Crab-27 Advice?
#1
Posted 01 October 2023 - 06:30 AM
#2
Posted 01 October 2023 - 06:44 AM
Will Hawker, on 01 October 2023 - 06:30 AM, said:
PPCs do not work for you?
#3
Posted 01 October 2023 - 07:04 AM
Good hunting,
CFC Conky
#4
Posted 01 October 2023 - 07:27 AM
CFC Conky, on 01 October 2023 - 07:04 AM, said:
Good hunting,
CFC Conky
Running Blazers on CRB-27 is certainly possible (even if it lacks one or two useful quirks), no problem here. But the CRB27 is specially quirked for PPCs.
#5
Posted 01 October 2023 - 07:56 AM
It seems that this old 'Mech still has its uses.
Of course, they killed me a few seconds before the end of the game, as usual.
#7
Posted 01 October 2023 - 12:44 PM
martian, on 01 October 2023 - 07:56 AM, said:
Everyone needs a hobby.
As for the build, well... this might be one of those cases where it's best to simply ignore a large quirk.
See, quirks are a way to balance 'mech performance - this is why so many IS 'mechs are loaded with quirks, while some top-performing Clan 'mechs have few to none. Quirks are selected to give each 'mech a flavor (particularly Battlemechs, as opposed to Omnimechs,) but the degree to which a 'mech is quirked depends on its performance in PGI's game telemetry.
This means that an amazing quirk may be there to offset bad hardpoint placement, having too few hardpoints in the first place, or even to support the stock build. Many set-of-8 Omnimech bonuses are that way, and my Thunderbolts all have a 10%-15% missile cooldown quirk - while none of my TDR builds currently use missiles.
Now, the Crab is very much like the Stalker and Marauder in its architecture: it's very XL friendly - from the front. You only have to wiggle your nose at people to spread incoming damage around, making it harder to isolate your side torsos. But from the side is another story, and you're also a Medium with three energy hardpoints in the center-line of the 'mech, so going XL or LFE comes at the opportunity cost of losing your "zombie" potential.
So! If we want to run some kind of PPC, we have three options: ERPPC, LPPC, and SNPPC. Of the three, the LPPC option is the least optimized; the ERPPC is ok, but its use of arm mounts means you'll have to expose your whole upper 'mech in order to fire, and may have convergence issues hitting Lights close-in - I'd use the SNPPC as a corner-poke 'mech in support of other, larger teammates (find someone big with close-range guns and shoot what they shoot; just don't crowd behind them when they need to back up.)
However, at close range, you have another option: PULSE LAZARS! The linked build is for sustained combat, of course, but you can use normal MPLs for stronger poke at slightly reduced range. Depends on how you play, and how combat usually runs in your matches. This is my strongest recommendation. You lose out on a lot of the 'mech's potential if you allow yourself to be sidetracked by that amazing velocity quirk - the quirk is that big for a reason, after all. It's true that you can use it to great effect if you position yourself well with ERPPCs, but there are other 'mechs that will do ERPPC sniping more effectively (because of how much you have to expose yourself.)
Edited by Void Angel, 01 October 2023 - 12:47 PM.
#8
Posted 01 October 2023 - 12:52 PM
martian, on 01 October 2023 - 06:44 AM, said:
I've had better experiences with heavy ppcs lately, will try out the snub but ppcs feel a little awkward for me I don't use them that much, most of my builds have been the other lasers, including binary.
Edited by Will Hawker, 01 October 2023 - 01:10 PM.
#9
Posted 01 October 2023 - 04:01 PM
On the other hand, if you're looking for Heavy PPC action, I'm having a lot of fun with my Thunderbolt 9S right now.
#10
Posted 02 October 2023 - 09:28 AM
Will Hawker, on 01 October 2023 - 12:52 PM, said:
Have you tried X-Pulse lasers?
#11
Posted 02 October 2023 - 11:49 AM
martian, on 02 October 2023 - 09:28 AM, said:
Yeah, I feel like it takes to long to do the damage, opens me up to much damage, been using three snubs to better effect now.
Edit: Will try the x-pulse build linked prior again.
Edited by Will Hawker, 02 October 2023 - 01:06 PM.
#12
Posted 02 October 2023 - 12:56 PM
#13
Posted 02 October 2023 - 01:32 PM
Edited by Will Hawker, 02 October 2023 - 01:35 PM.
#14
Posted 02 October 2023 - 03:07 PM
#15
Posted 02 October 2023 - 04:46 PM
Void Angel, on 02 October 2023 - 03:07 PM, said:
The last screenshot was with the x-pulse build you suggested, I'm growing to like it more, just need to adjust my style a bit. I get what you mean with the PPCS tho, really hit or miss with me I have great games where I hit a lot or bad where I can't hit a barn door, think x-pulses are more consistent, just need to be less agressive and stay with people more often.
#16
Posted 02 October 2023 - 05:54 PM
Edited by Void Angel, 02 October 2023 - 05:54 PM.
#17
Posted 02 October 2023 - 05:58 PM
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