Quicksilver Kalasa, on 11 October 2023 - 03:57 PM, said:
I honestly don't think it is possible other than as a potentially slightly weaker option to the DHS (like 0.18-0.2/s) when you are space constrained to try to compete with Clan DHS if you have the tonnage but not the space. Other than I don't really see anything really providing compensation. Kinda why at this point I'd rather just have a universal heat sink. If you find an interesting mechanic it could always be re-introduced but until such time, seems healthier for the game to just have one.
i don't think you can flat out buff shs dissipation without hurting dhs. in fact leave dissipation alone entirely. emphasize heat tanking to give it some more use cases. being able to tank heat is useful on stealth builds, or for general hit and run builds, giving it more utility with lights and fast mediums.
i noticed in mech db if you install a 250 engine, you get a default 50 heat capacity with dubs and 52.5 with singles. buff that to like 55 (this is the same capacity as 20 doubles with only 10 shs) so you can get more entry level tank, which will help lighter builds, and then nerf the capacity-per-sink (say to 0.75) slightly so mechs with > 20 heat sinks cant fire forever. so 55 for your first 10 plus 0.75 per extra sink. buffing it directly to say 0.9 would not give the entry level buff and might make the sink boats op.
The6thMessenger, on 11 October 2023 - 04:55 PM, said:
Could also just let Heat Sink mixing, with fixed engine heat sink types. As in you can put SHS where a DHS won't fit when you got the slots but has the tons.
Unfortunately, lore purists don't want that.
im not even sure heat sink mixing is strictly forbidden by lore. mw5 lets you do it. the
super griffin prototype used both dubs and singles. the
dhs article has a lot of info on non standard types, but some of those are usually dubs you can use with singles. usually the engine is configured for single sinks with a couple external dubs installed. for light mechs (or any mech running a small engine) this would be ideal, you could have 7 singles in the engine, with 2 dubs and a singles externally mounted. it would give you a little more sinkage on these mechs rather than running a pure shs config, and this might require a quirk. id set it up where you can install dubs on an shs build but not vise versa (though thats negotiable).