point-blank range in all mech classes but in lights this is often suicide so I've learned to be more patient too.
Learning to maneuver and shoot while moving at high speed has also made be better when driving other mech classes. I have to admit that running around at high speed while shooting (and actually hitting

Sooo, in closing, the cliché is correct, if you think light mechs are OP, go drive some for at least 100 matches and see if your opinion still stands.
They're now my favourite weight class.
Good hunting,
CFC Conky
Edited by CFC Conky, 02 July 2023 - 06:29 PM.