Scrapyard
#21
Posted 26 July 2023 - 01:44 PM
Things like this should serve as a wake-up call for the people around here who fantasize that MWO is going to draw in a serious competitive crowd. This game as it stands is so ratchet.
#22
Posted 26 July 2023 - 02:01 PM
I object to it on this principle alone.
#23
Posted 26 July 2023 - 02:05 PM
Jon Gotham, on 26 July 2023 - 02:01 PM, said:
I object to it on this principle alone.
#24
Posted 26 July 2023 - 05:47 PM
#25
Posted 26 July 2023 - 06:13 PM
#26
Posted 26 July 2023 - 06:24 PM
KursedVixen, on 26 July 2023 - 02:05 PM, said:
the pink curse (pink lights) make you more visible.
Depends if you have asperger's like me, then the pink really does not help at all>.>
#27
Posted 26 July 2023 - 06:52 PM
#28
Posted 27 July 2023 - 03:49 AM
#29
Posted 27 July 2023 - 07:34 AM
but yeah so far i like it. hands down it has to be the best Domination map we have so far. haven't played it on conquest yet though. (one match Domination, one match Assault, 1 Match Skirmish). hoping to get some more matches in later today and i think i will bring my LRM boat to test how well that works. will all the Assaults runnin around thats a lot of big slow targets for me to rain on. it looks like it might be a good map for LRM, not to overpowering but still doable (sort of like Marric was before they ruined it but not as overwhelmingly good as say original Polar Highlands was). the map seems good for all range brackets. plenty of good sight lines for long range sniping (LRM maybe but don't know yet, though LRM are best employed under 500m), mid range does well and there is plenty of cover for the Bawlers to get into range.
honestly if they turned up the base Gamma for the map just notch or two i think that would fix the visibility issues i think. not by much though. i like having a dark map.
#30
Posted 27 July 2023 - 07:52 AM
#31
Posted 27 July 2023 - 10:25 AM
#32
Posted 27 July 2023 - 10:57 AM
Plenty of cover for protection and concealment.
Which are the bane for most lurm boat pilots.
But not for me I like a challenge
#33
Posted 27 July 2023 - 03:39 PM
VeeOt Dragon, on 27 July 2023 - 07:34 AM, said:
Can't say from a "boat" perspective but I was bored and dropped my 4J a couple matches into this map and with a uav/little scouting it would pretty much drop lrm10s on top of anything you could target. The hills seem "hilly" enough that the rain can fly to most spots, at least for IS lrms.
Reckon it would be better for a boat than a lrm brawler.
#34
Posted 27 July 2023 - 03:55 PM
It is not one I would pick as a first choice.
#35
Posted 27 July 2023 - 04:33 PM
the check engine light, on 27 July 2023 - 04:26 PM, said:
Thermal needs a massive buff. It always has.
#36
Posted 27 July 2023 - 04:45 PM
#37
Posted 27 July 2023 - 04:49 PM
Or something where objects nearby were outlined strongly and got weaker as you went back in range. Should be effective at seeing stealth mechs up close.
Edited by TheCaptainJZ, 27 July 2023 - 04:50 PM.
#39
Posted 27 July 2023 - 07:03 PM
It's dark! Seeing enemy 'mechs against hills is annoying, but once they're in the valleys with the fog or silhouetted against the sky, they're quite visible. I was switching between normal, heat and night vision the entire game, depending on what was going on. Note that I have tweaked my video settings a little bit to make the game sharper for my eyes, not to the extent that DATA has, only a little.
My MRM Catapult was able to pop-tart nicely once I got halfway up one of the hills, 2xJJs might not be enough jump to get fully up one of the hills. I did not get stuck on anything or notice egregious invisible walls, but MRMs aren't precision weapons and I wasn't trying to snipe that close to cover.
I like the domination circle, there seems to be a solid amount of cover against incoming fire.
Edited by Capellan Shenanigans, 27 July 2023 - 07:22 PM.
#40
Posted 27 July 2023 - 07:44 PM
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