

Remember When Game Was Fun Before Cauldron Long Range Bias?
#1
Posted 07 November 2023 - 07:33 PM
main culprit what made long range OP is ~800m optimal range on LL, PPC and gauss instead of previous ~600m
now i don't say revert back to old value, but please for love of mechs nerf quirks like "+25% AC/PPC velocity" and "+10-15%" range. they stack with skills and make game unbearable
#2
Posted 07 November 2023 - 08:14 PM
And before someone comes in "use your eyes"...even the "comp" players are modifying config files to see easier. Of which the people who don't delve into the forums or anything comp for that matter are clueless to.
Sorry...but if something is so strong where you have to start changing config files to "use your eyes" as a counter....then you wanna sit there and say "take another ECM, beagle, NARC, and (most current common retort to nerf ECM) use a ppc to disable it.....ALL for a system that is COMPLETELY passive....equip it and forget it.
#3
Posted 07 November 2023 - 08:28 PM
Moadebe, on 07 November 2023 - 08:14 PM, said:
And before someone comes in "use your eyes"...even the "comp" players are modifying config files to see easier. Of which the people who don't delve into the forums or anything comp for that matter are clueless to.
Sorry...but if something is so strong where you have to start changing config files to "use your eyes" as a counter....then you wanna sit there and say "take another ECM, beagle, NARC, and (most current common retort to nerf ECM) use a ppc to disable it.....ALL for a system that is COMPLETELY passive....equip it and forget it.
MWO: Video Settings, Reshade and user.cfg - YouTube
here is the stuff this man is talking about just to prove his point. ECM is countered by another ECM and that is sign of OP item.
On top of already shielding from vision on sensors it hides your paperdoll so enemies dont know if you are cored or legged.
Its main purpose was to kill LRM boating which it did, i cant even complete AMS objectives already. But that is point for another topic.
#4
Posted 07 November 2023 - 09:03 PM
#5
Posted 07 November 2023 - 11:49 PM
#6
Posted 08 November 2023 - 12:27 AM
In the mean time, kisses from a kilometer away.

#7
Posted 08 November 2023 - 01:04 AM
Cauldron aint a hive mind that prefers a single playstyle. From what I've seen they play wide variety of them. Next patch has big nerfs for Hags incoming although they changed the weapon from midrange to long range only, which I guess the weapon should be.
I'm gonna agree with Moadebe that ECM is a big help for snipers. I'm colorblind and have issues on detecting mechs visually so if I dont get the indicator for a mech I'm gonna get hit and it feels super annoying.
Edited by Samziel, 08 November 2023 - 01:10 AM.
#8
Posted 08 November 2023 - 02:54 AM
#9
Posted 08 November 2023 - 03:07 AM
Ever since the caludron the balance is skewed and wonky.
They've also completely destroyed or made obsolete all forms of missile weaponry, especially the LRM.
#10
Posted 08 November 2023 - 04:04 AM
Moadebe, on 07 November 2023 - 08:14 PM, said:
And before someone comes in "use your eyes"...even the "comp" players are modifying config files to see easier. Of which the people who don't delve into the forums or anything comp for that matter are clueless to.
Sorry...but if something is so strong where you have to start changing config files to "use your eyes" as a counter....then you wanna sit there and say "take another ECM, beagle, NARC, and (most current common retort to nerf ECM) use a ppc to disable it.....ALL for a system that is COMPLETELY passive....equip it and forget it.
ECM is incredibly strong, yes. But, given we dont have an active/passive radar system or any other way to avoid having a red square flagging your position the instant you are in LOS, as a result making it close to impossible to use positional play to allow unreturned damage in small mechs.. i think it should stay. Maybe even be allowed on all chassis.
Aiming in this game is EASY, because the targets are so slow and sluggish (compared to a FPS like, say, UT). So there needs to be some way to be a little sneaky, imo.
Edited by Widowmaker1981, 08 November 2023 - 04:04 AM.
#11
Posted 08 November 2023 - 04:08 AM
Samziel, on 08 November 2023 - 01:04 AM, said:
Cauldron aint a hive mind that prefers a single playstyle. From what I've seen they play wide variety of them. Next patch has big nerfs for Hags incoming although they changed the weapon from midrange to long range only, which I guess the weapon should be.
I'm gonna agree with Moadebe that ECM is a big help for snipers. I'm colorblind and have issues on detecting mechs visually so if I dont get the indicator for a mech I'm gonna get hit and it feels super annoying.
I do think we could use real radar, but limit it to a certain range so that it's not OP. perhaps give lights the longest range to emphasize their scout nature... I remember playing Mechcommander with real radar at least it gave away enemy positions without telling you exactly what that contact was..... Like i mean you could tell if it was a mech or a vehicle though funnily enough fires would also set off the 'radar' I think something like that, which at least gives you a warning something is coming might be better nothing as fancy as the motion tracker from the halo series... another thing i noticed while reading on the lore of BAP and CAP is that they include seismic sensors so maybe having a probe should add a basic seismic sensor?
Edited by KursedVixen, 08 November 2023 - 04:14 AM.
#12
Posted 08 November 2023 - 11:40 AM
RockmachinE, on 08 November 2023 - 03:07 AM, said:
Ever since the caludron the balance is skewed and wonky.
They've also completely destroyed or made obsolete all forms of missile weaponry, especially the LRM.
#13
Posted 08 November 2023 - 11:46 AM
#14
Posted 08 November 2023 - 11:46 AM
Edited by Quicksilver Kalasa, 08 November 2023 - 11:47 AM.
#15
Posted 08 November 2023 - 01:57 PM

#16
Posted 08 November 2023 - 02:10 PM
epikt, on 08 November 2023 - 12:27 AM, said:
In the mean time, kisses from a kilometer away.

nice attitude.
#17
Posted 08 November 2023 - 02:58 PM
Moadebe, on 07 November 2023 - 08:14 PM, said:
And before someone comes in "use your eyes"...even the "comp" players are modifying config files to see easier. Of which the people who don't delve into the forums or anything comp for that matter are clueless to.
Sorry...but if something is so strong where you have to start changing config files to "use your eyes" as a counter....then you wanna sit there and say "take another ECM, beagle, NARC, and (most current common retort to nerf ECM) use a ppc to disable it.....ALL for a system that is COMPLETELY passive....equip it and forget it.
Cauldron actually nerfed ECM (see Jan 2023 patch notes and then an additional clan nerf Aug 2023 patch notes) and also nerfed Radar Deprivation (see Dec 2022 patch notes) but let's not let facts get in the way of your argument here.
Edited by Vxheous, 08 November 2023 - 02:59 PM.
#18
Posted 08 November 2023 - 03:13 PM
Djinnhammer, on 08 November 2023 - 02:10 PM, said:
Guy's a good player and communicates with the team. He actually does have a good attitude. In fact complaints about sniping seem to mostly come from people who would rather not communicate or work together, instead preferring to happily sit in their own bubble rotating around the map without a care in the world. Unfortunately even at T1 we have to play with these people, so the best thing we can do is shoot them to bits.
Edited by RickySpanish, 08 November 2023 - 03:14 PM.
#19
Posted 08 November 2023 - 03:56 PM
#20
Posted 08 November 2023 - 04:05 PM
all this man asked is to nerf some quirks so game is kinda balanced again
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