Just wanted to say, first, that it would be great to have some sort of notification in game about this poll. Had no idea this was running, nested into the different forums, and only heard about it on the NGNG stream.
Little feedback on my own personal votes.
Favorite Large: Free World Coliseum - With the last changes to this map, it's now easily my favorite to pick if I see it. Compared to Tourmaline and Plexus I feel like I actually have some maneuvering space against snipers, with the ample cover and the various hills and valleys. Most matches feel like solid fighting can happen across the entire middle area and it doesn't feel stale.
Favorite Medium: Mining Collective - 3.5/4 attack avenues for both teams with lots of space for varied styles of fighting. I would say it gets picked so often because you never feel completely screwed with whatever mech you pick pre-match. Usually there's plenty of opportunity for sniping and brawling. The out of bounds area could be brought in a bit to stop mountain side snipers.
Favorite Small: Network - Again, a map where it feels like fights can happen all over instead of just one or two static spots. Also a map where there's space to brawl and snipe. One downside if people
looove to nascar on Canyon, but even with that have had great matches on this one.
Least Large: Alpine Peaks - Its gotta go. If you ever see this when you've picked a mech that has 300-400 range, you're screwed. Entire swaths of this massive map that no one goes to because you'd be easy pickings for some hill peakers. The only spot to get into a close-medium range fight is near where the Domination spot sit, and even then the cover is awful with really just one hill to side peak from.
Least Medium: Crimson Strait - It's the same fight
Every. Single. Time. Until one team gets an edge it's a fight at the tunnel entrance on the construction side or right above it. It's so stale in my opinion that I just detest seeing this map at this point. Maybe it would get better with some varied drop points but ya, I would venture a heat map of this would show +60% of the map is never traversed.
Least Small: Forest Colony Classic - I would vote both Classic and Classic Snow if I could. Tunnel or near tunnel fights or risk getting absolutely hammered by today's meta pinpoint high damage pokes. Water side of the map is way too open and even concerted pushes on that side will get constantly plinked as they try to move between the islands. The update to this isn't a perfect map (another where the fight is focused on one spot every time), but it's much better than this one.
Favorite Gamemode: Domination - Seems to be a popular opinion, as it draws the teams together well, very well imo. You only need to have some small mechs at the circle's edge or just be regularly shooting enemies in the circle, meaning that fights still spread out around the area instead of being focused to the point of being stale. Snipers, brawlers, everyone has a place to fill. (Usually, not so much some maps)
Least Gamemode: Incursion - I'm honestly surprised an equal number of people spread their votes to the other 4 choices, so far. Incursion is not a mode that works in a single life match. The end. Some sort of Event Queue, with infinite drop decks or something like that? Match timer set to 20-25 minutes max, winner either takes out the command center or does the most damage to the base. That would make it awesome, get some Living Legend style matches in. But at the moment, the only people voting for Incursion in game tend to be people trying to game their vote multiplier.
Edited by TW-Luna, 01 August 2023 - 08:42 PM.