Besh, on 24 November 2023 - 01:23 AM, said:
I read "skill based matchmaking" routinely when anything re MM/Groups in "SoloQ" etc. is discussed .
How does that Matchmaker work these days ?
All things considered, it works quite well. I have seen no proof that T4s match with T1s frequently, only anecdotes, and those anecdotes are from people with, shall we say, a posting history.
Besh, on 24 November 2023 - 01:23 AM, said:
Is it possible that, despite the thoughts people seem to have about skill and the MM in MW:O, its a common experience amongst a good portion of the playebase to get royally stomped by an OpFor having 2 organized Groups ?
All knowledge we have of the matchmaker as it currently stands says this is not possible. If you queue as a group, and there is no other group in the pool to match with, you simply don't get a match. As far as I know the matchmaker wont stack two groups on one team.
Besh, on 24 November 2023 - 01:23 AM, said:
Is the answer going to be "get good scrubs" ?, or will people denying the experience of others start to realize one day that THEIR experience of the Game does not resemeble what a good portion of people experience when playing ?
Nobody here can remotely claim what "a good portion" of the player base is experiencing because most players do not post here, and do not interact with social media for this game.
Besh, on 24 November 2023 - 01:23 AM, said:
GroupQ got cancelled because *tadaa* not enough Groups queued up .
With a player base this small, having multiple buckets for players to be in is near suicidal; we need to make use of every player we have, and breaking up the base just reduces the quality of matches for everyone. Additionally, there were a number of complexities that made the group queue especially unviable, and they continue to make it unviable.
Besh, on 24 November 2023 - 01:23 AM, said:
Its actually a bit similar to Solaris . For years, and years, and more years, untold thousands who thought they were hotshots clamoured for the introduction of Solaris to duel like Heros . And PGI made it . And then it went dead .
This community has always had a problem with expectations. Some players expected a competitive shooter. Many expected a plodding multiplayer PVE action simulator. Some few damn near expected tabletop. Every one of those groups hated the other for daring to expect the game they liked/wanted, and that resentment has never really gone away.