Meep Meep, on 19 August 2023 - 05:32 AM, said:
Holy balls they nerfed clan ecm? Hoooo boy are there gonna be some nasty posts incoming once this fully percolates through the tryhard community. Wonder if this was a cauldron thing or pgi because most of cauldron simply ~adore~ their clan ecm wallflower snipers or cobbled together omni ecm mechs with cherry picked pods for the strongest bonus and hardpoints. IS can't do that and its ecm mechs are all hit and miss. Good change but its gonna be hella unpopular to many.
Clan ECM nerf is being done BY the exact tryhard community you're alluding to. Insofar as I can tell, they want this. They voted for it, and they implemented it.
PraetorGix, on 18 August 2023 - 07:59 PM, said:
Why the F are only clan mechs being nerfed on the ECM nodes??? WTF? And nobody even posted a mention about it? How is everyone fine with that? What were these Gulag people thinking? And it's a very substantial nerf at that, why?
Voice of Kerensky, on 19 August 2023 - 04:55 AM, said:
See my earlier post for an explanation of why Cauldron would have done this.
https://mwomercs.com...ost__p__6505653
In short:
IS ECM mechs = not so pervasive
Clan ECM mechs = friggin' everywhere all the time
PraetorGix, on 18 August 2023 - 07:59 PM, said:
[...] nerfed on the ECM nodes??? WTF? [...] And it's a very substantial nerf at that, why?
Runecarver, on 19 August 2023 - 03:21 AM, said:
Nothing is actually changing since a 3.5% reduction per node, for a total of 7%, will still mean a skilled out ECM reduces sensor ranges by 63%. So those "LrM aPoCaLyPSe" mechs are only spotting CLAN mechs at 378m now, rather than at 307m. Wow, such a MASSIVE nerf to ECM. Give me a break.
I find it funny there's two opposite reactions here. One says ECM nerf is too much, and other says that it amounts to nothing.
Btw, check your maths. Base detection range is 800m. Base ECM reduces detection range by 30%. Innersphere nodes add 40% to that, and Clan adds 33%. Ie, if you have 30+40, that means reducing 800m by 70%.
IS detection range = 240m
Clan detection range = 296m
Voice of Kerensky, on 19 August 2023 - 04:55 AM, said:
P.S. And why have you still not done anything to improve the quality of the gameplay, improve the quality of the selection of players in teams? When will you remove the groups from the QP?
MWO does not have a large enough active playerbase to support a dedicated group queue anymore. If you remove groups from QP, then you remove casual grouping from the game entirely, which will lead to significantly more people quitting.
Afaik, PGI has been sliding some programmers over to MWO here and there, and I know Cauldron has been talking to them about having a secondary matchmaking system to improve team balancing. Whether it will ever come to be, I have no idea. But it's on the radar and not a complete impossibility.
MookieDog, on 19 August 2023 - 07:25 AM, said:
Wow comp players got exactly what they wanted the HAG 40, now instead of blue beams sitting in the back, its now going to be bow many HAG's can they stack on, and IS got what short range pulse X garbage.
HAGs are not going to be great as long range snipe weapons. They will be midrange. They have spread like RACs and LBX, and they launch in volleys like UAC do. HAG40 in particular has a 0.88 volley duration. This makes it
extremely difficult to land consistent shots on moving targets at similar ranges as Gauss, ERLL, and ERPPC.
Don't forget IS is getting Binary Laser which is just straight powercreep for their laservomit builds as it stands.
C337Skymaster, on 19 August 2023 - 02:57 AM, said:
Uhm.... MAD 4A w/ 8 BLC's? Will that even work? It was terrifying enough with 8 regular large lasers.
The max you can fit is 7, but you don't even have tonnage for that much. Even with 6BL you're running LE295 with only 13DHS which is wayyyyyyy too hot.
5BL might be decent. You get LE300 and 17DHS, you can fire it as 3+2 thanks to HSL quirk for LL family.
Here's the build:
https://mwo.nav-alph...5412c535_MAD-4A
MechDB doesn't have binaries yet, so replace these HPPCs with binaries and there will be room for the fifth in the end.
JumpingHunter, on 19 August 2023 - 03:31 AM, said:
Im afraid that both Heavy PPC and Large Laser are going to be super obsolete now. [...]
Even if Binary Laser is not PPFLD, it's still FAR more convenient than HPPC
JumpingHunter, on 19 August 2023 - 03:23 AM, said:
Binary Laser Cannon seems legitimately OP, from a perspective of a PPC user. Heavy PPC is now obsolete and useless in most of the situations, as Binary Laser does practically everything better than Heavy PPC.
[...]
And to anybody who will say that you can poptart with HPPC - you also can do that with lasers. And Binary Laser has short enough duration to be viable poptart weapon. Even HLL poptarting is effective
Anybody who thinks you can poptart with cHLL does not understand the benefits that come from poptarting.
It's about minimum exposure - you only need to clear your cockpit and your weapon mount for an instant, and bam you can deal all the damage to a component with one click. Lasers by contrast require you to expose for the entire duration of the burn and also hold it on target.
Do cHLL make cERPPC obsolete? They weigh two tons less, have better damage per heat, and significantly more pinpoint damage.
No.
And neither will BL compete with HPPC. *They are different roles.*
That said, I feel like HPPC is a little bit weak in general these days with all the armour buffs, DPS buffs, and alpha buffs. Introduction of BL doesn't really change that.
PraetorGix, on 18 August 2023 - 07:59 PM, said:
[...] chamberpot ... design power creeped legendaries for PGI that invalidate pretty much all regular variants of a chassis as well as the hero variant
Cauldron has said before that half of the Legendary mech designs come from PGI themselves. They were not all designed by Cauldron, and PGI specifically wanted Legendaries to be very strong.