Void Angel, on 06 February 2024 - 02:10 PM, said:
MWO is still worth the time to develop, but a complete overhaul would probably require an MWO2. Too many of those "longstanding problems" are baked into the game code to the point that it would take more than the return to fix them, from what I understand. Dude from EG7 in that one video saying that Battletech has a rabid, long-term fanbase that, (while relatively small) will be there for Battletech game products does lend some hope to SOME kind of online presence going forward.
I mean MWO has beenwhined about rationally critiqued for over a decade now, and it's still here; that should indicate some kind of market for an online product.
I mean MWO has been
^ This . All of it .
The hype for MW:O in its "niche market" was unreal . People tend to forget that PGI lost huge numbers of Players . And still, MW:O is alive and kicking . After all those years, and all those fkups .
WAY more "modern" Games with way bigger budgets have not lasted half that time . Recently, there was a 70-100mio$ development cost (sources vary) ArenaLooterShoter type of Game that did not even make it to being published .
There is a not to be underestimated market for a BT based MMO Shooter . And its not only "'mechdads" . The setting still pulls in younger people . And even though there is a strong drive to make MW:O "more like other MMOFPS", I think a FPS shooter that does not exclusively favour and cater to all the same skilsets all the other MMO FPS do would have some big draw going on for it .
I am just thinking, from a community standpoint : while MW:O is the only BT based multiplayer Shooter we have, why give up on it ?
p.s.: @VoidAngel could you reference the Video you referred to in your post above ?
Edited by Besh, 07 February 2024 - 12:27 AM.