Forgot To Pay The Electricity Bill (Recent Website & Forum Down)
#1
Posted 09 July 2023 - 07:38 AM
So what actually happened? It was a multi-day website "down", including the forums.
Needless to say, MWO may have lost some MWO sales via its website store due to "zero" traffic for "days".
So what actually happened?
#2
Posted 09 July 2023 - 07:49 AM
#3
Posted 09 July 2023 - 07:50 AM
Edited by SafeScanner, 09 July 2023 - 07:54 AM.
#4
Posted 09 July 2023 - 12:46 PM
#6
Posted 09 July 2023 - 04:59 PM
SafeScanner, on 09 July 2023 - 03:09 PM, said:
there were experiments with cat wheels, but the cats figured they were being exploited and started destroying network cable in protest. they would also eat the hamster powered ups units and overheat servers by sleeping on them.
Edited by LordNothing, 09 July 2023 - 05:00 PM.
#7
Posted 09 July 2023 - 06:49 PM
#8
Posted 09 July 2023 - 09:39 PM
#9
Posted 09 July 2023 - 10:21 PM
#10
Posted 10 July 2023 - 04:24 AM
"Go look at our twitter account for information"
-Here's our active events. Check out the Stone Rhino.
Edited by sycocys, 10 July 2023 - 04:25 AM.
#12
Posted 10 July 2023 - 05:31 AM
RockmachinE, on 10 July 2023 - 05:08 AM, said:
They might, but none of them are working on MWO. PGI doesn't care about MWO. Why its being kept alive I don't know.
its still makes enough money to pay for the server upkeep it was mentioned that if MWO can't pay afford said upkeep it would be shutdown so its somewhat on a knifes edge unless we get a second wind and Armored core 'Mechs' sparks interest bringing people over fingers crossed
#13
Posted 10 July 2023 - 05:45 AM
SafeScanner, on 10 July 2023 - 05:31 AM, said:
I think the issue was something else with the servers... I had purchased a legend mech just minutes before it went down, and from what I saw there was just issues for one entire day, server then kicked everyone off and when we all logged in at like 1AM the other night issue was gone, website was then back up following morning.... Aside from that with money, PGI messed up by making MW5 and not just redoing the engine for MWO and adding a single player campaign you could pay $15 or whatever for to unlock, which i'm sure many of us would. Two games like what they are doing means split resources and added costs, but thats a bucket already sealed.
MWO is very unique, myself and the people I play with have begun to purchase Legend mechs because of this reason as well. I decided i'd just buy all 8, it's the only game I play anyways, and would truly suck if it shut down. Hopefully the support they get from those of us that are still around continues, but it's tough when i'm sure alot of people probably take breaks because of the lack of new maps, FP has died a long time ago for many reasons and players left, etc. I doubt we will see an influx of "new" players to this game which doesn't help.
#14
Posted 10 July 2023 - 06:00 AM
#15
Posted 10 July 2023 - 08:55 AM
I think the last light I bought with money instead of mc from events was the pnts.
#16
Posted 10 July 2023 - 12:21 PM
#17
Posted 10 July 2023 - 12:52 PM
CwStrife, on 10 July 2023 - 05:45 AM, said:
They actually said MW5 did really well in sales. MWO, as an aging product, was always destined to have diminishing returns the longer it stayed in operation. Nearly all games do. As much as I'd love a MWO2 with a campaign, PGI decided to focus on making just a standalone, single player game. That would mean they don't need live-ops like we do here. It's just much much more manageable to make and support. Plus they don't have to deal with constant balancing or backlash from players. From their perspective, I think it was the right choice. Doing a single player game is going to be easier to make money from because you won't have to put in nearly the same amount of effort after you release it. There were 5 DLCs packs and patches. Now they are done with it and can move on to the next project. They have a new MechWarrior game in development, but no details yet. My guess would be it's a Clan-only single-player MW6.
#18
Posted 10 July 2023 - 02:56 PM
the check engine light, on 09 July 2023 - 08:56 PM, said:
i found if you are switching dns servers often. you might want to clear your dns cache ("ipconfig /flushdns") as well.
Edited by LordNothing, 10 July 2023 - 02:58 PM.
#19
Posted 10 July 2023 - 03:32 PM
TheCaptainJZ, on 10 July 2023 - 12:52 PM, said:
Well thats my point is that MWO was aging and the only way to revive it would be to pump some cash into, upgrade the engine (this beta cryengine they use just isn't optimized well, but most PC's these days thankfully just have enough raw power)... They could have killed two birds with one stone, redo MWO entirely, port over what assets we have on MWO currently (if they wanted to), or start us from scratch and it would probably bring players back to the Online portion and then people could pay to unlock or download the single player part which would basically be MW5. I'm surprised MW5 did well because I played it for maybe 20 hours total and just found it repetitive and kinda bland without adding mods into the game...
PGI has limited financial resources and employees at their disposal so that's why to me something like this would be the more ideal solution, but it's over and done with now so we will never know.
JediPanther, on 10 July 2023 - 08:55 AM, said:
I think the last light I bought with money instead of mc from events was the pnts.
I've got over 40K MC I believe at this point... All the free stuff they offer is great, I personally just like unlocking the stuff, the loot bags are great fun also, just for random whatever. I think i've got well over 180 days of premium time between legend mech and the 600 loot bags i've opened so far. I've also got well over 600 Mil C-Bills... but i'd rather give them some cash and help support the game because there isn't anything else like it, and without physical cash they can't have free events either. It's up to the players to help support the game and keep it alive. They give alot back to us now, so no reason not to help give back to them if we enjoy the game.
What would you suggest a a different "pack" to put together? In old MW variants you could kinda stuff weapons anywhere, MWO introduced these locked hard points or semi-locked because clans have the omni-pods that is what really makes each variant somewhat unique and also helps to provide PGI business.
#20
Posted 10 July 2023 - 04:46 PM
CwStrife, on 10 July 2023 - 03:32 PM, said:
PGI has limited financial resources and employees at their disposal so that's why to me something like this would be the more ideal solution, but it's over and done with now so we will never know.
Yeah, I'd have loved a new MWO2 with the Unreal engine too. The reason they didn't do that boils down to it not being realistically financially feasible. I also felt they bit off more than they could chew with the F2P model of MWO. They had grand plans but were only able to execute some of it successfully. I don't think they really knew what it would be like to run a game like this at all.
It took them 3 years to release MW5 as it was, pouring almost all their resources into it. It would have taken even more time, people, and effort, to release an updated MWO along with it. And realistically, the money just wasn't going to be there given how niche Battletech has been. Any kind of project like this is always much harder to make a reality than we really understand. I work in IT, and getting even small things done in an enterprise environment can be cause for celebration.
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