The Assualt Experience
#1
Posted 27 July 2023 - 07:50 AM
be a hero not a victim
#2
Posted 05 August 2023 - 02:11 PM
just had a match were 7-8 heavies & assaults sat on 1 side of a hill on ceres
-and on the other sat a single MarIIC
now.. guess who was alive at the end and who wasn't..
called the Mar out as a single target right in front who's easily rushed
(was in a light off to the right, marked and used voip), but nah..
8+ guys twiddling their thumbs, scared of that MarIIC. Scared of dark ceres, scared of everything.
big mouths on comms, though.
long story short:
another one of those ~3:12 games, and we all know why.
guns. it's great if you got em (ingame only! ) - but it's just sad if you're too scared to shoot em.
8v1 and the 1 lives at the end.. quickplay is really killing my fun at this. again.
Edited by Captain Caveman DE, 05 August 2023 - 02:16 PM.
#3
Posted 05 August 2023 - 02:14 PM
Though honestly I think it's just as much "wait for one of my teammates to take the risk for me, don't care if team wins, just want to farm" as anything else. Attempting to goad teammates into doing this for them is probably not out of the question.
I'm learning to mute early and often, never stick my neck out for teammates that aren't moving to engage and ignore win/loss, focus on personal MS because anything else is a suckers bet. I made the mistake of obeying comms on Vitric last night and holding lower left, got left by myself to a Red team rush, and realized that I was the designated bagholder. Not doing that ever again.
Edited by the check engine light, 05 August 2023 - 02:28 PM.
#4
Posted 05 August 2023 - 03:39 PM
#5
Posted 05 August 2023 - 04:03 PM
#6
Posted 05 August 2023 - 05:23 PM
I've been in plenty of games, where everyone is hiding, so afraid of the snipy snipers, and Lurm boaters.
Usually it takes 1 person to say Yolo, be the sacrificial lamb, then everyone starts getting into the fight.
Like I saw in that crazy video where one guy with a fast minimal build Atlas, gets on comms and says "We're going straight at them!" and just tanks a crapton of damage, with the rest of the team behind him doing a deathball push, and on the vid they went 12-0 or 12-1 victories over and over.
Your microphone is your best friend.
Use it.
Edited by Cyborne Elemental, 05 August 2023 - 05:29 PM.
#7
Posted 05 August 2023 - 06:49 PM
Cyborne Elemental, on 05 August 2023 - 05:23 PM, said:
Your microphone is your best friend.
Use it.
Oh please, half of you ignore the GOOD players when they bother making calls. If I could get my mic working I sure as hell won't waste breath on any of you. Think it's pretty easy to imagine how that goes.
Edited by the check engine light, 06 August 2023 - 06:20 AM.
#8
Posted 05 August 2023 - 07:51 PM
Leadpaintchips, on 05 August 2023 - 04:03 PM, said:
That happened to me once. I was in the LRM assault. It was my first time playing one too. I learned from my death though. Stay near the team! If you're by yourself and don't have defenses, you're dead.
Also learned the lesson to never stop moving in a light mech. You always need to be moving, even if it's only back and forth.
#9
Posted 06 August 2023 - 07:45 AM
And then Red comes for them and they get creamed
#10
Posted 06 August 2023 - 07:57 AM
#11
Posted 06 August 2023 - 08:00 AM
Nine-Ball, on 06 August 2023 - 07:57 AM, said:
There is practically no vroom on Forest Colony Classic and it's not hard to catch up. At that point it's a conscious choice and the two assaults who decided to play that game were the only casualties.
I hung back and waited for them to start moving up, they didn't so I moved up with the rest. In a UAC2 NTG so it's not like I didn't have range, I probably had better optimal than them, but I'm not going to babysit a couple of fatties who just don't want to move up and get better angles to help their team. Ended up with better MS than both, had a good chuckle about that.
Seriously though I have done my best to point out flanks, pushes from grid lines over text and been completely ignored so I doubt VOIP is going to go any better. If people are disregarding Sustained Eye Contact on calls and leaving me stranded (and he's really good about trying to pugwrangle) I give myself long odds on so much as an acknowledgement of Red team location.
Edited by the check engine light, 06 August 2023 - 10:39 AM.
#12
Posted 07 August 2023 - 07:02 AM
but there are those good ones where people are helpful and insightful few are far between but stil
#13
Posted 07 August 2023 - 07:17 AM
#15
Posted 07 August 2023 - 03:12 PM
So while I'm sure there are people that are just being timid and don't want to get shot, I also don't think that means you have to blindly rush into fire and get shot needlessly when you can be tactical and pick your targets and the circumstances of your engagement. The goal isn't just shoot the enemy. It's to do more damage to them than they do to you. But I feel like there's a lot of people who just want to charge in without thinking it through.
I was in another game a couple weeks ago where someone suggested we all wait at our spawn points and make the enemy trudge the whole way across the map to find us. We just stood around and chatted and as they rolled in at different speeds we tore them up. Easy win. So... these are the things I think about whenever I hear people complaining about other players being afraid to mess up their paint.
#16
Posted 08 August 2023 - 03:30 PM
Then, get all upset and defensive when someone calls you out on it.
#17
Posted 09 August 2023 - 02:29 AM
Jon Gotham, on 08 August 2023 - 03:30 PM, said:
Then, get all upset and defensive when someone calls you out on it.
"The assault experience nowe usually is add stealth/ecm load up on extra long range weapons and hide behind your team, letting them tank all the damage whilst you do nothing.
Then, get all upset and defensive when someone calls you out on it."
there, fixed that for you
had another match with 7? or 8 100t plus heavies, where every 100tmech is under 100dmg.
losing with many heavies and assaults? totally possible.
doing 19(!) damage with a stonerhino? now, that's hard, but as shown, also possible.
Edited by Captain Caveman DE, 09 August 2023 - 02:35 AM.
#18
Posted 10 August 2023 - 09:35 AM
#19
Posted 11 August 2023 - 04:18 AM
What did they think was going to happen when they took away assaults
agility?
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