LordNothing, on 20 August 2023 - 08:55 AM, said:
i kind of liked min ranges as something squirrels could exploit, in order to get inside the min range and attack with impunity. many an awesome died because of that. i like the exponential mechanic because it softens up threshold while still more or less providing the same behavior. i think a sigmoid curve would have been better though, giving a smother transition around the 90m point, and you could match the profile of the bigger parts of the exponential curve if you make it steep enough.
i think only the hppc has a hard minimum, i wouldn't be against that one going with the exponential curve as well as all weapons with a min range. i feel that a hard minimum is kind of a noob zapper feature, because a skilled player is going to maintain their range better.
HPPC no longer has hard min unless they changed that. Has 5 at point blank with the expo curve after to full.
LordNothing, on 20 August 2023 - 08:59 AM, said:
if anything id have made clan ecm stronger since they dont have access to stealth armor. on the is side if you dont think your ecm is strong enough you can always add stealth.
also not against nerfing ecm and adding aecm. so you can chose from a more basic lightweight option or a batteries included version for more space/tonnage. gecm is for cya and the aecm would be for team coverage.
Stealth is increasingly a non-issue in the face of highly prevalent Clan ECM overlap. Stealth mechs are usually running solo backstab plays.
Edited by the check engine light, 20 August 2023 - 09:08 AM.